Commit Graph

  • 9f1fe58d66 TgaImporter: open the files as binary. Vladimír Vondruš 2014-09-27 22:25:50 +0200
  • f0793d6aea Fixed access to nonexistent MagnumShaders resources in utilities. Vladimír Vondruš 2014-09-27 22:23:44 +0200
  • bfb58d0b55 ARB_direct_state_access support for creating queries. Vladimír Vondruš 2014-09-27 17:31:55 +0200
  • 2c998d2a38 Support ARB_framebuffer_sRGB. Vladimír Vondruš 2014-09-14 20:14:40 +0200
  • e739c86e72 Replaced EXT_framebuffer_sRGB with ARB_framebuffer_sRGB. Vladimír Vondruš 2014-09-14 20:06:58 +0200
  • 4c86d04042 Support for ARB_robustness_isolation. Vladimír Vondruš 2014-09-14 19:51:09 +0200
  • 1d8b0ba268 Added remaining non-core ARB/KHR extensions to the list. Vladimír Vondruš 2014-09-14 19:46:00 +0200
  • d3b17273b0 doc: cleanup. Vladimír Vondruš 2014-09-14 19:42:56 +0200
  • 64e85966de Replaced NV_half_float with hopefully more standard ARB_half_float. Vladimír Vondruš 2014-09-14 18:17:19 +0200
  • fcde4b10b4 doc: explicitly mention that we support all GLSL versions. Vladimír Vondruš 2014-09-14 18:02:52 +0200
  • bf7e126dcc doc: removed deprecated GL features from the mapping table. Vladimír Vondruš 2014-09-14 18:02:13 +0200
  • c3f9e6f32f doc: added GL_MAX_VERTEX_ATTRIB_STRIDE to mapping and support table. Vladimír Vondruš 2014-09-14 17:45:05 +0200
  • 1a09260421 doc: cleaned up GL support table to have the col separator at tab stop. Vladimír Vondruš 2014-09-14 17:44:30 +0200
  • 265dc435a7 doc: added upcoming glGetQueryBufferObject() to mapping. Vladimír Vondruš 2014-09-14 17:38:15 +0200
  • e423424b27 doc: added forgotten glHint() to mapping table. Vladimír Vondruš 2014-09-14 17:37:53 +0200
  • 34de2eff1e doc: GL mapping cleanup, separated the table by letters. Vladimír Vondruš 2014-09-14 17:36:38 +0200
  • 0a95090bd0 Doc++, updated credits. Vladimír Vondruš 2014-09-14 16:53:33 +0200
  • dfa690957a Gentoo ebuild #69 Olga Turanksaya 2014-09-12 18:56:50 +0400
  • 0adae2245e doc++ Vladimír Vondruš 2014-09-09 10:30:35 +0200
  • e4119157b6 ARB_direct_state_access support for creating meshes. Vladimír Vondruš 2014-09-09 10:18:10 +0200
  • 8aeb85875d ARB_direct_state_access support for creating renderbuffers. Vladimír Vondruš 2014-09-09 10:17:15 +0200
  • 9f041b5d5b ARB_direct_state_access support for creating framebuffers. Vladimír Vondruš 2014-09-09 10:16:32 +0200
  • db5b17938b ARB_direct_state_access support for creating buffers. Vladimír Vondruš 2014-09-07 22:28:49 +0200
  • 1c543cd26b ARB_direct_state_access support for creating textures. Vladimír Vondruš 2014-09-07 22:15:00 +0200
  • b0741493f9 Preparation for ARB_direct_state_access GL 4.5 feature. Vladimír Vondruš 2014-09-07 21:55:35 +0200
  • b251b1b0c5 Mark also all GL 4.5 extensions as supported if GL 4.5 is supported. Vladimír Vondruš 2014-09-07 22:20:21 +0200
  • a5c2efc8c0 Support glProgramUniform*() calls from OpenGL ES 3.1. Vladimír Vondruš 2014-09-07 21:17:40 +0200
  • fca7facd6d Switched SDL2 application's wheel direction #68 Siim Kallas 2014-09-01 19:44:26 +0300
  • 9a0ebae1d5 Fix non-deprecated ES2 build. Vladimír Vondruš 2014-08-27 13:58:15 +0200
  • b75d26be7b Fix non-deprecated build. Vladimír Vondruš 2014-08-27 13:52:56 +0200
  • 4b30beaba1 Apparently NVidia drivers don't accept zero size in glBindBuffersRange(). Vladimír Vondruš 2014-08-27 13:25:34 +0200
  • dc312cda0d Implemented indexed buffer binding. Vladimír Vondruš 2014-08-24 19:01:51 +0200
