Vladimír Vondruš
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53c4adfa79
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SceneGraph: removed long-deprecated TransformationType enum and related.
Use separate <transform>() and <transform>Local() functions instead-
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8 years ago |
Vladimír Vondruš
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fae2852db7
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SceneGraph: removed long-deprecated AbstractCamera class and related headers.
Use Camera, BasicCamera2D, BasicCamera3D, Camera2D and Camera3D classes
and the <Magnum/SceneGraph/Camera.h> header instead.
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8 years ago |
Vladimír Vondruš
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b87f3e709a
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SceneGraph: removed long-deprecated Camera*::setProjection() etc.
Use Camera*::setProjectionMatrix() together with
Matrix3::projection(), Matrix4::orthographicProjection() or
Matrix4::perspectiveProjection() instead.
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8 years ago |
Vladimír Vondruš
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c4e0920494
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Removed long-deprecated parameterless Query constructors and related.
Use constructors taking Target as a parameter and a parameterless
begin() instead.
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8 years ago |
Vladimír Vondruš
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42895e36c3
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Removed a leftover from functionality deprecated in 2014.
Nothing was using this anymore.
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8 years ago |
Vladimír Vondruš
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4695907fb2
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Removed long-deprecated stuff from DebugMessage.
Use corresponding functionality in DebugOutput or DebugGroup instead.
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8 years ago |
Vladimír Vondruš
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0eb4a2d778
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Removed long-deprecated CubeMapTexture::imageSize() taking a face.
Use the version that takes just level instead.
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8 years ago |
Vladimír Vondruš
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f1ee5de9ea
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Removed long-deprecated FramebufferTarget::ReadDraw enum value.
Use separate Read and Draw values instead.
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8 years ago |
Vladimír Vondruš
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71120ce682
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Removed long-deprecated *Framebuffer::bind(FramebufferTarget).
Use the parameterless version instead.
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8 years ago |
Vladimír Vondruš
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835e991e41
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Removed Buffer::Usage that was deprecated since 2014.01.
Smelly leftover.
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8 years ago |
Vladimír Vondruš
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d4eb0118df
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Removed long-deprecated Mesh::maxVertexAttributes().
Use AbstractShaderProgram::maxVertexAttributes() instead.
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8 years ago |
Vladimír Vondruš
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36a45f3973
|
Removed long-deprecated *Framebuffer::read() taking two vectors.
Use version taking Range2Di instead.
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8 years ago |
Vladimír Vondruš
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2084f10a5f
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Removed long-deprecated Buffer::Target values.
Use corresponding Buffer::TargetHint values.
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8 years ago |
Vladimír Vondruš
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a4ed4dc35a
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Removed long-deprecated Query.h header.
Use PrimitiveQuery.h, SampleQuery.h or TimeQuery.h instead.
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8 years ago |
Vladimír Vondruš
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4b47f69f02
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Removed long-deprecated Image* constructors and functions taking void*.
Use constructors and functions taking Array/ArrayView instead.
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8 years ago |
Vladimír Vondruš
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e1ebe9acba
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Removed long-deprecated ColorFormat.h header and ColorType/ColorFormat enums.
Use PixelFormat.h and PixelType/PixelFormat enums instead.
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8 years ago |
Vladimír Vondruš
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b61a33d30a
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Removed long-deprecated Color.h and BasicColor[34] typedefs.
Use Math/Color.h and Math::Color[34] instead.
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8 years ago |
Vladimír Vondruš
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ecb7c42dac
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Removed long-deprecated ImageReference.h and the ImageReference alias.
Use ImageView instead.
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8 years ago |
Vladimír Vondruš
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813a213a9a
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Removed long-deprecated AbstractShaderProgram::setUniform(..., const
T*).
Use overloads taking ArrayView instead.
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8 years ago |
Vladimír Vondruš
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cea82bd173
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Removed long-deprecated Timeline::setMinimalFrameTime().
