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Audio
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Audio: Add Test for Context.
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11 years ago |
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DebugTools
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MSVC 2015 compatibility: yet another {}-related bug.
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11 years ago |
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Implementation
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Don't compile desktop-only stuff on ES.
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11 years ago |
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Math
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Math: proper fuzzy-compare for std::pair<float, float>.
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11 years ago |
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MeshTools
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MeshTools: silence conversion warning on MSVC.
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11 years ago |
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Platform
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Platform: do the core context workaround also for AMD.
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11 years ago |
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Primitives
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Primitives: added Cube::solidStrip().
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11 years ago |
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SceneGraph
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SceneGraph: disable warnings about use of deprecated APIs on MSVC.
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11 years ago |
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Shaders
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Shaders: ability to do alpha-masking with Phong.
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11 years ago |
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Shapes
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Use new-style debug operators everywhere.
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11 years ago |
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Test
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Make it possible to run GL tests on Windows/EGL.
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11 years ago |
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Text
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Text: remove superfluous std::move().
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11 years ago |
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TextureTools
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TextureTools: improve distance field computation without texelFetch().
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11 years ago |
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Trade
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Use new-style debug operators everywhere.
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11 years ago |
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AbstractFramebuffer.cpp
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Pixel storage support, part 10: actually use the parameters now.
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11 years ago |
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AbstractFramebuffer.h
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Pixel storage support, part 9: reallocate image data only if needed.
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11 years ago |
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AbstractObject.cpp
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Fix OpenGL object label queries.
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11 years ago |
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AbstractObject.h
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Document that KHR_debug is covered by AEP too.
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11 years ago |
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AbstractQuery.cpp
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Adapted to Corrade changes.
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11 years ago |
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AbstractQuery.h
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Document that KHR_debug is covered by AEP too.
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11 years ago |
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AbstractResourceLoader.h
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Oh, it's 2015 already.
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11 years ago |
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AbstractShaderProgram.cpp
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Adapted to Corrade::Utility::Debug changes.
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11 years ago |
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AbstractShaderProgram.h
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Doc++
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11 years ago |
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AbstractTexture.cpp
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Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter.
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11 years ago |
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AbstractTexture.h
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Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter.
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11 years ago |
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Array.h
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Adapted to Corrade::Utility::Debug changes.
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11 years ago |
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Attribute.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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Attribute.h
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Use new-style debug operators everywhere.
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11 years ago |
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Buffer.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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Buffer.h
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"Fix" useless MinGW warnings.
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11 years ago |
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BufferImage.cpp
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Ability to reset BufferImage formats without reallocating the buffer.
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11 years ago |
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BufferImage.h
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Fix compilation on Clang.
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11 years ago |
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BufferTexture.cpp
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Implemented EXT_texture_buffer AEP extension.
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11 years ago |
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BufferTexture.h
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Split BufferTextureFormat enum to separate file for consistency.
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11 years ago |
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BufferTextureFormat.h
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Split BufferTextureFormat enum to separate file for consistency.
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11 years ago |
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CMakeLists.txt
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Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
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11 years ago |
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Color.h
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MSVC 2015 compatibility: broken multiple definitions of template aliases.
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11 years ago |
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ColorFormat.h
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Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
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11 years ago |
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Context.cpp
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Ability to do GL context creation fallbacks even from Context constructor.
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11 years ago |
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Context.h
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Removed obsolete comment.
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11 years ago |
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CubeMapTexture.cpp
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Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter.
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11 years ago |
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CubeMapTexture.h
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Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter.
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11 years ago |
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CubeMapTextureArray.cpp
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Compressed image support, part 8: compressed image download.
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11 years ago |
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CubeMapTextureArray.h
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Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter.
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11 years ago |
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DebugMessage.h
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Emit a warning when using deprecated header.
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11 years ago |
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DebugOutput.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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DebugOutput.h
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Use new-style debug operators everywhere.
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11 years ago |
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DefaultFramebuffer.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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DefaultFramebuffer.h
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Use new-style debug operators everywhere.
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11 years ago |
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DimensionTraits.h
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Doc++
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11 years ago |
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Extensions.h
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Pixel storage support, part 3: EXT_unpack_subimage and NV_pack_subimage.
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11 years ago |
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Framebuffer.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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Framebuffer.h
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"Fix" useless MinGW warnings.