  • e921d4f346 Run forgotten test cases in BufferGLTest. Vladimír Vondruš 2014-08-27 12:15:12 +0200
  • 3e84a1848f Added multi-unbind function to AbstractTexture. Vladimír Vondruš 2014-08-27 12:22:17 +0200
  • 3f56109ec1 Platform: include GL 4.5 and ES 3.1 in magnum-info output. Vladimír Vondruš 2014-08-27 12:40:12 +0200
  • e193aa15c7 Added Mesh::maxElementIndex() limit query. Vladimír Vondruš 2014-08-24 18:42:35 +0200
  • 5ad9ef56f4 Added Buffer::uniformOffsetAlignment() limit query. Vladimír Vondruš 2014-08-24 18:39:57 +0200
  • af4fbcd982 Fix BufferTextureGLTest. Vladimír Vondruš 2014-08-27 13:05:28 +0200
  • dfd7de8df1 Return 1 as implicit alignment value. Vladimír Vondruš 2014-08-24 18:35:51 +0200
  • 3d0b573efb Doc++, minor cleanup. Vladimír Vondruš 2014-08-17 17:26:43 +0200
  • af88f166fa Added Renderer::Feature::RasterizerDiscard. Vladimír Vondruš 2014-08-17 16:55:07 +0200
  • 1f6ae8f359 Text: fix performance warning in test. Vladimír Vondruš 2014-08-17 16:33:28 +0200
  • bdfa72e0e9 Fix Buffer move construction/assignment on NaCl. Vladimír Vondruš 2014-08-17 16:19:12 +0200
  • a3aa26bbe4 Proper state tracking also in texture-multi-bind. Vladimír Vondruš 2014-08-17 15:01:03 +0200
  • 385549d0b8 Ensure that the renderbuffer object is properly created before using it. Vladimír Vondruš 2014-08-17 16:28:12 +0200
  • dc10402c1c Ensure that the mesh object is properly created before using it. Vladimír Vondruš 2014-08-17 16:15:19 +0200
  • 0d4b66789b Ensure that the framebuffer object is properly created before using it. Vladimír Vondruš 2014-08-17 15:58:43 +0200
  • 8f58d9dd82 Ensure that buffer object is properly created before using it. Vladimír Vondruš 2014-08-17 15:38:32 +0200
  • 4242072695 Ensure that texture object is properly created before using it. Vladimír Vondruš 2014-08-17 14:53:45 +0200
  • c08b1263e1 Support for ARB_conditional_render_inverted (GL 4.5). Vladimír Vondruš 2014-08-17 14:22:23 +0200
  • 80cab864b2 Doc++ Vladimír Vondruš 2014-08-17 13:33:47 +0200
  • d2e28e5f99 Split Query.h into per-class header. Vladimír Vondruš 2014-08-17 12:58:07 +0200
  • 7caeb928d2 Obvious check is obvious. Vladimír Vondruš 2014-08-17 12:36:33 +0200
  • 4f30c667a3 Minor cleanup. Vladimír Vondruš 2014-08-17 12:00:18 +0200
  • 3eff64ab62 Platform: doc++. Vladimír Vondruš 2014-08-17 11:29:18 +0200
  • fec3bdadd7 doc: mention usage of CMAKE_INSTALL_RPATH and CMAKE_PREFIX_PATH. Vladimír Vondruš 2014-08-17 11:21:09 +0200
  • 63bca6c65a More README updates. Vladimír Vondruš 2014-08-17 11:20:44 +0200
  • 7f238d0bc4 Updated related projects in README. Vladimír Vondruš 2014-08-16 16:01:24 +0200
  • 6f688ab947 "Fix" flaky TimeQueryGLTest. Vladimír Vondruš 2014-08-16 15:49:03 +0200
  • 8903941462 Text: updated and fixed Renderer docs. Vladimír Vondruš 2014-08-16 12:35:09 +0200
  • 2a5db55117 Text: unified and updated pre-rendered glyph set. Vladimír Vondruš 2014-08-16 12:33:32 +0200
  • f246b41ad9 Replaced APPLE_vertex_array_object with ARB_vertex_array_object. Vladimír Vondruš 2014-08-13 21:55:05 +0200
  • 0c37555079 Removed APPLE_flush_buffer_range from extension list. Vladimír Vondruš 2014-08-13 21:21:01 +0200
  • 7b5d9a63f1 Initial support for OpenGL 4.5. Vladimír Vondruš 2014-08-13 01:39:43 +0200
  • 009f2e29b6 Updated GL headers for OpenGL 4.5. Vladimír Vondruš 2014-08-13 01:36:37 +0200
  • c2b01cf6de Doc++ Vladimír Vondruš 2014-08-13 17:58:39 +0200
