400 Commits (90cf45ddc77227e841774db2cddd858fa50ca283)

Author SHA1 Message Date
Vladimír Vondruš 04419335d4 Math: remove remaining uses of std::pair. 3 years ago
Vladimír Vondruš a1bb40b8f9 Require CMake 3.13+ for Emscripten and WebGL 2. 3 years ago
Vladimír Vondruš 44ffce9067 Text: review, expand and fix documentation of this library. 3 years ago
Burak Canik f79a9dfecf Math: fix & clarify a Deg conversion snippet. 3 years ago
Vladimír Vondruš f84c3679c3 Trade: support morph targets in MeshData. 3 years ago
Vladimír Vondruš bbb54a9df8 It's 2023 already! 3 years ago
Vladimír Vondruš 68ec362b37 SceneTools: add childrenDepthFirst(). 3 years ago
Vladimír Vondruš c32bf7e74c SceneTools: add filterFieldEntries(). 3 years ago
Vladimír Vondruš e7d1e31f46 SceneTools: orderClusterParents() -> parentsBreadthFirst(). 3 years ago
Vladimír Vondruš 4a92ccfadd SceneTools: flattenTransformHierarchy*D() -> absoluteFieldTransform*D(). 3 years ago
Vladimír Vondruš 89e77a42db Trade: deprecate LightData::Type in favor of LightType. 3 years ago
Vladimír Vondruš 041b1aa654 Trade: improve MeshData, SceneData and MaterialData population docs. 3 years ago
Vladimír Vondruš fe0a46abad Improve docs of image classes. 3 years ago
Vladimír Vondruš 17ab578443 Add a pixelFormat(PixelFormat, UnsignedInt, bool) helper. 3 years ago
Vladimír Vondruš 6afbb4afd2 Improve vertex format related docs. 3 years ago
Vladimír Vondruš ad8aca370c MeshTools: make generateLines() public. 3 years ago
Vladimír Vondruš 11ae06a4b5 SceneTools: generalize flatten{Mesh -> Transformation}Hierarchy(). 3 years ago
Vladimír Vondruš 6034ea3d33 doc: don't compile the exact same snippet file twice. 3 years ago
Vladimír Vondruš 9bbbee6f56 MeshTools: port away from std::pair in remaining APIs. 3 years ago
Vladimír Vondruš 12fc59bf19 Add macros with plugin interface strings for easier updates. 3 years ago
Vladimír Vondruš 33be039ef4 Trade: rename AnimationTrackTargetType to AnimationTrackTarget. 3 years ago
Vladimír Vondruš cc9db2d610 MeshTools: show the more common way of using custom shader attributes. 3 years ago
Vladimír Vondruš 7e79216c34 doc: use a shorthand expression for populating a GL::Buffer. 3 years ago
Vladimír Vondruš e3c7410ac7 MeshTools: initial utility for compiling a mesh for the line shader. 3 years ago
Vladimír Vondruš 506841f4a9 Shaders: initial implementation of a line shader. 3 years ago
Vladimír Vondruš 1ae3def881 Shaders: don't name a variable differently than the uniform struct. 3 years ago
Vladimír Vondruš 6f3696afac Shaders: reorder PhongGL usage snippets to be together. 3 years ago
Vladimír Vondruš 8f97068be8 doc: suppress useless "this pointer is null" warnings on GCC 11+. 3 years ago
Vladimír Vondruš 4a87a0bc4b Math: add Color[34]::{from,to}LinearRgb[a]Int(). 3 years ago
Vladimír Vondruš 50fc3a0e64 Math: don't use auto in Color conversion snippets. 3 years ago
Vladimír Vondruš 897d1002c3 Math: rename Color[34]::fromSrgb*(UnsignedInt) to fromSrgb*Int(). 3 years ago
Vladimír Vondruš 2b53e8b974 doc: regenerate SVGs for Animation easings. 3 years ago
Vladimír Vondruš 5d0454ce98 Remove random unneeded <string> and StringStl.h includes. 3 years ago
Vladimír Vondruš e4f662539f doc: remove unnecessary use of std::string. 3 years ago
Vladimír Vondruš db2cb49279 GL: port Shader and ShaderProgram away from std::string. 3 years ago
Vladimír Vondruš 28c1f84e68 Fix various variable shadowing warnings on MSVC. 3 years ago
Vladimír Vondruš e1b4f37f9b doc: add a short overview of shader skinning support. 3 years ago
Squareys f447e994d2 Trade: implement support for Weights & JointIds in MeshData. 3 years ago
Vladimír Vondruš ae6029d128 Trade: support storing string fields in SceneData. 3 years ago
Vladimír Vondruš 656bc7e97b doc: use the now-common naming scheme for custom SceneField IDs. 3 years ago
Vladimír Vondruš 744353b6cd Port away from deprecated Shaders functionality. 4 years ago
Vladimír Vondruš a475c92d99 GL: use Containers::Iterable also in AbstractShaderProgram::draw(). 4 years ago
Vladimír Vondruš 64f5c1bff0 CMake: exclude test dirs from ALL with CORRADE_TESTSUITE_TEST_TARGET. 4 years ago
Vladimír Vondruš fb0a970ecd GL: create a macro for AbstractShaderProgram subclass method chaining. 4 years ago
Vladimír Vondruš ba8a3e6f3f SceneTools: add flattenMeshHierarchyInto(). 4 years ago
Vladimír Vondruš b75cb7c584 Trade: port away from deprecated MaterialData::tryAttribute(). 4 years ago
Vladimír Vondruš 23165b2efa doc: missing license header. 4 years ago
Vladimír Vondruš 2fbdd85671 Adapt to Corrade changes. 4 years ago
Vladimír Vondruš cdf71fa8bf DebugTools: new CompareMaterial class. 4 years ago
Vladimír Vondruš 46ab9df7ac doc: remove now-unneeded include from a snippet. 4 years ago