18 Commits (d1ce3b2a23dd3561f12dea7427038b5b12f15986)

Author SHA1 Message Date
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 65a2ced2a7 Make this compile and test cleanly with CORRADE_NO_ASSERT defined. 6 years ago
Vladimír Vondruš 398988193a TextureTools: increase fuzzy compare threshold for iOS/WebGL. 7 years ago
Vladimír Vondruš 93789721b2 De-inline Image headers, remove dependency on ImageView. 7 years ago
Vladimír Vondruš b97c27ba82 DebugTools,TextureTools: better diagnostics for missing plugins in tests. 7 years ago
Vladimír Vondruš 67cf914864 TextureTools: avoid the test looking for plugins we didn't supply. 7 years ago
Vladimír Vondruš 9e3690670a TextureTools: explicitly force operation sequencing in the test. 7 years ago
Vladimír Vondruš 4ff67d53b1 TextureTools: don't benchmark GPU if we don't have time queries. 7 years ago
Vladimír Vondruš 49d70377af Test: fixed various unused function warnings. 7 years ago
Vladimír Vondruš f9f3df69de Get rid of std::unique_ptr. 7 years ago
Vladimír Vondruš 2149f7b869 Wrap all tests in unnamed namespaces. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš fe6fedf6c8 TextureTools: add some fuzziness to DistanceField test comparison. 8 years ago
Vladimír Vondruš 5cc140d60c TextureTools: make the test files properly accessible on an iOS device. 8 years ago
Vladimír Vondruš b9739a97ff TextureTools: make distance field test working on WebGL 1 as well. 8 years ago
Vladimír Vondruš f0bb710cd3 TextureTools: make distance field processing into a stateful class. 8 years ago
Vladimír Vondruš 1fa1869ba7 TextureTools: add a benchmark for distance field processing. 8 years ago
Vladimír Vondruš c983068fcc TextureTools: initial test for distanceField(). 8 years ago