  • 561a3cc965 Fix compilation on ES. Vladimír Vondruš 2014-08-13 19:58:55 +0200
  • a6ec3fcbf8 Mention usage of flextGL. Vladimír Vondruš 2014-08-13 17:15:19 +0200
  • ac015f926d Hide Buffer::bind() and Buffer::unbind() from public API. Vladimír Vondruš 2014-08-13 17:10:29 +0200
  • c555af0619 GCC 4.5 compatibility: nullptr-related issues. Vladimír Vondruš 2014-08-13 16:51:38 +0200
  • 8956e65bc2 Merge branch 'master' into compatibility Vladimír Vondruš 2014-08-13 16:51:20 +0200
  • a189913fed Platform: display also all new ES 3.1 limits in magnum-info. Vladimír Vondruš 2014-08-13 13:52:36 +0200
  • ea164f697d Enabled new buffer functionality in ES 3.1. Vladimír Vondruš 2014-08-13 13:51:21 +0200
  • 74a33df246 Enabled multisample texture framebuffer attachment in ES 3.1. Vladimír Vondruš 2014-08-13 13:48:25 +0200
  • 278877f8e3 Enabled 2D multisample textures in ES 3.1. Vladimír Vondruš 2014-08-13 13:47:37 +0200
  • ac0b63da0b Enabled multisample texture limit queries in ES 3.1. Vladimír Vondruš 2014-08-13 13:45:52 +0200
  • 10faa49363 Enabled texture image size queries in ES 3.1. Vladimír Vondruš 2014-08-13 13:43:35 +0200
  • 01053ec504 Enabled stencil texturing in ES 3.1. Vladimír Vondruš 2014-08-13 13:38:47 +0200
  • 4bc4a40c70 Enabled new shader functionality in ES 3.1. Vladimír Vondruš 2014-08-13 11:30:30 +0200
  • 8e79d1877e Initial support for OpenGL ES 3.1. Vladimír Vondruš 2014-08-02 23:09:12 +0200
  • f39e62b885 Updated GL headers for OpenGL ES 3.1. Vladimír Vondruš 2014-08-13 01:35:28 +0200
  • d3fd195849 Re-enable ES extensions everywhere except NaCl and Emscripten. Vladimír Vondruš 2014-08-13 00:44:10 +0200
  • 7468887e99 Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. Vladimír Vondruš 2014-08-03 17:22:10 +0200
  • e201b5a480 package: enable EglContext everywhere possible. Vladimír Vondruš 2014-08-12 20:59:51 +0200
  • c09a929b0d Extension loading for OpenGL ES. Vladimír Vondruš 2014-08-11 23:25:53 +0200
  • b0cbb4066c Added definitions for OpenGL ES function pointers. Vladimír Vondruš 2014-08-11 23:23:19 +0200
  • 5a8e165014 Use flextGL also for OpenGL ES. Vladimír Vondruš 2014-08-11 23:18:06 +0200
  • 420c43fc7a Minor cleanup of generated GL header. Vladimír Vondruš 2014-08-13 16:44:45 +0200
  • d0f767c15b Merge branch 'master' into compatibility Vladimír Vondruš 2014-08-13 16:16:19 +0200
  • 770dde6039 Platform: fix compilation of NaCl applications. Vladimír Vondruš 2014-08-13 16:16:05 +0200
  • 9f03d19d2b Merge branch 'master' into compatibility Vladimír Vondruš 2014-08-13 16:07:12 +0200
  • c8c32ae1d9 Trade: be more explicit. Vladimír Vondruš 2014-08-13 16:06:53 +0200
  • 4d538c9453 GCC 4.4 compatibility: std::reference_wrapper-related issues. Vladimír Vondruš 2014-08-13 16:06:21 +0200
  • 9ac56d85f4 GCC 4.5 compatibility: initializer issues. Vladimír Vondruš 2014-08-13 15:50:47 +0200
  • e131e9dfad GCC 4.5 compatibility: no range-based for. Vladimír Vondruš 2014-08-13 15:50:33 +0200
  • d9c79ecb33 GCC 4.5 compatibility: nullptr-related issues. Vladimír Vondruš 2014-08-13 15:40:17 +0200
  • 3075007829 GCC 4.6 compatibility: no template aliases. Vladimír Vondruš 2014-08-13 15:39:55 +0200
  • 5e00d7329d Merge branch 'master' into compatibility Vladimír Vondruš 2014-08-13 15:14:46 +0200
  • 056ada8b99 Doc++ Vladimír Vondruš 2014-08-13 13:52:09 +0200
  • 92a24fd637 Add missing test for multisample texture framebuffer attachment. Vladimír Vondruš 2014-08-13 12:39:46 +0200