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Vladimír Vondruš 6f0a238376 Disable also NV_framebuffer_blit on ES2. 12 years ago
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BufferState.cpp Moved global data from Buffer class to per-context state. 12 years ago
BufferState.h Moved global data from Buffer class to per-context state. 12 years ago
DebugState.cpp Decide about used extensions on only one place. 12 years ago
DebugState.h Decide about used extensions on only one place. 12 years ago
FramebufferState.cpp Better texture attaching in Framebuffer. 12 years ago
FramebufferState.h Better texture attaching in Framebuffer. 12 years ago
MeshState.cpp Moved global data from Mesh class to per-context state. 12 years ago
MeshState.h Moved global data from Mesh class to per-context state. 12 years ago
RendererState.cpp Doc++ 12 years ago
RendererState.h Moved global data from Renderer class to per-context state. 12 years ago
ShaderProgramState.cpp Support both DSA and SSO variants of glProgramUniform*(). 12 years ago
ShaderProgramState.h Moved global data from shader classes to per-context state. 12 years ago
ShaderState.h Happy new year too. 12 years ago
State.cpp Moved global data from Renderer class to per-context state. 12 years ago
State.h Decide about used extensions on only one place. 12 years ago
TextureState.cpp Support ARB_multi_bind for textures. 12 years ago
TextureState.h Support ARB_multi_bind for textures. 12 years ago
setupDriverWorkarounds.cpp Disable also NV_framebuffer_blit on ES2. 12 years ago