40 Commits (da569a41dea7856b0cc3c1e0a12926ec59e4a31b)

Author SHA1 Message Date
Vladimír Vondruš 9874c44262 Don't rely on __GNUC__ being always 4 on Clang. 4 years ago
Vladimír Vondruš cedc0d6eeb Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 5fa99edb7a Platform: fix compilation with latest EGL headers / libglvnd 1.3.4. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19d1693323 Platform: suppress a warning specific to MinGW GCC 8+. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 88b515ba15 Platform: assume HiDPI is on by default on macOS 10.13+ and iOS 13+. 6 years ago
Vladimír Vondruš eb7684da7e Platform: reuse the dynamically loaded opengl32.dll. 7 years ago
Vladimír Vondruš 9638e77996 Platform: we don't need to include windows.h here. 7 years ago
Cameron Egbert d19f479721 Platform: fix DpiScaling to handle calling conventions properly on Windows. 7 years ago
Vladimír Vondruš 2253987531 Platform: HiDPI support for SDL2 and GLFW on Windows. 7 years ago
Vladimír Vondruš d98efb241d Platform: deduplicate DPI handling code. 7 years ago
Vladimír Vondruš 3bb85ae1bb Platform: don't use deprecated functionality. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš db0726a328 Platform: ensure the CGL function loading is not used for GLES. 8 years ago
Vladimír Vondruš 89f7a5ee75 Platform: don't assert on X11 DEs that don't have RESOURCE_MANAGER. 8 years ago
Vladimír Vondruš a14975cc42 Platform: properly support the MAGNUM_DPI_SCALING environment variable. 8 years ago
Vladimír Vondruš 2b1ed769bb Platform: absolute include path for Apple Foundation.framework stuff. 8 years ago
Vladimír Vondruš 769bc0da90 Platform: query DPI awareness on Apple and warn if not set. 8 years ago
Vladimír Vondruš ae31c3cd82 Platform: initial HiDPI support in SDL2 app on Linux and Emscripten. 8 years ago
Vladimír Vondruš 675c49e79e Split the OpenGL layer out, pt 28: non-GL-centric Platform::*Application. 8 years ago
Vladimír Vondruš 298e7c20a7 Split the OpenGL layer out, pt 23: adapted Platform. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 500b18f657 Platform: added WindowlessWindowsEglApplication. 11 years ago
Vladimír Vondruš 5175805762 Common format for preprocessor #error messages. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš c09a929b0d Extension loading for OpenGL ES. 12 years ago
Vladimír Vondruš f98b39df4f Doc++, minor cleanup. 12 years ago
Vladimír Vondruš 9a4b7e3a32 Using flextGL instead of glLoadGen for GL extension loading. 12 years ago
Vladimír Vondruš a9a5ead13d Dropped GCC 4.6 support. 12 years ago
Vladimír Vondruš c4530a2b87 Platform: undef even more Xlib nonsense. 12 years ago
Vladimír Vondruš 5cd544b06d Platform: move eglErrorString() helper to separate header. 12 years ago
Vladimír Vondruš ed0cba85de Platform: proper suffix for EGL_OPENGL_ES3_BIT constant. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago