mirror of https://github.com/mosra/magnum.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
298 lines
12 KiB
298 lines
12 KiB
#ifndef Magnum_GL_Renderbuffer_h |
|
#define Magnum_GL_Renderbuffer_h |
|
/* |
|
This file is part of Magnum. |
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
|
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a |
|
copy of this software and associated documentation files (the "Software"), |
|
to deal in the Software without restriction, including without limitation |
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
|
and/or sell copies of the Software, and to permit persons to whom the |
|
Software is furnished to do so, subject to the following conditions: |
|
|
|
The above copyright notice and this permission notice shall be included |
|
in all copies or substantial portions of the Software. |
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
|
DEALINGS IN THE SOFTWARE. |
|
*/ |
|
|
|
/** @file |
|
* @brief Class @ref Magnum::GL::Renderbuffer |
|
*/ |
|
|
|
#include <utility> /* std::swap() */ |
|
#include <Corrade/Containers/ArrayView.h> |
|
|
|
#include "Magnum/Tags.h" |
|
#include "Magnum/GL/AbstractObject.h" |
|
#include "Magnum/GL/GL.h" |
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
/* For label() / setLabel(), which used to be a std::string. Not ideal for the |
|
return type, but at least something. */ |
|
#include <Corrade/Containers/StringStl.h> |
|
#endif |
|
|
|
namespace Magnum { namespace GL { |
|
|
|
namespace Implementation { struct FramebufferState; } |
|
|
|
/** |
|
@brief Renderbuffer |
|
|
|
Attachable to a framebuffer as render target, see the @ref Framebuffer class |
|
for a detailed usage example. |
|
|
|
@section GL-Renderbuffer-performance-optimizations Performance optimizations |
|
|
|
The engine tracks currently bound renderbuffer to avoid unnecessary calls to |
|
@fn_gl{BindRenderbuffer} in @ref setStorage(). Renderbuffer limits and |
|
implementation-defined values (such as @ref maxSize()) are cached, so repeated |
|
queries don't result in repeated @fn_gl{Get} calls. |
|
|
|
If @gl_extension{ARB,direct_state_access} (part of OpenGL 4.5) is available, |
|
functions @ref setStorage() and @ref setStorageMultisample() use DSA to avoid |
|
unnecessary calls to @fn_gl{BindRenderbuffer}. See their respective |
|
documentation for more information. |
|
|
|
@requires_gl30 Extension @gl_extension{ARB,framebuffer_object} |
|
*/ |
|
class MAGNUM_GL_EXPORT Renderbuffer: public AbstractObject { |
|
friend Implementation::FramebufferState; |
|
|
|
public: |
|
/** |
|
* @brief Max supported renderbuffer size |
|
* |
|
* The result is cached, repeated queries don't result in repeated |
|
* OpenGL calls. |
|
* @see @ref setStorage(), @ref setStorageMultisample(), @fn_gl{Get} |
|
* with @def_gl_keyword{MAX_RENDERBUFFER_SIZE} |
|
*/ |
|
static Int maxSize(); |
|
|
|
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
|
/** |
|
* @brief Max supported sample count |
|
* |
|
* The result is cached, repeated queries don't result in repeated |
|
* OpenGL calls. If neither OpenGL ES 3.0 nor ES extension |
|
* @gl_extension{ANGLE,framebuffer_multisample} / |
|
* @gl_extension{NV,framebuffer_multisample} is available, returns |
|
* @cpp 0 @ce. |
|
* @see @ref setStorageMultisample(), @fn_gl{Get} with |
|
* @def_gl_keyword{MAX_SAMPLES} |
|
* @requires_webgl20 Multisample framebuffers are not available in |
|
* WebGL 1.0. |
|
*/ |
|
static Int maxSamples(); |
|
#endif |
|
|
|
/** |
|
* @brief Wrap existing OpenGL renderbuffer object |
|
* @param id OpenGL renderbuffer ID |
|
* @param flags Object creation flags |
|
* |
|
* The @p id is expected to be of an existing OpenGL renderbuffer |
|
* object. Unlike renderbuffer created using constructor, the OpenGL |
