50 Commits (dbc67a01ced7fcbd55e8341f9a35deea2968c795)

Author SHA1 Message Date
Vladimír Vondruš 293f092f14 Add a version.h header with full Git version information. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš c9634508e3 Enlarge MeshPrimitive to four bytes, allow wrapping impl-specific values. 6 years ago
Vladimír Vondruš 31d3cdcdb6 Enable embedding implementation-specific values in VertexFormat. 6 years ago
Vladimír Vondruš 520c22f2fe New VertexFormat enum. 6 years ago
Vladimír Vondruš e7aeaf78d0 Remove ResourceManager::instance() singleton deprecated in 2019.10. 6 years ago
Vladimír Vondruš 5dc791a75c Be nice and provide a clear assert in meshIndexTypeSize(). 7 years ago
Vladimír Vondruš 0f7e1e8fad Deprecate ResourceManager::instance(). 7 years ago
Vladimír Vondruš e3fc0d037c Move Trade::ImporterFileCallbackPolicy to InputFileCallbackPolicy. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 994b9b22ba CMake: properly specify IDE folders for everything. 8 years ago
Vladimír Vondruš a1d2277e96 Split the OpenGL layer out, pt 12: generic sampler state. 8 years ago
Vladimír Vondruš b3fa6e538a Split the OpenGL layer out, pt 11: generic MeshPrimitive and MeshIndexType. 8 years ago
Vladimír Vondruš 8fa9b89882 Split the OpenGL layer out, pt 10: test the new image APIs. 8 years ago
Vladimír Vondruš 6d41597d1d Split the OpenGL layer out, pt 9: generic pixel formats. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš cb2a20aced Test: make the GL tests compile on WebGL 1. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 9435b52911 Test: don't link non-GL tests to OpenGLTester library. 9 years ago
Vladimír Vondruš 12fa6961c8 Use CMake folders also for OBJECT libraries, executables and tests. 9 years ago
Vladimír Vondruš f222449bdf Minor code reordering. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 13d9a8f6f5 NoInit constructor for AbstractShaderProgram. 9 years ago
Vladimír Vondruš 400b5fafcf Clarify and verify that NoCreate constructors don't need GL context. 9 years ago
Vladimír Vondruš fb454d8a3f Made Test/AbstractOpenGLTester.h a public and documented API. 9 years ago
Vladimír Vondruš 7d8b2ce9a6 Print value of invalid enums in debug output, test those cases. 10 years ago
Vladimír Vondruš 5f36f41817 Make all non-GL tests building and passing on WebGL/Emscripten. 10 years ago
Vladimír Vondruš 01ffbe93a9 Modern CMake usage: reworked to use target-specific properties. 10 years ago
Vladimír Vondruš 4d9f4bd25d Install Test/AbstractOpenGLTester.h every time. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš d91cb8f9e8 Disallow default construction of tag types. 11 years ago
Vladimír Vondruš 3067bbcf7e Pixel storage support, part 10: actually use the parameters now. 11 years ago
Vladimír Vondruš fe97c608c2 Pixel storage support, part 1: removed needles AbstractImage bases. 11 years ago
Vladimír Vondruš e934a1d1d8 Moved Color to Math namespace. 11 years ago
Vladimír Vondruš a808c3c7fb Compressed image support, part 2: renamed ImageReference to ImageView. 11 years ago
Vladimír Vondruš b6e5a27c92 Split format debug output tests to separate file. 11 years ago
Vladimír Vondruš 70cb1041aa Implemented EXT_texture_buffer AEP extension. 11 years ago
Vladimír Vondruš c0baad30a2 Implemented EXT_texture_cube_map_array AEP extension. 11 years ago
Vladimír Vondruš 551e12f939 Added Test/AbstractOpenGLTester.h to project view of IDEs. 11 years ago
Vladimír Vondruš ff490bb3fa Add test for file-local ResourceManager instance. 11 years ago
Vladimír Vondruš c3d9f7a72b Support for debug groups from KHR_debug and EXT_debug_marker. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 6f355c564d Initial transform feedback implementation. 12 years ago
Vladimír Vondruš 57bf08b929 Test: simplify Query tests. 12 years ago
Vladimír Vondruš ac0b63da0b Enabled multisample texture limit queries in ES 3.1. 12 years ago
Vladimír Vondruš ca320d9e37 Debug output operator for Context::Flag enum. 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 7a68362170 Making includes absolute, part 6: better filenames for internal files. 13 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 13 years ago