..
AbstractVector.h
Shaders: no need to have virtual destructor here.
13 years ago
AbstractVector2D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
AbstractVector3D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
CMakeLists.txt
Wrap CMAKE_SHARED_LIBRARY_CXX_FLAGS in quotes.
13 years ago
DistanceFieldVector.cpp
Shaders: fix port of *Vector shaders to old GLSL.
13 years ago
DistanceFieldVector.frag
Shaders: `range` is reserved keyword in GLSL.
13 years ago
DistanceFieldVector.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
Flat.cpp
Bring whole Corrade namespace into Magnum namespace.
13 years ago
Flat.frag
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
Flat.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
Flat2D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
Flat3D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
FullScreenTriangle.glsl
Shaders: make GLSL code for fullscreen triangle reusable.
13 years ago
MeshVisualizer.cpp
Getting rid of <>, part 1: Color classes.
13 years ago
MeshVisualizer.frag
Shaders: really ported MeshVisualizer to ES.
13 years ago
MeshVisualizer.geom
Shaders: added first version of MeshVisualizer shader.
13 years ago
MeshVisualizer.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
MeshVisualizer.vert
Shaders: really ported MeshVisualizer to ES.
13 years ago
Phong.cpp
Shaders: ambient, diffuse and specular texture support in Phong.
13 years ago
Phong.frag
Shaders: ambient, diffuse and specular texture support in Phong.
13 years ago
Phong.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
Phong.vert
Shaders: ambient, diffuse and specular texture support in Phong.
13 years ago
Shaders.h
Shaders: added first version of MeshVisualizer shader.
13 years ago
Vector.cpp
Shaders: fix port of *Vector shaders to old GLSL.
13 years ago
Vector.frag
Shaders: fix port of *Vector shaders to old GLSL.
13 years ago
Vector.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
VertexColor.cpp
Shaders: forgot this.
13 years ago
VertexColor.frag
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
VertexColor.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
VertexColor2D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
VertexColor3D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
compatibility.glsl
Relicensing to MIT/Expat license, part 3: source files.
13 years ago
magnumShadersResourceImport.hpp
Fixed resource import headers.
13 years ago
magnumShadersVisibility.h
Using Corrade's visibility macros instead of copypasta all over again.
13 years ago
resources.conf
Shaders: make GLSL code for fullscreen triangle reusable.
13 years ago