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#ifndef Magnum_Physics_Implementation_AbstractDebugRenderer_h
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#define Magnum_Physics_Implementation_AbstractDebugRenderer_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "DimensionTraits.h"
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#include "ResourceManager.h"
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#include "SceneGraph/SceneGraph.h"
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namespace Magnum {
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class AbstractShaderProgram;
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class Mesh;
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namespace Shaders {
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template<std::uint8_t> class FlatShader;
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}
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namespace Physics { namespace Implementation {
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struct Options;
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template<std::uint8_t dimensions> class AbstractDebugRenderer {
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public:
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AbstractDebugRenderer(ResourceKey shader, ResourceKey mesh);
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virtual ~AbstractDebugRenderer();
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virtual void draw(Resource<Options>& options, const typename DimensionTraits<dimensions>::MatrixType& transformationMatrix, SceneGraph::AbstractCamera<dimensions, GLfloat>* camera) = 0;
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protected:
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Resource<AbstractShaderProgram, Shaders::FlatShader<dimensions>> shader;
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Resource<Mesh> mesh;
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};
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}}}
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#endif
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