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Audio
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Display all headers in project view of IDEs.
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12 years ago |
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DebugTools
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Minor cleanup.
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12 years ago |
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Implementation
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Added Mesh::maxElementIndex() limit query.
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12 years ago |
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Math
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Doc++
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12 years ago |
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MeshTools
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Display all headers in project view of IDEs.
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12 years ago |
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Platform
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Platform: include GL 4.5 and ES 3.1 in magnum-info output.
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12 years ago |
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Primitives
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Display all headers in project view of IDEs.
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12 years ago |
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SceneGraph
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SceneGraph: fix compilation on MinGW-w64 GCC 4.9.1.
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12 years ago |
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Shaders
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Revert "Shaders: somehow I need to enable the extension also on ES3."
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12 years ago |
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Shapes
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Display all headers in project view of IDEs.
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12 years ago |
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Test
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Fix BufferTextureGLTest.
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12 years ago |
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Text
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Text: fix performance warning in test.
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12 years ago |
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TextureTools
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Display all headers in project view of IDEs.
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12 years ago |
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Trade
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Trade: be more explicit.
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12 years ago |
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AbstractFramebuffer.cpp
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Ensure that the framebuffer object is properly created before using it.
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12 years ago |
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AbstractFramebuffer.h
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Ensure that the framebuffer object is properly created before using it.
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12 years ago |
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AbstractImage.cpp
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Happy new year too.
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12 years ago |
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AbstractImage.h
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Completed documentation review in root namespace.
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12 years ago |
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AbstractObject.cpp
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Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
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12 years ago |
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AbstractObject.h
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Allocation-free overloads for *::setLabel().
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12 years ago |
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AbstractQuery.cpp
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Doc++, minor cleanup.
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12 years ago |
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AbstractQuery.h
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Split Query.h into per-class header.
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12 years ago |
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AbstractResourceLoader.h
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doc: make section headers in class/function docs have sane size.
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12 years ago |
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AbstractShaderProgram.cpp
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Enabled new shader functionality in ES 3.1.
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12 years ago |
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AbstractShaderProgram.h
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Doc++, minor cleanup.
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12 years ago |
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AbstractTexture.cpp
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Proper state tracking also in texture-multi-bind.
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12 years ago |
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AbstractTexture.h
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Doc++, minor cleanup.
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12 years ago |
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Array.h
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Dropped GCC 4.6 support.
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12 years ago |
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Buffer.cpp
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Added Buffer::uniformOffsetAlignment() limit query.
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12 years ago |
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Buffer.h
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Added Buffer::uniformOffsetAlignment() limit query.
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12 years ago |
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BufferImage.cpp
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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BufferImage.h
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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BufferTexture.cpp
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Return 1 as implicit alignment value.
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12 years ago |
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BufferTexture.h
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Return 1 as implicit alignment value.
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12 years ago |
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CMakeLists.txt
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Split Query.h into per-class header.
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12 years ago |
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Color.h
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Doxygen workarounds.
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12 years ago |
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ColorFormat.cpp
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Happy new year too.
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12 years ago |
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ColorFormat.h
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Minor color/texture format fixes.
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12 years ago |
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Context.cpp
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Replaced APPLE_vertex_array_object with ARB_vertex_array_object.
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12 years ago |
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Context.h
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Move function pointer loading into platform-specific class.
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12 years ago |
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CubeMapTexture.cpp
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Queries for max supported texture size.
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12 years ago |
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CubeMapTexture.h
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Enabled texture image size queries in ES 3.1.
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12 years ago |
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CubeMapTextureArray.cpp
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Queries for max supported texture size.
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12 years ago |
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CubeMapTextureArray.h
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Allocation-free overloads for *::setLabel().
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12 years ago |
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DebugMarker.h
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Happy new year too.
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12 years ago |
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DebugMessage.cpp
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Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
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12 years ago |
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DebugMessage.h
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Added DebugMessage::setEnabled().
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12 years ago |
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DefaultFramebuffer.cpp
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Ensure that the framebuffer object is properly created before using it.