|
* object is by default not deleted on destruction, use @p flags for |
|
* different behavior. |
|
* @see @ref release() |
|
*/ |
|
static Renderbuffer wrap(GLuint id, ObjectFlags flags = {}) { |
|
return Renderbuffer{id, flags}; |
|
} |
|
|
|
/** |
|
* @brief Constructor |
|
* |
|
* Generates new OpenGL renderbuffer object. If @gl_extension{ARB,direct_state_access} |
|
* (part of OpenGL 4.5) is not available, the renderbuffer is created |
|
* on first use. |
|
* @see @ref Renderbuffer(NoCreateT), @ref wrap(), |
|
* @fn_gl_keyword{CreateRenderbuffers}, eventually |
|
* @fn_gl_keyword{GenRenderbuffers} |
|
*/ |
|
explicit Renderbuffer(); |
|
|
|
/** |
|
* @brief Construct without creating the underlying OpenGL object |
|
* |
|
* The constructed instance is equivalent to moved-from state. Useful |
|
* in cases where you will overwrite the instance later anyway. Move |
|
* another object over it to make it useful. |
|
* |
|
* This function can be safely used for constructing (and later |
|
* destructing) objects even without any OpenGL context being active. |
|
* However note that this is a low-level and a potentially dangerous |
|
* API, see the documentation of @ref NoCreate for alternatives. |
|
* @see @ref Renderbuffer(), @ref wrap() |
|
*/ |
|
explicit Renderbuffer(NoCreateT) noexcept: _id{0}, _flags{ObjectFlag::DeleteOnDestruction} {} |
|
|
|
/** @brief Copying is not allowed */ |
|
Renderbuffer(const Renderbuffer&) = delete; |
|
|
|
/** @brief Move constructor */ |
|
/* MinGW complains loudly if the declaration doesn't also have inline */ |
|
inline Renderbuffer(Renderbuffer&& other) noexcept; |
|
|
|
/** |
|
* @brief Destructor |
|
* |
|
* Deletes associated OpenGL renderbuffer object. |
|
* @see @ref wrap(), @ref release(), @fn_gl_keyword{DeleteRenderbuffers} |
|
*/ |
|
~Renderbuffer(); |
|
|
|
/** @brief Copying is not allowed */ |
|
Renderbuffer& operator=(const Renderbuffer&) = delete; |
|
|
|
/** @brief Move assignment */ |
|
/* MinGW complains loudly if the declaration doesn't also have inline */ |
|
inline Renderbuffer& operator=(Renderbuffer&& other) noexcept; |
|
|
|
/** @brief OpenGL renderbuffer ID */ |
|
GLuint id() const { return _id; } |
|
|
|
/** |
|
* @brief Release OpenGL object |
|
* |
|
* Releases ownership of OpenGL renderbuffer object and returns its ID |
|
* so it is not deleted on destruction. The internal state is then |
|
* equivalent to moved-from state. |
|
* @see @ref wrap() |
|
*/ |
|
/* MinGW complains loudly if the declaration doesn't also have inline */ |
|
inline GLuint release(); |
|
|
|
#ifndef MAGNUM_TARGET_WEBGL |
|
/** |
|
* @brief Renderbuffer label |
|
* |
|
* The result is *not* cached, repeated queries will result in repeated |
|
* OpenGL calls. If OpenGL 4.3 / OpenGL ES 3.2 is not supported and |
|
* neither @gl_extension{KHR,debug} (covered also by |
|
* @gl_extension{ANDROID,extension_pack_es31a}) nor @gl_extension{EXT,debug_label} |
|
* desktop or ES extension is available, this function returns empty |
|
* string. |
|
* @see @fn_gl_keyword{GetObjectLabel} or |
|
* @fn_gl_extension_keyword{GetObjectLabel,EXT,debug_label} with |
|
* @def_gl{RENDERBUFFER} |
|
* @requires_gles Debug output is not available in WebGL. |
|
*/ |
|
Containers::String label(); |
|
|
|
/** |
|
* @brief Set renderbuffer label |
|
* @return Reference to self (for method chaining) |
|
* |
|
* Default is empty string. If OpenGL 4.3 / OpenGL ES 3.2 is not |
|
* supported and neither @gl_extension{KHR,debug} (covered also by |
|
* @gl_extension{ANDROID,extension_pack_es31a}) nor @gl_extension{EXT,debug_label} |
|
* desktop or ES extension is available, this function does nothing. |
|
* @see @ref maxLabelLength(), @fn_gl_keyword{ObjectLabel} or |
