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Vladimír Vondruš 0a32bce31b Math: add unary operator+ to all types. 4 years ago
..
artwork Trade: high-level documentation for SceneData. 4 years ago
generated doc: port various image generating utils to Utility::Path. 4 years ago
snippets GL: adapt Buffer/TransformFeedback to use Triple instead of std::tuple. 4 years ago
.gitignore doc: port to m.css's new Python-powered config. 6 years ago
00-page-order.dox doc: document GDB pretty printers, updated credits & changelog. 4 years ago
Doxyfile sceneconverter: move its source to the SceneTools library. 4 years ago
Doxyfile-mcss doc: add a page aggregating OpenGL-ES- and WebGL-specific features. 5 years ago
Doxyfile-public doc: add a page aggregating OpenGL-ES- and WebGL-specific features. 5 years ago
animation.dox Updated copyright year. 4 years ago
building.dox CMake: add a possibility to link static plugins to utility executables. 4 years ago
changelog-old.dox Platform: merge WindowlessWindowsEglApplication into EglApp and remove. 4 years ago
changelog.dox Math: add unary operator+ to all types. 4 years ago
cmake.dox Replace MAGNUM_TARGET_{HEADLESS,DESKTOP_GLES} with MAGNUM_TARGET_EGL. 4 years ago
coding-style.dox Updated copyright year. 4 years ago
colormap-cool-warm-bent.png DebugTools: add Smooth-Cool-Warm colormap. 6 years ago
colormap-cool-warm-smooth.png DebugTools: add Smooth-Cool-Warm colormap. 6 years ago
colormap-inferno.png DebugTools: added a few preset colormaps. 6 years ago
colormap-magma.png DebugTools: added a few preset colormaps. 6 years ago
colormap-plasma.png DebugTools: added a few preset colormaps. 6 years ago
colormap-turbo.png DebugTools: added a few preset colormaps. 6 years ago
colormap-viridis.png DebugTools: added a few preset colormaps. 6 years ago
compilation-speedup.dox Updated copyright year. 4 years ago
conf-public.py doc: port to m.css's new Python-powered config. 6 years ago
conf.py Updated copyright year. 4 years ago
credits.dox doc: updated credits. 4 years ago
custom-buildsystems-order-plugins.dot Updated copyright year. 4 years ago
custom-buildsystems-order.dot doc: properly visualize dependency of ShaderTools on PluginManager. 4 years ago
custom-buildsystems.dox Updated copyright year. 4 years ago
debug-tools.dox Updated copyright year. 4 years ago
debuggers.dox doc: document GDB pretty printers, updated credits & changelog. 4 years ago
developers.dox doc: fix GL/VK extension and version checklist to match actual workflow. 4 years ago
favicon.ico Doxygen: enable non-implicit favicons. 8 years ago
features.dox Fix tiny english issue in features.dox 4 years ago
file-formats.dox doc: list GltfSceneConverter in the file format tables. 4 years ago
getting-started-blue.png doc: rewrite the Getting Started Guide to be better for Windows users. 7 years ago
getting-started.dox Prefix all CMake options with MAGNUM_*. 4 years ago
getting-started.png doc: rewrite the Getting Started Guide to be better for Windows users. 7 years ago
mainpage.dox Updated copyright year. 4 years ago
matrix-vector.dox Math: rename BoolVector to BitVector. 4 years ago
method-chaining.dox Updated copyright year. 4 years ago
namespaces.dox singles: update MagnumMath docs with what CorradeCpu has already. 4 years ago
openal-support.dox Updated copyright year. 4 years ago
openal.dox Updated copyright year. 4 years ago
opengl-mapping.dox doc: forgot to list GL_MAX_SHADER_COMPILER_THREADS_KHR. 4 years ago
opengl-support.dox doc: mark KHR_parallel_shader_compile as (mostly) done. 4 years ago
opengl-workarounds.dox Updated copyright year. 4 years ago
opengl-wrapping.dox GL: add Shader::wrap() and release(). 4 years ago
opengl.dox Updated copyright year. 4 years ago
platform.dox Updated copyright year. 4 years ago
platforms-android.dox Prefix all CMake options with MAGNUM_*. 4 years ago
platforms-gl.dox Updated copyright year. 4 years ago
platforms-html5.dox Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
platforms-ios.dox Updated copyright year. 4 years ago
platforms-linux.dox Updated copyright year. 4 years ago
platforms-macos.dox Updated copyright year. 4 years ago
platforms-vk.dox Updated copyright year. 4 years ago
platforms-windows.dox Updated copyright year. 4 years ago
platforms.dox Updated copyright year. 4 years ago
plugins.dox Prefix all CMake options with MAGNUM_*. 4 years ago
portability.dox Updated copyright year. 4 years ago
primitives-axis2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-axis3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule2dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle2dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle2dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-conesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-conewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-crosshair2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-crosshair3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cubesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cubewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cylindersolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cylinderwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-gradient2d.png Primitives: new gradient primitive. 8 years ago
primitives-gradient2dhorizontal.png Primitives: new gradient primitive. 8 years ago
primitives-gradient2dvertical.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3d.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3dhorizontal.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3dvertical.png Primitives: new gradient primitive. 8 years ago
primitives-grid3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-grid3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-icospheresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-icospherewireframe.png Primitives: added a wireframe icosphere. 6 years ago
primitives-line2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-line3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-planesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-planewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-squaresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-squarewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-uvspheresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-uvspherewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
scenegraph-features.dot Updated copyright year. 4 years ago
scenegraph-hierarchy.dot Updated copyright year. 4 years ago
scenegraph.dox Updated copyright year. 4 years ago
shaders-distancefieldvector.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-flat.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-meshvisualizer2d-primitiveid.png Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
shaders-meshvisualizer2d.png Shaders: add a 2D variant of MeshVisualizer. 6 years ago
shaders-meshvisualizer3d-primitiveid.png Shaders: object and primitive ID visualization in MeshVisualizer. 6 years ago
shaders-meshvisualizer3d.png Shaders: update MeshVisualizer image to show TBN direction as well. 6 years ago
shaders-phong.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-vector.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-vertexcolor.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders.dox GL: document async shader compilation and linking. 4 years ago
singles.dox Updated copyright year. 4 years ago
tips.dox Updated copyright year. 4 years ago
transformations.dox Math: rename BoolVector to BitVector. 4 years ago
troubleshooting.dox Prefix all CMake options with MAGNUM_*. 4 years ago
types.dox Math: rename BoolVector to BitVector. 4 years ago
utilities.dox Updated copyright year. 4 years ago
vk-renderpass-layouts.dot Updated copyright year. 4 years ago
vulkan-mapping.dox Updated copyright year. 4 years ago
vulkan-support.dox Updated copyright year. 4 years ago
vulkan-workarounds.dox Updated copyright year. 4 years ago
vulkan-wrapping.dox Reword a sentence in vulkan-wrapping.dox 4 years ago
vulkan.dox Updated copyright year. 4 years ago