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Vladimír Vondruš 41f7784dc5 Shaders: ambient, diffuse and specular texture support in Phong. 13 years ago
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AbstractVector.h Shaders: no need to have virtual destructor here. 13 years ago
AbstractVector2D.vert Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
AbstractVector3D.vert Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
CMakeLists.txt Wrap CMAKE_SHARED_LIBRARY_CXX_FLAGS in quotes. 13 years ago
DistanceFieldVector.cpp Shaders: fix port of *Vector shaders to old GLSL. 13 years ago
DistanceFieldVector.frag Shaders: `range` is reserved keyword in GLSL. 13 years ago
DistanceFieldVector.h Removed default template argument from DimensionTraits. 13 years ago
Flat.cpp Bring whole Corrade namespace into Magnum namespace. 13 years ago
Flat.frag Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
Flat.h Removed default template argument from DimensionTraits. 13 years ago
Flat2D.vert Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
Flat3D.vert Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
FullScreenTriangle.glsl Shaders: make GLSL code for fullscreen triangle reusable. 13 years ago
MeshVisualizer.cpp Getting rid of <>, part 1: Color classes. 13 years ago
MeshVisualizer.frag Shaders: really ported MeshVisualizer to ES. 13 years ago
MeshVisualizer.geom Shaders: added first version of MeshVisualizer shader. 13 years ago
MeshVisualizer.h Getting rid of <>, part 1: Color classes. 13 years ago
MeshVisualizer.vert Shaders: really ported MeshVisualizer to ES. 13 years ago
Phong.cpp Shaders: ambient, diffuse and specular texture support in Phong. 13 years ago
Phong.frag Shaders: ambient, diffuse and specular texture support in Phong. 13 years ago
Phong.h Shaders: ambient, diffuse and specular texture support in Phong. 13 years ago
Phong.vert Shaders: ambient, diffuse and specular texture support in Phong. 13 years ago
Shaders.h Shaders: added first version of MeshVisualizer shader. 13 years ago
Vector.cpp Shaders: fix port of *Vector shaders to old GLSL. 13 years ago
Vector.frag Shaders: fix port of *Vector shaders to old GLSL. 13 years ago
Vector.h Removed default template argument from DimensionTraits. 13 years ago
VertexColor.cpp Shaders: forgot this. 13 years ago
VertexColor.frag Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
VertexColor.h Removed default template argument from DimensionTraits. 13 years ago
VertexColor2D.vert Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
VertexColor3D.vert Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
compatibility.glsl Relicensing to MIT/Expat license, part 3: source files. 13 years ago
magnumShadersResourceImport.hpp Fixed resource import headers. 13 years ago
magnumShadersVisibility.h Using Corrade's visibility macros instead of copypasta all over again. 13 years ago
resources.conf Shaders: make GLSL code for fullscreen triangle reusable. 13 years ago