|
* @fn_gl_extension_keyword{LabelObject,EXT,debug_label} with |
|
* @def_gl{RENDERBUFFER} |
|
* @requires_gles Debug output is not available in WebGL. |
|
*/ |
|
Renderbuffer& setLabel(Containers::StringView label); |
|
#endif |
|
|
|
/** |
|
* @brief Set renderbuffer storage |
|
* @param internalFormat Internal format |
|
* @param size Renderbuffer size |
|
* |
|
* If @gl_extension{ARB,direct_state_access} (part of OpenGL 4.5) is |
|
* available, the renderbuffer is bound before the operation (if not |
|
* already). |
|
* @see @ref maxSize(), @fn_gl2_keyword{NamedRenderbufferStorage,RenderbufferStorage}, |
|
* eventually @fn_gl{BindRenderbuffer} and |
|
* @fn_gl_keyword{RenderbufferStorage} |
|
*/ |
|
void setStorage(RenderbufferFormat internalFormat, const Vector2i& size); |
|
|
|
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
|
/** |
|
* @brief Set multisample renderbuffer storage |
|
* @param samples Sample count |
|
* @param internalFormat Internal format |
|
* @param size Renderbuffer size |
|
* |
|
* If @gl_extension{ARB,direct_state_access} (part of OpenGL 4.5) is |
|
* available, the renderbuffer is bound before the operation (if not |
|
* already). |
|
* @see @ref maxSize(), @ref maxSamples(), |
|
* @fn_gl2_keyword{NamedRenderbufferStorageMultisample,RenderbufferStorageMultisample}, |
|
* eventually @fn_gl{BindRenderbuffer} and |
|
* @fn_gl_keyword{RenderbufferStorageMultisample} |
|
* @requires_gles30 Extension @gl_extension{ANGLE,framebuffer_multisample} |
|
* or @gl_extension{NV,framebuffer_multisample} in OpenGL ES 2.0. |
|
* @requires_webgl20 Multisample framebuffers are not available in |
|
* WebGL 1.0. |
|
* @todo How about @gl_extension{APPLE,framebuffer_multisample}, @fn_gl_extension{RenderbufferStorageMultisample,EXT,multisampled_render_to_texture}? |
|
*/ |
|
void setStorageMultisample(Int samples, RenderbufferFormat internalFormat, const Vector2i& size); |
|
#endif |
|
|
|
private: |
|
explicit Renderbuffer(GLuint id, ObjectFlags flags) noexcept: _id{id}, _flags{flags} {} |
|
|
|
void MAGNUM_GL_LOCAL createImplementationDefault(); |
|
#ifndef MAGNUM_TARGET_GLES |
|
void MAGNUM_GL_LOCAL createImplementationDSA(); |
|
#endif |
|
|
|
void MAGNUM_GL_LOCAL createIfNotAlready(); |
|
|
|
void MAGNUM_GL_LOCAL storageImplementationDefault(RenderbufferFormat internalFormat, const Vector2i& size); |
|
#ifndef MAGNUM_TARGET_GLES |
|
void MAGNUM_GL_LOCAL storageImplementationDSA(RenderbufferFormat internalFormat, const Vector2i& size); |
|
#endif |
|
|
|
#ifndef MAGNUM_TARGET_GLES2 |
|
void MAGNUM_GL_LOCAL storageMultisampleImplementationDefault(GLsizei samples, RenderbufferFormat internalFormat, const Vector2i& size); |
|
#ifndef MAGNUM_TARGET_GLES |
|
void MAGNUM_GL_LOCAL storageMultisampleImplementationDSA(GLsizei samples, RenderbufferFormat internalFormat, const Vector2i& size); |
|
#endif |
|
#elif !defined(MAGNUM_TARGET_WEBGL) |
|
void MAGNUM_GL_LOCAL storageMultisampleImplementationANGLE(GLsizei samples, RenderbufferFormat internalFormat, const Vector2i& size); |
|
void MAGNUM_GL_LOCAL storageMultisampleImplementationNV(GLsizei samples, RenderbufferFormat internalFormat, const Vector2i& size); |
|
#endif |
|
|
|
void MAGNUM_GL_LOCAL bind(); |
|
|
|
GLuint _id; |
|
ObjectFlags _flags; |
|
}; |
|
|
|
inline Renderbuffer::Renderbuffer(Renderbuffer&& other) noexcept: _id{other._id}, _flags{other._flags} { |
|
other._id = 0; |
|
} |
|
|
|
inline Renderbuffer& Renderbuffer::operator=(Renderbuffer&& other) noexcept { |
|
using std::swap; |
|
swap(_id, other._id); |
|
swap(_flags, other._flags); |
|
return *this; |
|
} |
|
|
|
inline GLuint Renderbuffer::release() { |
|
const GLuint id = _id; |
|
_id = 0; |
|
return id; |
|
} |
|
|
|
}} |
|
|
|
#endif
|
|
|