12 Commits (82a1f8e76787caa3e4e6a7fdc4519df2a698e69a)

Author SHA1 Message Date
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš d3e11765ac Shaders: EXPLICIT_TEXTURE_LAYER is very misleading. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 0f8d22235d Shader: more robust extension presence checking. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 0d28913731 Allow shader layout qualifiers only with GLSL 1.40 (GL 3.1) and above. 13 years ago
Vladimír Vondruš 06f0433250 Shaders: better preprocessor code formatting. 13 years ago
Vladimír Vondruš f4de432ac4 Shaders: `const` for readonly vars is in ARB_shading_language_420pack. 13 years ago
Vladimír Vondruš f166d006c2 Shaders: `const` for readonly variables is since GLSL 4.20. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš 1d88310521 Shaders: off-by-one error. 13 years ago
Vladimír Vondruš c3bcaee6a7 Shaders compatibility: check for explicit texture layer support. 14 years ago
Vladimír Vondruš 7a894e97a0 Using ARB_explicit_uniform_location in shaders. 14 years ago
Vladimír Vondruš 81b69f17e1 Shaders: another iteration in porting of Phong and Flat shaders to GLES. 14 years ago
Vladimír Vondruš 084294e60b Blind port of PhongShader to OpenGL ES 2.0. 14 years ago