9 Commits (f0df35aa654a5117a2795a2707ac8107f34eea89)

Author SHA1 Message Date
Vladimír Vondruš a24ea3ce25 Ability to set base and max mip level on textures. 12 years ago
Vladimír Vondruš bf1d2e26fa Support for setting border color on integer textures. 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 09cc03888b Skip mipmap generation test cases if required extension is not available. 12 years ago
Vladimír Vondruš 597a14d760 Fixed OpenGL ES 2.0 and 3.0 build. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš d2b38b712f Fixed compilation of tests on ES3. 13 years ago
Vladimír Vondruš bd955a77b7 Renamed Sampler::maxAnisotropy() to Sampler::maxMaxAnisotropy(). 13 years ago
Vladimír Vondruš a8d35fb60f Testing all *Texture functionality. 13 years ago