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50 lines
1.5 KiB
50 lines
1.5 KiB
#ifndef Magnum_Physics_Implementation_AbstractDebugRenderer_h |
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#define Magnum_Physics_Implementation_AbstractDebugRenderer_h |
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/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "DimensionTraits.h" |
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#include "ResourceManager.h" |
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#include "SceneGraph/SceneGraph.h" |
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namespace Magnum { |
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class AbstractShaderProgram; |
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class Mesh; |
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namespace Shaders { |
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template<std::uint8_t> class FlatShader; |
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} |
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namespace Physics { namespace Implementation { |
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struct Options; |
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template<std::uint8_t dimensions> class AbstractDebugRenderer { |
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public: |
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AbstractDebugRenderer(ResourceKey shader, ResourceKey mesh); |
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virtual ~AbstractDebugRenderer(); |
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virtual void draw(Resource<Options>& options, const typename DimensionTraits<dimensions>::MatrixType& transformationMatrix, SceneGraph::AbstractCamera<dimensions, GLfloat>* camera) = 0; |
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protected: |
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Resource<AbstractShaderProgram, Shaders::FlatShader<dimensions>> shader; |
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Resource<Mesh> mesh; |
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}; |
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}}} |
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#endif
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