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12 years ago |
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DefaultFramebuffer.h
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There is glDiscardSubFramebuffer() in EXT_discard_framebuffer.
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12 years ago |
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DimensionTraits.h
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Added VectorTypeFor and MatrixTypeFor aliases to DimensionTraits.
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12 years ago |
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Extensions.h
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Replaced APPLE_vertex_array_object with ARB_vertex_array_object.
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12 years ago |
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Framebuffer.cpp
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Ensure that the framebuffer object is properly created before using it.
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12 years ago |
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Framebuffer.h
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Ensure that the framebuffer object is properly created before using it.
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12 years ago |
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Image.cpp
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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Image.h
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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ImageReference.h
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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Magnum.h
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Enabled 2D multisample textures in ES 3.1.
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12 years ago |
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Mesh.cpp
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Added Mesh::maxElementIndex() limit query.
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12 years ago |
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Mesh.h
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Added Mesh::maxElementIndex() limit query.
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12 years ago |
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MeshView.cpp
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Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
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12 years ago |
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MeshView.h
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Replaced APPLE_vertex_array_object with ARB_vertex_array_object.
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12 years ago |
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MultisampleTexture.cpp
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Enabled 2D multisample textures in ES 3.1.
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12 years ago |
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MultisampleTexture.h
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Enabled 2D multisample textures in ES 3.1.
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12 years ago |
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OpenGL.cpp
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Happy new year too.
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12 years ago |
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OpenGL.h
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Use flextGL also for OpenGL ES.
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12 years ago |
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PrimitiveQuery.h
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Split Query.h into per-class header.
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12 years ago |
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Query.h
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Split Query.h into per-class header.
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12 years ago |
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RectangleTexture.cpp
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Queries for max supported texture size.
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12 years ago |
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RectangleTexture.h
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Allocation-free overloads for *::setLabel().
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12 years ago |
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Renderbuffer.cpp
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Ensure that the renderbuffer object is properly created before using it.
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12 years ago |
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Renderbuffer.h
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Ensure that the renderbuffer object is properly created before using it.
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12 years ago |
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RenderbufferFormat.h
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doc: strict ordering of sections in detailed documentation.
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12 years ago |
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Renderer.cpp
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Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
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12 years ago |
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Renderer.h
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Added Renderer::Feature::RasterizerDiscard.
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12 years ago |
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Resource.cpp
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Happy new year too.
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12 years ago |
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Resource.h
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doc: removed old Doxygen workarounds.
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12 years ago |
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ResourceManager.h
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doc: make section headers in class/function docs have sane size.
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12 years ago |
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SampleQuery.h
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Support for ARB_conditional_render_inverted (GL 4.5).
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12 years ago |
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Sampler.cpp
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Implemented depth texture compare mode and function.
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12 years ago |
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Sampler.h
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Enabled stencil texturing in ES 3.1.
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12 years ago |
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Shader.cpp
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Initial support for OpenGL 4.5.
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12 years ago |
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Shader.h
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Enabled new shader functionality in ES 3.1.
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12 years ago |
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Texture.cpp
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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Texture.h
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Enabled texture image size queries in ES 3.1.
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12 years ago |
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TextureArray.cpp
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Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
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12 years ago |
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TextureArray.h
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Enabled texture image size queries in ES 3.1.
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12 years ago |
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TextureFormat.h
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Enabled TextureFormat::R8 and RG8 on ES2, clarified the docs.
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12 years ago |
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TimeQuery.h
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Split Query.h into per-class header.
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12 years ago |
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Timeline.cpp
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Happy new year too.
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12 years ago |
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Timeline.h
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doc: make section headers in class/function docs have sane size.
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12 years ago |
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Types.h
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Disable 64bit integers for WebGL.
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12 years ago |
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Version.cpp
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Initial support for OpenGL 4.5.
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12 years ago |
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Version.h
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Initial support for OpenGL 4.5.
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12 years ago |
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configure.h.cmake
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Added MAGNUM_TARGET_WEBGL definition.
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12 years ago |
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visibility.h
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Happy new year too.
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12 years ago |