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Vladimír Vondruš 3f56109ec1 Platform: include GL 4.5 and ES 3.1 in magnum-info output. 12 years ago
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Audio Display all headers in project view of IDEs. 12 years ago
DebugTools Minor cleanup. 12 years ago
Implementation Added Mesh::maxElementIndex() limit query. 12 years ago
Math Doc++ 12 years ago
MeshTools Display all headers in project view of IDEs. 12 years ago
Platform Platform: include GL 4.5 and ES 3.1 in magnum-info output. 12 years ago
Primitives Display all headers in project view of IDEs. 12 years ago
SceneGraph SceneGraph: fix compilation on MinGW-w64 GCC 4.9.1. 12 years ago
Shaders Revert "Shaders: somehow I need to enable the extension also on ES3." 12 years ago
Shapes Display all headers in project view of IDEs. 12 years ago
Test Fix BufferTextureGLTest. 12 years ago
Text Text: fix performance warning in test. 12 years ago
TextureTools Display all headers in project view of IDEs. 12 years ago
Trade Trade: be more explicit. 12 years ago
AbstractFramebuffer.cpp Ensure that the framebuffer object is properly created before using it. 12 years ago
AbstractFramebuffer.h Ensure that the framebuffer object is properly created before using it. 12 years ago
AbstractImage.cpp Happy new year too. 12 years ago
AbstractImage.h Completed documentation review in root namespace. 12 years ago
AbstractObject.cpp Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
AbstractObject.h Allocation-free overloads for *::setLabel(). 12 years ago
AbstractQuery.cpp Doc++, minor cleanup. 12 years ago
AbstractQuery.h Split Query.h into per-class header. 12 years ago
AbstractResourceLoader.h doc: make section headers in class/function docs have sane size. 12 years ago
AbstractShaderProgram.cpp Enabled new shader functionality in ES 3.1. 12 years ago
AbstractShaderProgram.h Doc++, minor cleanup. 12 years ago
AbstractTexture.cpp Proper state tracking also in texture-multi-bind. 12 years ago
AbstractTexture.h Doc++, minor cleanup. 12 years ago
Array.h Dropped GCC 4.6 support. 12 years ago
Buffer.cpp Added Buffer::uniformOffsetAlignment() limit query. 12 years ago
Buffer.h Added Buffer::uniformOffsetAlignment() limit query. 12 years ago
BufferImage.cpp Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
BufferImage.h Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
BufferTexture.cpp Return 1 as implicit alignment value. 12 years ago
BufferTexture.h Return 1 as implicit alignment value. 12 years ago
CMakeLists.txt Split Query.h into per-class header. 12 years ago
Color.h Doxygen workarounds. 12 years ago
ColorFormat.cpp Happy new year too. 12 years ago
ColorFormat.h Minor color/texture format fixes. 12 years ago
Context.cpp Replaced APPLE_vertex_array_object with ARB_vertex_array_object. 12 years ago
Context.h Move function pointer loading into platform-specific class. 12 years ago
CubeMapTexture.cpp Queries for max supported texture size. 12 years ago
CubeMapTexture.h Enabled texture image size queries in ES 3.1. 12 years ago
CubeMapTextureArray.cpp Queries for max supported texture size. 12 years ago
CubeMapTextureArray.h Allocation-free overloads for *::setLabel(). 12 years ago
DebugMarker.h Happy new year too. 12 years ago
DebugMessage.cpp Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
DebugMessage.h Added DebugMessage::setEnabled(). 12 years ago
DefaultFramebuffer.cpp Ensure that the framebuffer object is properly created before using it. 12 years ago
DefaultFramebuffer.h There is glDiscardSubFramebuffer() in EXT_discard_framebuffer. 12 years ago
DimensionTraits.h Added VectorTypeFor and MatrixTypeFor aliases to DimensionTraits. 12 years ago
Extensions.h Replaced APPLE_vertex_array_object with ARB_vertex_array_object. 12 years ago
Framebuffer.cpp Ensure that the framebuffer object is properly created before using it. 12 years ago
Framebuffer.h Ensure that the framebuffer object is properly created before using it. 12 years ago
Image.cpp Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Image.h Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
ImageReference.h Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Magnum.h Enabled 2D multisample textures in ES 3.1. 12 years ago
Mesh.cpp Added Mesh::maxElementIndex() limit query. 12 years ago
Mesh.h Added Mesh::maxElementIndex() limit query. 12 years ago
MeshView.cpp Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
MeshView.h Replaced APPLE_vertex_array_object with ARB_vertex_array_object. 12 years ago
MultisampleTexture.cpp Enabled 2D multisample textures in ES 3.1. 12 years ago
MultisampleTexture.h Enabled 2D multisample textures in ES 3.1. 12 years ago
OpenGL.cpp Happy new year too. 12 years ago
OpenGL.h Use flextGL also for OpenGL ES. 12 years ago
PrimitiveQuery.h Split Query.h into per-class header. 12 years ago
Query.h Split Query.h into per-class header. 12 years ago
RectangleTexture.cpp Queries for max supported texture size. 12 years ago
RectangleTexture.h Allocation-free overloads for *::setLabel(). 12 years ago
Renderbuffer.cpp Ensure that the renderbuffer object is properly created before using it. 12 years ago
Renderbuffer.h Ensure that the renderbuffer object is properly created before using it. 12 years ago
RenderbufferFormat.h doc: strict ordering of sections in detailed documentation. 12 years ago
Renderer.cpp Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
Renderer.h Added Renderer::Feature::RasterizerDiscard. 12 years ago
Resource.cpp Happy new year too. 12 years ago
Resource.h doc: removed old Doxygen workarounds. 12 years ago
ResourceManager.h doc: make section headers in class/function docs have sane size. 12 years ago
SampleQuery.h Support for ARB_conditional_render_inverted (GL 4.5). 12 years ago
Sampler.cpp Implemented depth texture compare mode and function. 12 years ago
Sampler.h Enabled stencil texturing in ES 3.1. 12 years ago
Shader.cpp Initial support for OpenGL 4.5. 12 years ago
Shader.h Enabled new shader functionality in ES 3.1. 12 years ago
Texture.cpp Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Texture.h Enabled texture image size queries in ES 3.1. 12 years ago
TextureArray.cpp Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
TextureArray.h Enabled texture image size queries in ES 3.1. 12 years ago
TextureFormat.h Enabled TextureFormat::R8 and RG8 on ES2, clarified the docs. 12 years ago
TimeQuery.h Split Query.h into per-class header. 12 years ago
Timeline.cpp Happy new year too. 12 years ago
Timeline.h doc: make section headers in class/function docs have sane size. 12 years ago
Types.h Disable 64bit integers for WebGL. 12 years ago
Version.cpp Initial support for OpenGL 4.5. 12 years ago
Version.h Initial support for OpenGL 4.5. 12 years ago
configure.h.cmake Added MAGNUM_TARGET_WEBGL definition. 12 years ago
visibility.h Happy new year too. 12 years ago