6328 Commits (f2748c19daf1d3d8a13971099d69f2db4d4d0760)
 

Author SHA1 Message Date
Vladimír Vondruš 1260d51dc1 Trade: redesign importer file callbacks. 8 years ago
Vladimír Vondruš e54b1fdbc4 Math: hmm, MSVC 2015 and constexpr. Fun. 8 years ago
Vladimír Vondruš 64f8a90095 Math: ability to construct a Range from std::pair. 8 years ago
Vladimír Vondruš fe10dbece8 Math: use plane equation in Intersection::planeLine(). 8 years ago
Vladimír Vondruš 49068f066d Math: added planeEquation() helper. 8 years ago
Vladimír Vondruš 8a35299636 Math: added Math::Range::contains() with Range as a parameter. 8 years ago
Vladimír Vondruš 6cb57534e6 Math: implemented intersect() and intersects() for Range. 8 years ago
Vladimír Vondruš 59852ace85 Math: ability to slice Range into lower dimensions. 8 years ago
Vladimír Vondruš ab91387ef7 GL: my OCD got triggered. 8 years ago
Vladimír Vondruš 7b33d67fe0 package/archlinux: lcov doesn't seem to get fixed anytime soon. 8 years ago
Vladimír Vondruš a673e4d1d7 package/archlinux: added Clang ASan PKGBUILD. 8 years ago
Vladimír Vondruš 23dd5f21f2 Trade: fix build on GCC 4.8. 8 years ago
Vladimír Vondruš 9a13035603 SceneGraph: doc++ 8 years ago
Vladimír Vondruš d88e79cd9e Math: new Color[34]::fromSrgb[Alpha]() and Color[34]::toSrgb[Alpha]Int(). 8 years ago
Vladimír Vondruš 04f4917f7b Math: disable floating-point vector ops on integral types. 8 years ago
Vladimír Vondruš 5cb518a54e SceneGraph: note the Animation API in the Animable class docs. 8 years ago
Vladimír Vondruš 212a01bae5 Trade: document AnimationData usage. 8 years ago
Vladimír Vondruš a45225938e Trade: doc++ 8 years ago
Vladimír Vondruš fafcdcfa1c SceneGraph: ability to affect order of items drawn by Camera. 8 years ago
Vladimír Vondruš 2d76e71abc doc: updated changelog. 8 years ago
Vladimír Vondruš b255f31ca4 SceneGraph: show both single and multiple inheritance in Drawable docs. 8 years ago
Vladimír Vondruš d004db6075 SceneGraph: Camera::setViewport() and draw() don't need to be virtual. 8 years ago
Vladimír Vondruš 37dfd0ed49 Trade: document how MeshData can be further transformed. 8 years ago
Vladimír Vondruš c60217a6bc AnyImageConverter: detect JPEG output as well. 8 years ago
Vladimír Vondruš cdd469a20c Updated README with links to changelog and community projects. 8 years ago
Vladimír Vondruš 1eb4f6a081 doc: link to the changelog from the main page. 8 years ago
Vladimír Vondruš 2a089f0e35 Primitives: these two were missing from 100% code coverage. 8 years ago
Vladimír Vondruš 261221c864 Math: make projection operator math consistent everywhere. 8 years ago
Vladimír Vondruš 44b059bbc5 Math/Algorithms: improve SVD docs, add a test for xform decomposition. 8 years ago
Vladimír Vondruš 3a8b1a2121 Math/Algorithms: reimplement QR decomposition using Gram-Schmidt. 8 years ago
Vladimír Vondruš f9328e3f64 Math/Algorithms: update algorithm docs and make code snippets compiled. 8 years ago
Vladimír Vondruš 623786e1db SceneGraph: make it possible to search for the Object*D/Scene*D typedefs. 8 years ago
Vladimír Vondruš 37e92ffd6d Platform: fix a variable shadowing warning on MSVC. 8 years ago
Vladimír Vondruš a46bb79a63 package/archlinux: test also w/o some shader-specific GL extensions. 8 years ago
Vladimír Vondruš 02f0e0aeb9 Doc++ 8 years ago
Vladimír Vondruš 0dae9d49c9 AnyImageImporter: adapt test to Corrade changes. 8 years ago
Vladimír Vondruš d813ee2fde doc: fix broken Shaders code snippets. 8 years ago
Vladimír Vondruš fd1572a3a3 Shaders: default ambient color in Phong to transparent black. 8 years ago
Vladimír Vondruš 0e9cb6945e Shaders: define reasonable uniform defaults for all shaders. 8 years ago
Vladimír Vondruš 8e73cad1c1 Shaders: make the preprocessor less crazy and consistent with 2D. 8 years ago
Vladimír Vondruš daf287d2a6 Shaders: classical alpha masking support in Phong and Flat. 8 years ago
Vladimír Vondruš 5201176cdb Shaders: assert texturing is enabled when calling Flat::bindTexture(). 8 years ago
Vladimír Vondruš 412ee9a04b Shaders: simplify Flat shader test. 8 years ago
Vladimír Vondruš f0a868da9c Shaders: assert on Phong::bindTexture*() if no texture was enabled. 8 years ago
Vladimír Vondruš bbebfa971f Shaders: simplify the Phong construction test a bit. 8 years ago
Vladimír Vondruš 460df2b97c Shaders: doc++ 8 years ago
Vladimír Vondruš 6885f0647b Shaders: minor code reordering. 8 years ago
Vladimír Vondruš ea47a6e8f7 doc: disable a problematic code snippet on WinRT. 8 years ago
Vladimír Vondruš 4da2a2b503 Animation: fix XPASS on asm.js. 8 years ago
Vladimír Vondruš ba08003d66 Animation: workaround so we're able to test with MSVC debug iterators on. 8 years ago