..
Audio
Display all headers in project view of IDEs.
12 years ago
DebugTools
Minor cleanup.
12 years ago
Implementation
Replaced APPLE_vertex_array_object with ARB_vertex_array_object.
12 years ago
Math
Doc++
12 years ago
MeshTools
Display all headers in project view of IDEs.
12 years ago
Platform
Platform: doc++.
12 years ago
Primitives
Display all headers in project view of IDEs.
12 years ago
SceneGraph
SceneGraph: fix compilation on MinGW-w64 GCC 4.9.1.
12 years ago
Shaders
Revert "Shaders: somehow I need to enable the extension also on ES3."
12 years ago
Shapes
Display all headers in project view of IDEs.
12 years ago
Test
Ensure that texture object is properly created before using it.
12 years ago
Text
Text: updated and fixed Renderer docs.
12 years ago
TextureTools
Display all headers in project view of IDEs.
12 years ago
Trade
Trade: be more explicit.
12 years ago
AbstractFramebuffer.cpp
Hide Buffer::bind() and Buffer::unbind() from public API.
12 years ago
AbstractFramebuffer.h
Doc++
12 years ago
AbstractImage.cpp
Happy new year too.
12 years ago
AbstractImage.h
Completed documentation review in root namespace.
12 years ago
AbstractObject.cpp
Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
12 years ago
AbstractObject.h
Allocation-free overloads for *::setLabel().
12 years ago
AbstractQuery.cpp
Split Query.h into per-class header.
12 years ago
AbstractQuery.h
Split Query.h into per-class header.
12 years ago
AbstractResourceLoader.h
doc: make section headers in class/function docs have sane size.
12 years ago
AbstractShaderProgram.cpp
Enabled new shader functionality in ES 3.1.
12 years ago
AbstractShaderProgram.h
Enabled new shader functionality in ES 3.1.
12 years ago
AbstractTexture.cpp
Ensure that texture object is properly created before using it.
12 years ago
AbstractTexture.h
Ensure that texture object is properly created before using it.
12 years ago
Array.h
Dropped GCC 4.6 support.
12 years ago
Buffer.cpp
Fix compilation on ES.
12 years ago
Buffer.h
Doc++
12 years ago
BufferImage.cpp
Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
12 years ago
BufferImage.h
Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
12 years ago
BufferTexture.cpp
Queries for max supported texture size.
12 years ago
BufferTexture.h
Allocation-free overloads for *::setLabel().
12 years ago
CMakeLists.txt
Split Query.h into per-class header.
12 years ago
Color.h
Doxygen workarounds.
12 years ago
ColorFormat.cpp
Happy new year too.
12 years ago
ColorFormat.h
Minor color/texture format fixes.
12 years ago
Context.cpp
Replaced APPLE_vertex_array_object with ARB_vertex_array_object.
12 years ago
Context.h
Move function pointer loading into platform-specific class.
12 years ago
CubeMapTexture.cpp
Queries for max supported texture size.
12 years ago
CubeMapTexture.h
Enabled texture image size queries in ES 3.1.
12 years ago
CubeMapTextureArray.cpp
Queries for max supported texture size.
12 years ago
CubeMapTextureArray.h
Allocation-free overloads for *::setLabel().
12 years ago
DebugMarker.h
Happy new year too.
12 years ago
DebugMessage.cpp
Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
12 years ago
DebugMessage.h
Added DebugMessage::setEnabled().
12 years ago
DefaultFramebuffer.cpp
There is glDiscardSubFramebuffer() in EXT_discard_framebuffer.
12 years ago
DefaultFramebuffer.h
There is glDiscardSubFramebuffer() in EXT_discard_framebuffer.
12 years ago
DimensionTraits.h
Added VectorTypeFor and MatrixTypeFor aliases to DimensionTraits.
12 years ago
Extensions.h
Replaced APPLE_vertex_array_object with ARB_vertex_array_object.
12 years ago
Framebuffer.cpp
Enabled multisample texture framebuffer attachment in ES 3.1.
12 years ago
Framebuffer.h
Enabled multisample texture framebuffer attachment in ES 3.1.
12 years ago
Image.cpp
Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
12 years ago
Image.h
Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
12 years ago
ImageReference.h
Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
12 years ago
Magnum.h
Enabled 2D multisample textures in ES 3.1.
12 years ago
Mesh.cpp
Hide Buffer::bind() and Buffer::unbind() from public API.
12 years ago
Mesh.h
Replaced APPLE_vertex_array_object with ARB_vertex_array_object.
12 years ago
MeshView.cpp
Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
12 years ago
MeshView.h
Replaced APPLE_vertex_array_object with ARB_vertex_array_object.
12 years ago
MultisampleTexture.cpp
Enabled 2D multisample textures in ES 3.1.
12 years ago
MultisampleTexture.h
Enabled 2D multisample textures in ES 3.1.
12 years ago
OpenGL.cpp
Happy new year too.
12 years ago
OpenGL.h
Use flextGL also for OpenGL ES.
12 years ago
PrimitiveQuery.h
Split Query.h into per-class header.
12 years ago
Query.h
Split Query.h into per-class header.
12 years ago
RectangleTexture.cpp
Queries for max supported texture size.
12 years ago
RectangleTexture.h
Allocation-free overloads for *::setLabel().
12 years ago
Renderbuffer.cpp
Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
12 years ago
Renderbuffer.h
Doc++
12 years ago
RenderbufferFormat.h
doc: strict ordering of sections in detailed documentation.
12 years ago
Renderer.cpp
Re-enable extension calls on OpenGL ES except for NaCl and Emscripten.
12 years ago
Renderer.h
Doc++
12 years ago
Resource.cpp
Happy new year too.
12 years ago
Resource.h
doc: removed old Doxygen workarounds.
12 years ago
ResourceManager.h
doc: make section headers in class/function docs have sane size.
12 years ago
SampleQuery.h
Support for ARB_conditional_render_inverted (GL 4.5).
12 years ago
Sampler.cpp
Implemented depth texture compare mode and function.
12 years ago
Sampler.h
Enabled stencil texturing in ES 3.1.
12 years ago
Shader.cpp
Initial support for OpenGL 4.5.
12 years ago
Shader.h
Enabled new shader functionality in ES 3.1.
12 years ago
Texture.cpp
Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
12 years ago
Texture.h
Enabled texture image size queries in ES 3.1.
12 years ago
TextureArray.cpp
Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits.
12 years ago
TextureArray.h
Enabled texture image size queries in ES 3.1.
12 years ago
TextureFormat.h
Enabled TextureFormat::R8 and RG8 on ES2, clarified the docs.
12 years ago
TimeQuery.h
Split Query.h into per-class header.
12 years ago
Timeline.cpp
Happy new year too.
12 years ago
Timeline.h
doc: make section headers in class/function docs have sane size.
12 years ago
Types.h
Disable 64bit integers for WebGL.
12 years ago
Version.cpp
Initial support for OpenGL 4.5.
12 years ago
Version.h
Initial support for OpenGL 4.5.
12 years ago
configure.h.cmake
Added MAGNUM_TARGET_WEBGL definition.
12 years ago
visibility.h
Happy new year too.
12 years ago