Use Platform::*Application::setSwapInterval() and
Platform::*Application::setMinimalLoopPeriod() instead.
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8 years ago |
Vladimír Vondruš
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f9dbaef465
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Math: add more GLU search keywords.
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8 years ago |
Vladimír Vondruš
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f14f5b7209
|
package/debian: new version.
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8 years ago |
Vladimír Vondruš
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ca0d39d227
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package/archlinux: adapted to new versioning scheme.
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8 years ago |
Vladimír Vondruš
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08aff4984b
|
Doc++
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8 years ago |
Vladimír Vondruš
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8c921a7087
|
This is correct.
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8 years ago |
Vladimír Vondruš
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2bdd1edbbd
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doc: changelog update for the next release.
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8 years ago |
Vladimír Vondruš
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06eb360552
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package/debian: updated changelog to mention all released versions.
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8 years ago |
Vladimír Vondruš
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8f27da9dfd
|
Set library soversion to 1.0, version to 0.
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8 years ago |
Vladimír Vondruš
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c5bdc63e50
|
doc: we use codecov now.
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8 years ago |
Vladimír Vondruš
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1180b4e5cf
|
doc: improved OpenGL wrapping documentation.
Also compiling the code snippets now to ensure they are not outdated.
(They were, of course.)
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8 years ago |
Vladimír Vondruš
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14a213f6eb
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Improve state tracker resetting functionality.
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8 years ago |
Vladimír Vondruš
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59b88e5aef
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Make VAO binding into a dedicated function.
It's used from more than one place.
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8 years ago |
Vladimír Vondruš
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56db82dc11
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doc/snippets: CMake 2.8.12 is amazing, isn't it.
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8 years ago |
Vladimír Vondruš
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83acf6b49d
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package/ci: use 14.04 for Android build as well.
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8 years ago |
Vladimír Vondruš
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9de2ac1915
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package/ci: use CMake 2.8.12 on Travis Linux to ensure compatibility.
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8 years ago |
Vladimír Vondruš
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b9280fc0c0
|
package/ci: code coverage on AppVeyor MinGW.
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8 years ago |
Vladimír Vondruš
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de5b2c5f3e
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package/archlinux: added PKGBUILD-coverage.
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8 years ago |
Vladimír Vondruš
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5a29881c8f
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package/ci: switched to codecov.io, merge Linux, macOS and GLES reports.
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8 years ago |
Vladimír Vondruš
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c247d7fc9f
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package/ci: use preinstalled MinGW on AppVeyor.
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8 years ago |
Vladimír Vondruš
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294be89cf9
|
package/ci: save *minutes* by not updating Homebrew.
Fingers crossed.
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8 years ago |
Vladimír Vondruš
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84348dea38
|
package/ci: use Ninja instead of make on Travis.
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8 years ago |
Vladimír Vondruš
|
c1196f60ba
|
package/ci: homebrew is rebuilding the universe again, ugh.
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8 years ago |
Vladimír Vondruš
|
e499af4d98
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Remove spurious newlines from \debugoperator Doxygen commands.
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8 years ago |
Vladimír Vondruš
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f89da143bd
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CMake: set the option() command to OFF by default.
Huh wtf.
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8 years ago |
Vladimír Vondruš
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76754c0400
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Don't use angle brackets for internal includes.
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8 years ago |
Vladimír Vondruš
|
28475e1bd8
|
Doc++
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8 years ago |
Vladimír Vondruš
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d0d93d386f
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Text: adapted to the new documentation theme.
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8 years ago |
Vladimír Vondruš
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4186f05f70
|
TextureTools: adapted to the new documentation theme.
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8 years ago |
Vladimír Vondruš
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8739218cda
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Shapes: adapted to the new documentation theme.
Ugh I should throw this all away.
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8 years ago |
Vladimír Vondruš
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6dffc0a91e
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Shaders: documentation update for the new theme.
Also made the shader image background transparent to better fit in the
docs and updated the images to match site colors.
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8 years ago |