The #line directive behaves differently on GLSL < 330. Who would have
thought. Another "fun" implication is that I didn't notice this until
now -- seems like I didn't really write any shader since that
needed compatibility with old GL since 2012?? Heh.
It's actually different in old and new GLSL, gotta account for that to
not have the errors always off-by-one. The test currently passes only
with GLSL > 330.
The whole time I thought this class doesn't need such APIs due to being
rather short-lived. But now with async shader compilation it's no longer
so short-lived.
All the tests were updated to explicitly check that non-null-terminated
strings get handled properly (the GL label APIs have an explicit size,
so it *should*, but just in case). Also, because various subclasses
override the setter to return correct type for method chaining and the
override has to be deinlined to avoid relying on a StringView include,
the tests are now explicitly done for each leaf class, instead of the
subclass
The <string> being removed from the base class for all GL objects may
affect downstream projects which relied on it being included. In case of
Magnum, the breakages were already fixed in the previous commit.
Compile time improvement for the MagnumGL library alone is 0.2 second or
4% (6.1 seconds before, 5.9 after). Not bad, given that there's three
more files to compile and strings are still heavily used in other GL
debug output APIs and all shader stuff. For a build of just the GL
library and all tests, it goes down from 28.9 seconds to 28.1. Most
tests also still rely quite heavily on std::stringstream for debug
output testing, so the numbers still could go further.
Minimal updates (just the include guards) so Git is hopefully able to
detect the rename and track the history properly.
Everything except Magnum::GL doesn't compile now.
There will be numerous additions to this one so it made sense to make it
a static library instead of a header-only library. That also allows
CMake users to just link to Magnum::OpenGLTester instead of going
through the pain of a huge branching in order to find a correct
windowless application just to run their tests. It could have been done
even without the static library using a INTERFACE target, but that
wouldn't work on CMake < 3.0 (which, unfortunately, quite a few people
are still stuck with).
Unfortunately it's already heavily used elsewhere so I had to go through
the pain of deprecating the old implementation. The old implementation
was header-only so it can't be just typedef'd to the new one as there
would be linker failures. So the old header is just kept as it was, with
only the macros reduced.
103% of use cases use the returned value directly without checking, so
we might as well do the check ourselves. Added new function hasCurrent()
and added deprecated backward-compatibility conversion and -> operators.
Wow, that creeped to a lot of places.
Last dinosaur from the pointer age.
I wanted to preserve the parameter-less constructor of tests, but WINAPI
requires fairly ugly entagled set of functions, passing HWND around,
which required storing it in a global var and hoping it is properly
initialized when querying it for it to be passed to application
constructor.
When this was done, it was now fairly easy to support passing also
argv/argc to application constructor, which in the future will enable
selective disabling of extensions for even better test coverage.
This however needed slightly different main() function and thus we now
have MAGNUM_GL_TEST_MAIN() instead of CORRADE_TEST_MAIN(). Using the
latter will result in an assert inside std::optional.
As we are now using absolute includes, there is no need to prefix
everything with "magnum<Namespace>" etc. All generated configuration
files are renamed to configure.h and their path is included _before_
everything else to avoid accidental collisions.
The only places where they aren't absolute are:
- when header is included from corresponding source file
- when including headers which are not part of final installation (e.g.
test-specific configuration, headers from Implementation/)
Everything what was in src/ is now in src/Corrade, everything from
src/Plugins is now in src/MagnumPlugins, everything from external/ is in
src/MagnumExternal. Added new CMakeLists.txt file and updated the other
ones for the moves, no other change was made. If MAGNUM_BUILD_DEPRECATED
is set, everything compiles and installs like previously except for the
plugins, which are now in MagnumPlugins and not in Magnum/Plugins.
Can't test EXT_debug_label, as that is apparently OSX 10.9-only. Added
GL tests for all implemented objects. KHR_debug is selected first, if
that is not available, fall back to EXT_debug_label. If neither is
available, the functions are no-op.
I hope EXT_debug_label gets replaced by KHR_debug later, thus it is now
only "emulated" through KHR_debug enums.