42 Commits (d0baab2bfec8dc29c5a64fff85db72ff492a478d)

Author SHA1 Message Date
Vladimír Vondruš 233a15b422 Added Framebuffer::detach(). 11 years ago
Vladimír Vondruš 9619bf08b6 Support for ARB_get_texture_sub_image. 11 years ago
Vladimír Vondruš e07454b1ee Added CubeMapTexture::{image,subImage}() for all six faces together. 11 years ago
Vladimír Vondruš c3d9f7a72b Support for debug groups from KHR_debug and EXT_debug_marker. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 3de303fd60 Discourage usage of *Texture::setImage() even more. 12 years ago
Vladimír Vondruš 372ff22984 doc: removed autolink-preventing % noise, removed unneeded HTML tags. 12 years ago
Vladimír Vondruš 6f355c564d Initial transform feedback implementation. 12 years ago
Vladimír Vondruš bf7e126dcc doc: removed deprecated GL features from the mapping table. 12 years ago
Vladimír Vondruš c3f9e6f32f doc: added GL_MAX_VERTEX_ATTRIB_STRIDE to mapping and support table. 12 years ago
Vladimír Vondruš 265dc435a7 doc: added upcoming glGetQueryBufferObject() to mapping. 12 years ago
Vladimír Vondruš e423424b27 doc: added forgotten glHint() to mapping table. 12 years ago
Vladimír Vondruš 34de2eff1e doc: GL mapping cleanup, separated the table by letters. 12 years ago
Vladimír Vondruš dc312cda0d Implemented indexed buffer binding. 12 years ago
Vladimír Vondruš e193aa15c7 Added Mesh::maxElementIndex() limit query. 12 years ago
Vladimír Vondruš 5ad9ef56f4 Added Buffer::uniformOffsetAlignment() limit query. 12 years ago
Vladimír Vondruš 3d0b573efb Doc++, minor cleanup. 12 years ago
Vladimír Vondruš 7b5d9a63f1 Initial support for OpenGL 4.5. 12 years ago
Vladimír Vondruš a605306bb5 Added DebugMessage::setEnabled(). 12 years ago
Vladimír Vondruš 8c18bd0995 There is glDiscardSubFramebuffer() in EXT_discard_framebuffer. 12 years ago
Vladimír Vondruš 5998f46e12 Added support for glMultiDrawArrays()/glMultiDrawElements(). 12 years ago
Vladimír Vondruš 4b6ae7afe6 Support for EXT_texture_sRGB_decode. 12 years ago
Vladimír Vondruš 71a5766594 Added Mesh::addVertexBufferInstanced(). 12 years ago
Vladimír Vondruš 20df20de0f Support for instanced mesh drawing and base instance. 12 years ago
Vladimír Vondruš 7c2ef76048 Ability to specify base vertex in Mesh. 12 years ago
Vladimír Vondruš 8c0c80a5c3 Implemented ARB_texture_swizzle. 12 years ago
Vladimír Vondruš ef897de79e Implemented depth texture compare mode and function. 12 years ago
Vladimír Vondruš 2cbcdeaeb4 Queries for max supported texture size. 12 years ago
Vladimír Vondruš 004e94abda doc: more GL command mapping updates. 12 years ago
Vladimír Vondruš 8a98ab0675 Implementation of ARB_stencil_texturing. 12 years ago
Vladimír Vondruš 4f4131b320 Implemented texture LOD parameters. 12 years ago
Vladimír Vondruš 7f653dc50e doc: regroup gl*Draw*() commands in the table. 12 years ago
Vladimír Vondruš 82ccb08164 doc: fix typo. 12 years ago
Vladimír Vondruš d45857feb0 doc: texture documentation updates. 12 years ago
Vladimír Vondruš 7a1789470a Initial ARB_multi_bind usage in *Texture::bind(). 12 years ago
Vladimír Vondruš 703ce0bd89 Explicitly passing shader to Mesh*::draw(). 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago
Vladimír Vondruš 57ca8ee909 Removed Buffer::maxVertexAttributeBindings(). 12 years ago
Vladimír Vondruš 1ef4a364c9 doc: actually we have a way to retrieve object labels. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 072ee4e288 doc: mapping of OpenGL limit and state queries, various improvements. 12 years ago
Vladimír Vondruš 1dd8b51e69 doc: added OpenGL support status and OpenGL command mapping. 12 years ago