31 Commits (6236ebaa68b896189357ec00f573e92704ae6c1b)

Author SHA1 Message Date
Vladimír Vondruš 13ee03868e Nothing to see here. 2 years ago
Vladimír Vondruš 2619dc33f1 doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Vladimír Vondruš bbb54a9df8 It's 2023 already! 3 years ago
Vladimír Vondruš 35e65f19f9 GL: implement ARB_framebuffer_no_attachments and related ES3.1 API. 3 years ago
Vladimír Vondruš 3eb131c82e GL: clean up remaining member function pointers in the state tracker. 3 years ago
Vladimír Vondruš 87d7bd8c6e GL: accept ArrayViews in *Framebuffer::mapForDraw() and invalidate(). 3 years ago
Vladimír Vondruš b99e7dc50e GL: remove unneded ArrayView.h include from headers. 3 years ago
Vladimír Vondruš 0508e29320 doc: updated credits & changelog. 4 years ago
Pablo Escobar 95f4124b5b GL: add Framebuffer::InvalidationAttachment::DepthStencil 4 years ago
Vladimír Vondruš bc884428f8 GL: port label() / setLabel() away from std::string. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 3b82429db2 doc: rename \requires_gles20 to \requires_gles20_only. 5 years ago
William JCM dbec10dbee GL: typo. 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš bb5004dbb5 GL: added Framebuffer::Status::IncompleteDimensions. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 0e50f0feea GL: implement {EXT,ARB}_draw_buffers{2,_blend,_indexed}. 6 years ago
Vladimír Vondruš d06914a1bd doc: hint that Optional is a safer NoCreate. 7 years ago
Vladimír Vondruš dbb4cb39a1 GL: improve Framebuffer usage docs. 7 years ago
Vladimír Vondruš c0a206d5f4 GL: minor code reordering, doc++. 7 years ago
Vladimír Vondruš 930a323c05 GL: removed deprecated aliases to GL functionality in the root namespace. 7 years ago
Vladimír Vondruš 572b64bb5c GL: drop support for EXT_direct_state_access. 7 years ago
Vladimír Vondruš 44a77ed918 GL: fixed broken links to extensions. 7 years ago
Vladimír Vondruš db8c5fedaa GL: clean up Framebuffer constructors. 7 years ago
Vladimír Vondruš e08b04c46b GL: compile forgotten code snippets. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 8018b17bc7 Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
Vladimír Vondruš e5e231784a Split the OpenGL layer out, pt 5: compatibility headers and aliases. 8 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš d16c3a2c04 doc: compiled code snippets for the root namespace. 8 years ago
Vladimír Vondruš 974b0e70d7 Updates for debug output in ES 3.2. 8 years ago
Vladimír Vondruš 175e5dbff0 Updates for multisample array texture storage in ES 3.2. 8 years ago
Vladimír Vondruš c3ddbc89b6 Updates for cube map texture array support in ES 3.2. 8 years ago
Vladimír Vondruš 0ab51c1abc Updates for geometry and tessellation shader support in ES 3.2. 8 years ago
Vladimír Vondruš 8181158697 Documentation updates for the new theme in the root namespace. 8 years ago
Vladimír Vondruš 6d509b7a1b Random updates for the new documentation theme in the root namespace. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 32613a592a Implemented glClearBuffer() APIs from GL 3.0 / GLES 3.0. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 3b3f71faa9 doc: adapted GL function/extension to Khronos domain move. 9 years ago
Vladimír Vondruš 400b5fafcf Clarify and verify that NoCreate constructors don't need GL context. 9 years ago
Vladimír Vondruš 24ad2fef27 Properly export Framebuffer::DrawAttachment::None. 10 years ago
Vladimír Vondruš 80dc656ccc Recognize OES_fbo_render_mipmap ES2 and WebGL 1 extension. 10 years ago
Vladimír Vondruš 01e0292361 Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 3d9d70f153 Support for layered texture attachments in Framebuffer. 11 years ago
Vladimír Vondruš e5909819fe Make it possible to attach cube map and multisample arrays on ES3 AEP. 11 years ago
Vladimír Vondruš 291b5bd3a8 Fix Framebuffer::attachCubeMapTexture() behaving as a layered attachment. 11 years ago