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Vladimír Vondruš 5922c859a2 Don't compile desktop-only stuff on ES. 11 years ago
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BufferState.cpp Fix compilation under libc++. 11 years ago
BufferState.h Use anonymous typed enum instead of static const member variable. 11 years ago
DebugState.cpp Properly initialize debug group implementation pointers in all cases. 11 years ago
DebugState.h Adapted to Corrade changes. 11 years ago
FramebufferState.cpp MSVC 2015 compatibility: in-class init of constexpr is not implemented. 11 years ago
FramebufferState.h Cleanup. 11 years ago
MeshState.cpp Simplify Mesh class internals. 11 years ago
MeshState.h Store a copy instead of pointer to Buffer in Mesh. 11 years ago
QueryState.cpp Missing includes. 11 years ago
QueryState.h Missing includes. 11 years ago
RendererState.cpp Pixel storage support, part 7: state tracking for glPixelStore(). 11 years ago
RendererState.h Pixel storage support, part 7: state tracking for glPixelStore(). 11 years ago
ShaderProgramState.cpp First-class WebGL support, part 6: reduced shader functionality. 11 years ago
ShaderProgramState.h Fix memory corruption on MSVC. 11 years ago
ShaderState.h Implemented EXT_tessellation_shader AEP extension. 11 years ago
State.cpp First-class WebGL support, part 8: reduced query functionality. 11 years ago
State.h First-class WebGL support, part 8: reduced query functionality. 11 years ago
TextureState.cpp Use CUBE_MAP_POSITIIVE_X instead of CUBE_MAP in glGetTexLevelParameter. 11 years ago
TextureState.h Don't include ES3/desktop-only header on ES2. 11 years ago
TransformFeedbackState.cpp Missing includes. 11 years ago
TransformFeedbackState.h Missing includes. 11 years ago
driverSpecific.cpp Don't compile desktop-only stuff on ES. 11 years ago
maxTextureSize.cpp First-class WebGL support, part 4: reduced texture functionality. 11 years ago
maxTextureSize.h First-class WebGL support, part 4: reduced texture functionality. 11 years ago