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11 years ago |
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Image.cpp
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Pixel storage support, part 6: accepting only sized data arrays in images.
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11 years ago |
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Image.h
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Pixel storage support, part 6: accepting only sized data arrays in images.
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11 years ago |
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ImageReference.h
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MSVC 2015 compatibility: broken multiple definitions of template aliases.
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11 years ago |
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ImageView.h
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Fix constexpr mismatch on MSVC 2015 and GLES.
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11 years ago |
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Magnum.h
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Provide AbstractQuery forward declaration.
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11 years ago |
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Mesh.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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Mesh.h
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Use new-style debug operators everywhere.
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11 years ago |
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MeshView.cpp
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Removed deprecated parameter-less *Mesh::draw() overload.
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11 years ago |
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MeshView.h
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Removed deprecated parameter-less *Mesh::draw() overload.
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11 years ago |
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MultisampleTexture.cpp
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Implemented OES_texture_storage_multisample_2d_array AEP extension.
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11 years ago |
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MultisampleTexture.h
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Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter.
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11 years ago |
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OpenGL.cpp
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Oh, it's 2015 already.
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11 years ago |
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OpenGL.h
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Initial support for WebGL 2.
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11 years ago |
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PixelFormat.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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PixelFormat.h
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Use new-style debug operators everywhere.
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11 years ago |
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PixelStorage.cpp
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Pixel storage support, part 8: functions to apply storage state.
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11 years ago |
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PixelStorage.h
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MSVC 2015 compatibility: what I'm doing wrong?
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11 years ago |
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PrimitiveQuery.h
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Ability to instantiate OpenGL objects without creating them.
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11 years ago |
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Query.h
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Emit a warning when using deprecated header.
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11 years ago |
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RectangleTexture.cpp
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Compressed image support, part 8: compressed image download.
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11 years ago |
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RectangleTexture.h
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Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter.
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11 years ago |
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Renderbuffer.cpp
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Adapted to Corrade changes.
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11 years ago |
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Renderbuffer.h
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"Fix" useless MinGW warnings.
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11 years ago |
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RenderbufferFormat.h
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Don't show RenderbufferFormat::DepthStencil on WebGL 2.
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11 years ago |
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Renderer.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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Renderer.h
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Use new-style debug operators everywhere.
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11 years ago |
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Resource.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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Resource.h
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Use new-style debug operators everywhere.
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11 years ago |
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ResourceManager.h
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Better fix to ensure a single static ResourceManager instance.
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11 years ago |
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ResourceManager.hpp
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Fix linkage for local ResourceManager instance on MSVC.
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11 years ago |
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SampleQuery.h
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Ability to instantiate OpenGL objects without creating them.
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11 years ago |
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Sampler.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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Sampler.h
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Use new-style debug operators everywhere.
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11 years ago |
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Shader.cpp
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Adapted to Corrade::Utility::Debug changes.
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11 years ago |
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Shader.h
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Use new-style debug operators everywhere.
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11 years ago |
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Tags.h
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Ability to instantiate OpenGL objects without creating them.
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11 years ago |
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Texture.cpp
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Compressed image support, part 8: compressed image download.
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11 years ago |
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Texture.h
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Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter.
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11 years ago |
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TextureArray.cpp
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Compressed image support, part 8: compressed image download.
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11 years ago |
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TextureArray.h
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Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter.
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11 years ago |
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TextureFormat.h
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S3TC really is *not* supported on 3D textures.
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11 years ago |
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TimeQuery.h
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Ability to instantiate OpenGL objects without creating them.
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11 years ago |
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Timeline.cpp
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Finally deprecated Timeline::setMinimalFrameTime().
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11 years ago |
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Timeline.h
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Fixed non-deprecated build.
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11 years ago |
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TransformFeedback.cpp
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Adapted to Corrade changes.
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11 years ago |
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TransformFeedback.h
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"Fix" useless MinGW warnings.
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11 years ago |
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Types.h
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Remove obsolete TODOs.
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11 years ago |
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Version.cpp
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Use new-style debug operators everywhere.
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11 years ago |
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Version.h
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Use new-style debug operators everywhere.
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11 years ago |
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configure.h.cmake
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Oh, it's 2015 already.
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11 years ago |
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visibility.h
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Oh, it's 2015 already.
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11 years ago |