7 Commits (5d330c28b448b3d0ebdc8b9b434798729ecbb3f1)

Author SHA1 Message Date
Vladimír Vondruš 89a6eb22de Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
Vladimír Vondruš 4ee6119ace Shaders: add all values to MeshVisualizerGL*D::Flags debug printer. 3 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš ef387bf6c5 Shaders: implement object ID texture visualization in MeshVisualizer. 4 years ago
Vladimír Vondruš 033e56ec23 Shaders: add missing MeshVisualizerGL*D::setObjectId(). 4 years ago
Vladimír Vondruš 2c09a2a1e6 Shaders: multidraw support in all builtin shaders. 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago