6 Commits (f845884a6ea8444a98f35e15fee4160ec828384f)

Author SHA1 Message Date
Vladimír Vondruš 2cbcdeaeb4 Queries for max supported texture size. 12 years ago
Vladimír Vondruš 0e87886ac4 Allow method chaining also on BufferTexture. 12 years ago
Vladimír Vondruš 37b9f4d846 Moved global data from texture classes to per-context state. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 13692f4895 Added BufferTexture::offsetAlignment() limit query. 13 years ago
Vladimír Vondruš e19154be5e Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Vladimír Vondruš 7de45c98b1 Moved texture and image formats out of the classes. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš 5367bef3ef Ability to specify buffer range in BufferTexture. 14 years ago
Vladimír Vondruš 2acbd49e9c Renamed Buffered{Image,Texture} to Buffer{Image,Texture}. 14 years ago
Vladimír Vondruš 9153bcd957 Internal texture and renderbuffer format rework. 14 years ago
Vladimír Vondruš bb2fe188db Updated OpenGL ES support in Buffer and related classes. 14 years ago
Vladimír Vondruš 1f43839e04 Using EXT_direct_state_access in textures. 14 years ago
Vladimír Vondruš c7bb153d0a Port to OpenGL ES 2. 14 years ago
Vladimír Vondruš dc19538f2a Added support for three-component internal formats to BufferedTexture. 14 years ago
Vladimír Vondruš f4fb9b5e7d Classes for managing framebuffer. 14 years ago