10 Commits (a3bf0115481ccb21a6dc952bf8673def20ff9521)

Author SHA1 Message Date
Vladimír Vondruš 9e4a960170 Don't show RenderbufferFormat::DepthStencil on WebGL 2. 11 years ago
Vladimír Vondruš 90b89c6f3d First-class WebGL support, part 7: reduced color formats. 11 years ago
Vladimír Vondruš 3e2a91d27a Cleaned up old Doxygen workarounds. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš a894904cab Removed autolink-preventing % noise and unneeded HTML from root namespace. 12 years ago
Vladimír Vondruš 69d02ee7ee doc: strict ordering of sections in detailed documentation. 12 years ago
Vladimír Vondruš 8f9036104d doc: explicitly mention that given extension is needed for ES2. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš f0a8d5d047 Updated documentation of framebuffer classes. 13 years ago
Vladimír Vondruš db5618c325 OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Vladimír Vondruš d380e07ac5 Separated deprecated API and deprecated GL API in the docs. 13 years ago
Vladimír Vondruš 519f9f7c32 Use glLoadGen instead of GLEW. 13 years ago
Vladimír Vondruš b5a6036d48 Use proper ARB_framebuffer_object extension. 13 years ago
Vladimír Vondruš 7de45c98b1 Moved texture and image formats out of the classes. 13 years ago