837 Commits (ffdbae59741587c242ebcda3d28b246987f38f2d)

Author SHA1 Message Date
Vladimír Vondruš cc74784d40 Shaders: ability to disable Phong specular contribution. 5 years ago
Vladimír Vondruš 1f2eef7b6a doc: document uniform buffer and multidraw support in builtin shaders. 5 years ago
Vladimír Vondruš 007360a9c8 GL,Shaders: allow draw() and friends to be chained. 5 years ago
Vladimír Vondruš 95379ace8e Shaders: support array textures in Flat and Phong. 5 years ago
Vladimír Vondruš 2c09a2a1e6 Shaders: multidraw support in all builtin shaders. 5 years ago
Vladimír Vondruš 2c578cb4df Shaders: ah so this wasn't a Mesa bug, it was my stupidity. 5 years ago
Vladimír Vondruš ef9da0ec96 Shaders: add UBO support to all shaders. 5 years ago
Vladimír Vondruš 47e7de47c8 Shaders: remove the AbstractVector base. 5 years ago
Vladimír Vondruš 3ebbd2ed39 doc: suggest StaticArray as another replacement for the deprecated Array. 5 years ago
Vladimír Vondruš 6f8ad66a90 sceneconverter: list also animations in --info. 5 years ago
Vladimír Vondruš 047e8e6670 GL: fix argument order in OpenGLTester::addBenchmarks(). 5 years ago
Vladimír Vondruš 7072befbdb Math: generalize slicing and expanding to arbitrarily-sized matrices. 5 years ago
Vladimír Vondruš a347a2b3bd Math: make it possible to create an identity RectangularMatrix as well. 5 years ago
Vladimír Vondruš 3cd1813bc2 Add a DefaultInit tag. 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago
Vladimír Vondruš a90e67edaa DebugTools: rename GLFrameProfiler to FrameProfilerGL. 5 years ago
Vladimír Vondruš 90126a4ded CMake: avoid warnings with CMake 3.10+ and CMAKE_AUTOMOC set. 5 years ago
Vladimír Vondruš c927824562 Make it discoverable that Debug etc is brought into the Magnum namespace. 5 years ago
Vladimír Vondruš 61f8b5da57 GL: enable cube map 3D image up/download on all platforms. 5 years ago
Vladimír Vondruš 2df2a47007 Trade: support 1D and 3D images in AbstractImageConverter. 5 years ago
Vladimír Vondruš d4c5b3f566 Trade: refresh the AbstractImageConverter API. 5 years ago
Vladimír Vondruš 06e039dbe7 Trade: reverse AbstractSceneConverter::convertToFile() argument order. 5 years ago
Vladimír Vondruš 5719b8fb30 DebugTools: support half-float formats in CompareImage. 5 years ago
Vladimír Vondruš aea8722729 Add generic depth/stencil PixelFormat values. 5 years ago
Vladimír Vondruš bc0bb075ab Update Android installation layout to better comply with NDK r19+. 5 years ago
Vladimír Vondruš 315e31476a GL: fix out of bounds accesses in Shader limit queries. 5 years ago
Vladimír Vondruš 4dace92581 Math: add castInto() overloads for Float and Double. 5 years ago
Vladimír Vondruš 1f3361e82e doc: oops. 5 years ago
Vladimír Vondruš cc5f2d7862 Deprecate the weird Magnum::Array class. 5 years ago
Vladimír Vondruš 329ccc9db7 Trade: TextureData constructor was not explicit for some reason. 5 years ago
Vladimír Vondruš eb4793719c doc: put this changelog entry into the correct section. 5 years ago
Vladimír Vondruš ef5a25ee54 SceneGraph: fix destruction order to preserve parent links. 5 years ago
Vladimír Vondruš 29ac7b5a4d Trade,ShaderTools: add addFlags() / clearFlags() to all plugin interfaces. 5 years ago
Vladimír Vondruš 62628beac9 modules: make it possible to use SDL2 as a CMake subproject. 5 years ago
Vladimír Vondruš 3ad398369a doc: update changelog. 5 years ago
Vladimír Vondruš beecb8fb82 Shaders: fix copypaste errors in Phong setter docs. 5 years ago
Vladimír Vondruš 45ccf50b47 GL: implement --magnum-gpu-validation no-error. 5 years ago
Vladimír Vondruš 24138e2c60 Platform: implement [GL]Configuration::Flag::NoError in all apps. 5 years ago
Vladimír Vondruš 46df57f6d5 GL,Platform: introduce GL::Context::Configuration::Flag::Windowless. 5 years ago
Vladimír Vondruš bf802b7ad9 GL: put texture/image state trackers into the single allocation also. 5 years ago
Vladimír Vondruš 32018051f2 GL: fix Context move constructor. 5 years ago
Vladimír Vondruš fd1492f56b GL: introduce Context::Configuration mirroring --magnum-* arguments. 5 years ago
Vladimír Vondruš 67eed6d546 Platform: add missing EmscriptenApp::Config::{add,clear}WindowFlags(). 5 years ago
Vladimír Vondruš 95b3f8578d GL: rework Context to not use any STL containers. 5 years ago
Vladimír Vondruš 4bbc3c0d1f doc: updated changelog. 5 years ago
Vladimír Vondruš 64433315a1 Doc++, updated credits and changelog. 5 years ago
Vladimír Vondruš 27074d97fe Platform: added WindowlessIosContext::glContext() for consistency. 5 years ago
Vladimír Vondruš b4d7c84ee2 Platform: fix a crash in GlfwApplication::setCursor() on GLFW 3.4. 5 years ago
Vladimír Vondruš ffdebff048 GL: implement the base instance and base vertex ES and WebGL extensions. 5 years ago
Vladimír Vondruš 0dc181d846 GL: new "angle-chatty-shader-compiler" workaround. 5 years ago