19 Commits (fef46953ec11dfd559e029e5fd361b6052c80477)

Author SHA1 Message Date
Vladimír Vondruš fef46953ec Define-out precision qualifiers in test shaders for GLSL 1.20. 11 years ago
Vladimír Vondruš adf88d5535 Ability to instantiate OpenGL objects without creating them. 11 years ago
Vladimír Vondruš 88f0415290 Support OpenGL tests also on Windows and OS X. 11 years ago
Vladimír Vondruš 0715bf89ea Fix query tests on ES2. 11 years ago
Vladimír Vondruš ea1c335a2b Ability to wrap and release existing OpenGL objects. 11 years ago
Vladimír Vondruš daec63072d Simplified *Framebuffer::bind() functionality. 11 years ago
Vladimír Vondruš c71dc12503 Making test declarations more compact. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 57bf08b929 Test: simplify Query tests. 12 years ago
Vladimír Vondruš 1cfb5b0eaf Moved Attribute class out of AbstractShaderProgram enum. 12 years ago
Vladimír Vondruš bfb58d0b55 ARB_direct_state_access support for creating queries. 12 years ago
Vladimír Vondruš d2e28e5f99 Split Query.h into per-class header. 12 years ago
Vladimír Vondruš 9687b622f9 Use threaded shader compilation etc. also in tests. 12 years ago
Vladimír Vondruš bfa2a42638 Don't differentiate between vertex and index count in Mesh. 12 years ago
Vladimír Vondruš 703ce0bd89 Explicitly passing shader to Mesh*::draw(). 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 46e2ca80cd Various documentation fixes and updates. 13 years ago
Vladimír Vondruš df69909a12 Fully test query functionality. 13 years ago