13 Commits (42ed45635d378bf24a5bcd6911b9e155e07faaed)

Author SHA1 Message Date
Vladimír Vondruš 5d3f54edb2 Warn and assertion fail when mesh has no vertices/indexes before drawing. 14 years ago
Vladimír Vondruš e43c1fae33 Strongly-typed Primitive enum in Mesh. 14 years ago
Vladimír Vondruš fb9b003e24 Buffer rework. 14 years ago
Vladimír Vondruš 62d1860db1 Don't use virtual when reimplementing virtual function. 14 years ago
Vladimír Vondruš 52971935ab Using strongly-typed enum for plain OpenGL types. 14 years ago
Vladimír Vondruš 8efb5a1e42 Added dllimport/dllexport macros for Windows builds. 14 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago
Vladimír Vondruš 8099511d12 Added implicit constructors for Mesh and IndexedMesh. 15 years ago
Vladimír Vondruš 8512bb9560 Removed superfluous DISABLE_COPY() in IndexedMesh (Mesh has it already). 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš 12783de1ec Allow modifying mesh vertex/index count and type. 16 years ago
Vladimír Vondruš 46e6af1a91 Getter for index count and type in IndexedMesh. 16 years ago
Vladimír Vondruš 524067a9ca Class for managing indexed meshes. 16 years ago