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90 lines
2.9 KiB
90 lines
2.9 KiB
#ifndef Magnum_SceneGraph_AnimableGroup_h |
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#define Magnum_SceneGraph_AnimableGroup_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class Magnum::SceneGraph::BasicAnimableGroup, typedef Magnum::SceneGraph::AnimableGroup2D, Magnum::SceneGraph::AnimableGroup3D |
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*/ |
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#include "FeatureGroup.h" |
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#include "magnumSceneGraphVisibility.h" |
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namespace Magnum { namespace SceneGraph { |
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/** |
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@brief Group of animables |
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See BasicAnimable for more information. |
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@see @ref AnimableGroup2D, @ref AnimableGroup3D, @ref scenegraph |
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*/ |
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template<UnsignedInt dimensions, class T> class MAGNUM_SCENEGRAPH_EXPORT BasicAnimableGroup: public BasicFeatureGroup<dimensions, BasicAnimable<dimensions, T>, T> { |
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friend class BasicAnimable<dimensions, T>; |
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public: |
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/** |
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* @brief Constructor |
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*/ |
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explicit BasicAnimableGroup(): _runningCount(0), wakeUp(false) {} |
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/** |
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* @brief Count of running animations |
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* |
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* @see step() |
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*/ |
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std::size_t runningCount() const { return _runningCount; } |
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/** |
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* @brief Perform animation step |
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* @param time Absolute time (e.g. Timeline::previousFrameTime()) |
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* @param delta Time delta for current frame (e.g. Timeline::previousFrameDuration()) |
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* |
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* If there are no running animations the function does nothing. |
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* @see runningCount() |
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*/ |
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void step(const Float time, const Float delta); |
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private: |
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std::size_t _runningCount; |
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bool wakeUp; |
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}; |
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/** |
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@brief Animable group for two-dimensional float scenes |
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@see @ref AnimableGroup3D |
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*/ |
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typedef BasicAnimableGroup<2, Float> AnimableGroup2D; |
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/** |
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@brief Animable group for three-dimensional float scenes |
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@see @ref AnimableGroup2D |
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*/ |
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typedef BasicAnimableGroup<3, Float> AnimableGroup3D; |
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}} |
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#endif
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