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Vladimír Vondruš bb5c161123 Text: add comments in DistanceFieldGlyphCacheGL re temporary GL objects. 1 year ago
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Implementation Text: move [DistanceField]GlyphCacheGL internals to the state struct. 1 year ago
Test Text: verify edge clamp being correctly set in DistanceFieldGlyphCacheGL. 1 year ago
AbstractFont.cpp Text: add init list overload for AbstractFont::fillGlyphCache(). 1 year ago
AbstractFont.h Text: redo the old Renderer*D using new APIs and deprecate it. 1 year ago
AbstractFontConverter.cpp Here we go again. 1 year ago
AbstractFontConverter.h Here we go again. 1 year ago
AbstractGlyphCache.cpp Text: move [DistanceField]GlyphCacheGL internals to the state struct. 1 year ago
AbstractGlyphCache.h Text: move [DistanceField]GlyphCacheGL internals to the state struct. 1 year ago
AbstractShaper.cpp Here we go again. 1 year ago
AbstractShaper.h Text: docs for RendererCore, Renderer and RendererGL. 1 year ago
Alignment.cpp Text: rename Alignment::*Start to *Begin. 1 year ago
Alignment.h Text: docs for RendererCore, Renderer and RendererGL. 1 year ago
CMakeLists.txt Text: move [DistanceField]GlyphCacheGL internals to the state struct. 1 year ago
Direction.cpp Here we go again. 1 year ago
Direction.h Here we go again. 1 year ago
DistanceFieldGlyphCache.h Here we go again. 1 year ago
DistanceFieldGlyphCacheGL.cpp Text: add comments in DistanceFieldGlyphCacheGL re temporary GL objects. 1 year ago
DistanceFieldGlyphCacheGL.h Text: direct to the full distance field param docs from here as well. 1 year ago
Feature.cpp Here we go again. 1 year ago
Feature.h Here we go again. 1 year ago
GlyphCache.h Here we go again. 1 year ago
GlyphCacheGL.cpp Text: query the actual format in GlyphCacheGL::processedImage(). 1 year ago
GlyphCacheGL.h Text: drop also the Vector2 include in GlyphCacheGL.h. 1 year ago
Renderer.cpp Text: empty Renderer runs should still contribute to the bounding rect. 1 year ago
Renderer.h Text: document Renderer usage in 3D. 1 year ago
RendererGL.cpp Text: redo the old Renderer*D using new APIs and deprecate it. 1 year ago
RendererGL.h Text: redo the old Renderer*D using new APIs and deprecate it. 1 year ago
Script.cpp Here we go again. 1 year ago
Script.h Here we go again. 1 year ago
Text.h Text: redo the old Renderer*D using new APIs and deprecate it. 1 year ago
configure.h.cmake Here we go again. 1 year ago
fontconverter.cpp fontconverter,distancefieldconverter: drop the extra namespaces. 1 year ago
visibility.h Here we go again. 1 year ago