..
Implementation
GL: implement APIs for async shader compilation & linking.
4 years ago
Test
GL: take an Iterable in AbstractShaderProgram::attachShaders().
4 years ago
AbstractFramebuffer.cpp
GL: document ImageFlag behavior in *Framebuffer::read().
4 years ago
AbstractFramebuffer.h
GL: document ImageFlag behavior in *Framebuffer::read().
4 years ago
AbstractObject.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractObject.h
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractShaderProgram.cpp
GL: take an Iterable in AbstractShaderProgram::attachShaders().
4 years ago
AbstractShaderProgram.h
GL: take an Iterable in AbstractShaderProgram::attachShaders().
4 years ago
AbstractTexture.cpp
GL: fill appropriate ImageFlags when using Texture::image() and friends.
4 years ago
AbstractTexture.h
GL: fill appropriate ImageFlags when using Texture::image() and friends.
4 years ago
Attribute.cpp
Updated copyright year.
4 years ago
Attribute.h
Updated copyright year.
4 years ago
Buffer.cpp
doc: updated changelog and credits.
4 years ago
Buffer.h
doc: updated changelog and credits.
4 years ago
BufferImage.cpp
Rename pixelSize() and other helpers to pixelFormatSize() etc.
4 years ago
BufferImage.h
GL: document why BufferImage doesn't have ImageFlags.
4 years ago
BufferTexture.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
BufferTexture.h
GL: port label() / setLabel() away from std::string.
4 years ago
BufferTextureFormat.h
Updated copyright year.
4 years ago
CMakeLists.txt
Prefix all CMake options with MAGNUM_*.
4 years ago
Context.cpp
GL: implement packed debug output for Context::Flags and DetectedDrivers.
4 years ago
Context.h
Use a more concrete message prefix in MAGNUM_ASSERT_*_SUPPORTED() macros.
4 years ago
CubeMapTexture.cpp
GL: fill appropriate ImageFlags when using Texture::image() and friends.
4 years ago
CubeMapTexture.h
GL: fill appropriate ImageFlags when using Texture::image() and friends.
4 years ago
CubeMapTextureArray.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
CubeMapTextureArray.h
GL: fill appropriate ImageFlags when using Texture::image() and friends.
4 years ago
DebugOutput.cpp
Updated copyright year.
4 years ago
DebugOutput.h
Updated copyright year.
4 years ago
DefaultFramebuffer.cpp
Updated copyright year.
4 years ago
DefaultFramebuffer.h
Updated copyright year.
4 years ago
Extensions.h
GL: recognize KHR_parallel_shader_compile on GL, GLES and WebGL.
4 years ago
Framebuffer.cpp
doc: updated credits & changelog.
4 years ago
Framebuffer.h
doc: updated credits & changelog.
4 years ago
GL.h
Updated copyright year.
4 years ago
ImageFormat.h
Updated copyright year.
4 years ago
Mesh.cpp
Adapt to Corrade changes.
4 years ago
Mesh.h
GL: port label() / setLabel() away from std::string.
4 years ago
MeshView.cpp
Updated copyright year.
4 years ago
MeshView.h
Updated copyright year.
4 years ago
MultisampleTexture.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
MultisampleTexture.h
GL: port label() / setLabel() away from std::string.
4 years ago
OpenGL.cpp
Updated copyright year.
4 years ago
OpenGL.h
Updated copyright year.
4 years ago
OpenGLTester.cpp
Updated copyright year.
4 years ago
OpenGLTester.h
Prefix all CMake options with MAGNUM_*.
4 years ago
PipelineStatisticsQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
PipelineStatisticsQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
PixelFormat.cpp
Rename pixelSize() and other helpers to pixelFormatSize() etc.
4 years ago
PixelFormat.h
Rename pixelSize() and other helpers to pixelFormatSize() etc.
4 years ago
PrimitiveQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
PrimitiveQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
RectangleTexture.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
RectangleTexture.h
GL: fill appropriate ImageFlags when using Texture::image() and friends.
4 years ago
Renderbuffer.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
Renderbuffer.h
GL: port label() / setLabel() away from std::string.
4 years ago
RenderbufferFormat.h
Updated copyright year.
4 years ago
Renderer.cpp
Updated copyright year.
4 years ago
Renderer.h
Updated copyright year.
4 years ago
SampleQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
SampleQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
Sampler.cpp
Updated copyright year.
4 years ago
Sampler.h
Updated copyright year.
4 years ago
Shader.cpp
GL: add Shader::wrap() and release().
4 years ago
Shader.h
GL: add Shader::wrap() and release().
4 years ago
Texture.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
Texture.h
GL: fill appropriate ImageFlags when using Texture::image() and friends.
4 years ago
TextureArray.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
TextureArray.h
GL: fill appropriate ImageFlags when using Texture::image() and friends.
4 years ago
TextureFormat.cpp
Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER.
4 years ago
TextureFormat.h
Updated copyright year.
4 years ago
TimeQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
TimeQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
TransformFeedback.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
TransformFeedback.h
GL: port label() / setLabel() away from std::string.
4 years ago
Version.cpp
Updated copyright year.
4 years ago
Version.h
Updated copyright year.
4 years ago
visibility.h
Updated copyright year.
4 years ago