23 Commits (8a85e764ab8371f8a6e7af9f0f462cd7d1bce3ed)

Author SHA1 Message Date
Vladimír Vondruš 79945ab6fc Documentation: organizing the classes into "modules". 14 years ago
Vladimír Vondruš 0600764790 Revamped Scene/Camera features. 14 years ago
Vladimír Vondruš 54b1c81dbd Removed for a long time unused private variable in Scene. 14 years ago
Vladimír Vondruš aa3c703c25 Added TODOs for easily implementable things. 14 years ago
Vladimír Vondruš 0ee95d51eb Using Object::Transformation enum instead of bool. 14 years ago
Vladimír Vondruš 153926d12d Not deleting removed function. 14 years ago
Vladimír Vondruš 37eff1149b Using Vertex Array Objects for mesh drawing. 14 years ago
Vladimír Vondruš c996e89fe7 Scene parent and transformation is now really immutable. 14 years ago
Vladimír Vondruš e98ca5b03a Moved drawing functions from Scene to Camera. 14 years ago
Vladimír Vondruš 0945c50aa6 Removed "active camera" from Scene. 14 years ago
Vladimír Vondruš 1619a2fa0b Don't forget to delete VAO on scene destruction. 14 years ago
Vladimír Vondruš 8efb5a1e42 Added dllimport/dllexport macros for Windows builds. 14 years ago
Vladimír Vondruš e357f24e70 Scene::viewportWidth/viewportHeight were never set, got rid of them. 14 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago
Vladimír Vondruš 777f8e3ba2 C++11 way of disabling access to irrelevant functions in Scene. 15 years ago
Vladimír Vondruš 31c70f2c08 Doc++ 15 years ago
Vladimír Vondruš 5d56e993a8 Bind default Vertex Array Object on initialization. 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš 38d4c8581c Finally, camera matrix. 16 years ago
Vladimír Vondruš fec97b3b7d Disable functions which are useless for an scene. 16 years ago
Vladimír Vondruš c38a1993db More robust object parenting. 16 years ago
Vladimír Vondruš 3f02de7ce1 Renamed AbstractObject -> Object, draw() is now dummy instead of pure virtual. 16 years ago
Vladimír Vondruš 9cd1e7c12a Scene class and dummy Camera class. 16 years ago