4088 Commits (7ffe30c676bdce3aaa448ee2a4f978557074ab84)

Author SHA1 Message Date
Vladimír Vondruš 7ffe30c676 Oh, std::pair is not constexpr in C++11. 10 years ago
Vladimír Vondruš da8bf1a184 DebugTools: reorder and document to make the non-orthogonality obvious. 10 years ago
Vladimír Vondruš 74e43a4f31 DebugTools: fallback to Texture::subImage() on desktop. 10 years ago
Vladimír Vondruš a02135b699 Platform: ability to query raw extension string list in magnum-info. 10 years ago
Vladimír Vondruš 5ff451791a Make the ES versions first-class on desktop OpenGL. 10 years ago
Vladimír Vondruš 628201946b Made the version() functions constexpr. 10 years ago
Vladimír Vondruš 9cbbd21416 DebugTools: fix static build on ES. 10 years ago
Vladimír Vondruš ce3b78672b DebugTools: I knew I would forget to revert some of the debug shit. 10 years ago
Vladimír Vondruš 4bc1841c2d Doxygen workarounds. 10 years ago
Vladimír Vondruš c9271da28c DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
Vladimír Vondruš 78d73fa98e DebugTools: utility to get texture image on OpenGL ES. 10 years ago
Vladimír Vondruš 31f24474b6 DebugTools: utility to get buffer data on OpenGL ES. 10 years ago
Vladimír Vondruš 01e0292361 Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate. 10 years ago
Vladimír Vondruš a5941ac3ea No need to set CMAKE_MODULE_PATH explicitly when crosscompiling anymore. 10 years ago
Vladimír Vondruš 9f9a8baf10 Platform: apparently there was't a single change that worked right away. 10 years ago
Vladimír Vondruš 082ca911ab Platform: fix building of EglContext with Xcode. 10 years ago
Vladimír Vondruš 122cdd2282 Simplify BufferGLTest. 10 years ago
Vladimír Vondruš 05903fcad9 Clarify that it is possible to read UnsignedInt from framebuffer in ES3. 10 years ago
Vladimír Vondruš 4f94c26467 Added TARGET_HEADLESS option. 10 years ago
Vladimír Vondruš 9a70d06767 Platform: new WindowlessEglApplication. 10 years ago
Vladimír Vondruš ecebf0fd02 Platform: added new flags to magnum-info. 10 years ago
Vladimír Vondruš f47a40614d Properly create Magnum::Magnum aliased target for superprojects. 10 years ago
Vladimír Vondruš 01ffbe93a9 Modern CMake usage: reworked to use target-specific properties. 10 years ago
Vladimír Vondruš 21e2ed7577 Math: no need to make the test complicated. 10 years ago
Vladimír Vondruš 70f7694d5a Fix building on GLES2/WebGL. 10 years ago
Vladimír Vondruš 3a87c9b948 Properly reset image bindings on destruction. 10 years ago
Vladimír Vondruš 2f97617bb6 Minor cleanup and documentation. 10 years ago
Nicholas "LB" Braden f9ead4ef83 Fix 'zero as null pointer constant' warning 10 years ago
dlardi 5975945d29 WGL context library build fixed 10 years ago
Vladimír Vondruš 7949c376c5 Platform: link also all static libraries to Magnum. 10 years ago
Vladimír Vondruš 60772f478e Use proper CMake variable for Corrade Utility library. 10 years ago
Vladimír Vondruš 8469beec3b Platform: destroy SDL2 window also if Magnum context creation fails. 10 years ago
Vladimír Vondruš 29081acc94 Platform: avoid window blinking with multiple context creation attempts. 10 years ago
Vladimír Vondruš 4bcb79c315 Platform: properly handle SDL2 context creation failure on Emscripten. 10 years ago
Vladimír Vondruš fedf84a871 Platform: remove unneeded flag fiddling in Sdl2Application. 10 years ago
Vladimír Vondruš 4d9f4bd25d Install Test/AbstractOpenGLTester.h every time. 10 years ago
Squareys c11903975a doc++: ResourceManager::instance() now returns a reference. 10 years ago
Squareys cf6ef1310a doc++: Use AnimableGroup3D instead of DrawableGroup3D for Animable3D. 10 years ago
Vladimír Vondruš 25a2796833 Fix Doxygen warnings. 10 years ago
Vladimír Vondruš 08c8f5a635 Advertise iOS support, document building and usage. 10 years ago
Vladimír Vondruš 02b2ce109f Platform: doc++ 10 years ago
Vladimír Vondruš a771b60af6 Platform: use zero window size on iOS and let SDL2 autodetect. 10 years ago
Vladimír Vondruš e70cb8bfdc Platform: no point in having SDL2 window title on iOS. 10 years ago
Vladimír Vondruš f3d774fa48 Math: revert ability to convert Vector<1, T> to T. 10 years ago
Vladimír Vondruš 18bb3fccfc Platform: fix iOS display orientation events in Sdl2Application. 10 years ago
Vladimír Vondruš 5d110ba7b1 Math: added Range::contains(). 10 years ago
Vladimír Vondruš 4caef08cee Doc++ 10 years ago
Vladimír Vondruš ca0892f026 Math: make it possible to convert Vector<1, T> to T. 10 years ago
Vladimír Vondruš d6d0fd1890 Math: test that it's possible to convert Vector<1, T> to T. 10 years ago
Vladimír Vondruš 19590df462 Platform: added iOS HiDPI and menu bar toggles to Sdl2Application. 10 years ago