870 Commits (70009347bc0350867d77a8d6f7b92216fd5e6e07)

Author SHA1 Message Date
Vladimír Vondruš 37885f6eed sceneconverter: split the --info options by data type. 5 years ago
Vladimír Vondruš b30d313ecd GL: implement ANGLE- and WebGL-specific instanced multidraw. 5 years ago
Vladimír Vondruš 2fa4386f88 doc: updated changelog. 5 years ago
Vladimír Vondruš 1ee1f23f77 Doc++ 5 years ago
Vladimír Vondruš 7ad928ae42 GL: make use of unmasked renderer string in Context::detectedDriver(). 5 years ago
Vladimír Vondruš f360c19426 GL: new "firefox-deprecated-debug-renderer-info" workaround. 5 years ago
Vladimír Vondruš 13d62634d8 GL: implement WEBGL_debug_renderer_info. 5 years ago
Vladimír Vondruš 673022b161 GL: deduplicate global defaultFramebuffer state across shared libraries. 5 years ago
Vladimír Vondruš ff1b0ab307 Math: add off-center variants of 2D/3D orthographic projection as well. 5 years ago
Vladimír Vondruš 3697125c7d Math: disallow reflections in {Complex,Quaternion}::fromMatrix(). 5 years ago
Vladimír Vondruš e9f2101b15 Math: added Distance::pointPoint() and Intersection::pointSphere(). 5 years ago
Vladimír Vondruš f9661fe402 Math: add castInto() variants for UnsignedLong/Long. 5 years ago
Vladimír Vondruš d09e91cac8 external: avoid crashes on eglGetString() returning a nullptr. 5 years ago
Vladimír Vondruš b79bc18219 doc: updated credits and changelog. 5 years ago
Vladimír Vondruš bf6caece50 Trade: fix MeshData range checks for array attributes. 5 years ago
Vladimír Vondruš c904cd0599 Trade: properly propagate array size from MeshData::attributeData(). 5 years ago
Vladimír Vondruš 77b979041b imageconverter: ability to extract layers again. 5 years ago
Vladimír Vondruš e017ba135c imageconverter: ability to combine multiple levels together. 5 years ago
Vladimír Vondruš b83099a8c6 imageconverter: ability to combine multiple image layers together. 5 years ago
Vladimír Vondruš 7a072c59c2 imageconverter: ability to convert also 1D and 3D images. 5 years ago
Vladimír Vondruš a130f26797 AnyImageConverter: add conversion of 3D and multi-level 2D/3D images. 5 years ago
Vladimír Vondruš c2ecaa6abf GL: AbstractShaderProgram::draw() that takes plain array views. 5 years ago
Vladimír Vondruš eea9d32959 Trade: tighten AbstractImageConverter input requirements. 5 years ago
Vladimír Vondruš f96adfdc37 Doc++, updated changelog. 5 years ago
Vladimír Vondruš 4c4b259676 Trade: add TextureType::Texture1DArray, Texture2DArray and CubeMapArray. 5 years ago
Vladimír Vondruš 046b9558b7 Trade: rename/deprecate TextureData::Type to TextureType. 5 years ago
Vladimír Vondruš 2347a7f730 doc: updated changelog. 5 years ago
Vladimír Vondruš 120286a930 Add Degh, Radh and Range*Dh typedefs. 5 years ago
Vladimír Vondruš 047c539a17 ÄnyImageImporter: recognize BMP header magic. 5 years ago
Vladimír Vondruš c1c02dea58 Trade: make Abstract{Image,Scene}Converter::doConvertToFile() protected. 5 years ago
Vladimír Vondruš e6d673c279 Propagate configuration options in Any* plugins. 5 years ago
Vladimír Vondruš fb2eddb6bb doc: updated credits and changelog. 5 years ago
Aaron Gokaslan ca677c69fe Fix typos 5 years ago
Vladimír Vondruš cc74784d40 Shaders: ability to disable Phong specular contribution. 5 years ago
Vladimír Vondruš 1f2eef7b6a doc: document uniform buffer and multidraw support in builtin shaders. 5 years ago
Vladimír Vondruš 007360a9c8 GL,Shaders: allow draw() and friends to be chained. 5 years ago
Vladimír Vondruš 95379ace8e Shaders: support array textures in Flat and Phong. 5 years ago
Vladimír Vondruš 2c09a2a1e6 Shaders: multidraw support in all builtin shaders. 5 years ago
Vladimír Vondruš 2c578cb4df Shaders: ah so this wasn't a Mesa bug, it was my stupidity. 5 years ago
Vladimír Vondruš ef9da0ec96 Shaders: add UBO support to all shaders. 5 years ago
Vladimír Vondruš 47e7de47c8 Shaders: remove the AbstractVector base. 5 years ago
Vladimír Vondruš 3ebbd2ed39 doc: suggest StaticArray as another replacement for the deprecated Array. 5 years ago
Vladimír Vondruš 6f8ad66a90 sceneconverter: list also animations in --info. 5 years ago
Vladimír Vondruš 047e8e6670 GL: fix argument order in OpenGLTester::addBenchmarks(). 5 years ago
Vladimír Vondruš 7072befbdb Math: generalize slicing and expanding to arbitrarily-sized matrices. 5 years ago
Vladimír Vondruš a347a2b3bd Math: make it possible to create an identity RectangularMatrix as well. 5 years ago
Vladimír Vondruš 3cd1813bc2 Add a DefaultInit tag. 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago
Vladimír Vondruš a90e67edaa DebugTools: rename GLFrameProfiler to FrameProfilerGL. 5 years ago
Vladimír Vondruš 90126a4ded CMake: avoid warnings with CMake 3.10+ and CMAKE_AUTOMOC set. 5 years ago