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Vladimír Vondruš 0cb4ded506 Shaders: add normal texture support to Phong. 7 years ago
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Implementation DebugTools, MeshTools, TextureTools: handle broken gl_VertexID. 7 years ago
Test Shaders: add normal texture support to Phong. 7 years ago
AbstractVector.cpp Updated copyright year. 7 years ago
AbstractVector.h Updated copyright year. 7 years ago
AbstractVector2D.vert Updated copyright year. 7 years ago
AbstractVector3D.vert Updated copyright year. 7 years ago
CMakeLists.txt Document and print helpful error messages for GL-dependent features. 7 years ago
DistanceFieldVector.cpp Remove use of std::reference_wrapper where possible. 7 years ago
DistanceFieldVector.frag Updated copyright year. 7 years ago
DistanceFieldVector.h Updated copyright year. 7 years ago
Flat.cpp Remove use of std::reference_wrapper where possible. 7 years ago
Flat.frag Updated copyright year. 7 years ago
Flat.h Updated copyright year. 7 years ago
Flat2D.vert Updated copyright year. 7 years ago
Flat3D.vert Updated copyright year. 7 years ago
FullScreenTriangle.glsl DebugTools, MeshTools, TextureTools: handle broken gl_VertexID. 7 years ago
Generic.h Shaders: added Tangent generic vertex attribute. 7 years ago
MeshVisualizer.cpp Remove use of std::reference_wrapper where possible. 7 years ago
MeshVisualizer.frag Updated copyright year. 7 years ago
MeshVisualizer.geom Updated copyright year. 7 years ago
MeshVisualizer.h Updated copyright year. 7 years ago
MeshVisualizer.vert Updated copyright year. 7 years ago
Phong.cpp Shaders: add normal texture support to Phong. 7 years ago
Phong.frag Shaders: add normal texture support to Phong. 7 years ago
Phong.h Shaders: add normal texture support to Phong. 7 years ago
Phong.vert Shaders: add normal texture support to Phong. 7 years ago
Shaders.h Updated copyright year. 7 years ago
Vector.cpp Remove use of std::reference_wrapper where possible. 7 years ago
Vector.frag Updated copyright year. 7 years ago
Vector.h Updated copyright year. 7 years ago
VertexColor.cpp Remove use of std::reference_wrapper where possible. 7 years ago
VertexColor.frag Updated copyright year. 7 years ago
VertexColor.h Updated copyright year. 7 years ago
VertexColor2D.vert Shaders: have a definition for the generic color attribute. 7 years ago
VertexColor3D.vert Shaders: have a definition for the generic color attribute. 7 years ago
compatibility.glsl Updated copyright year. 7 years ago
generic.glsl Shaders: added Tangent generic vertex attribute. 7 years ago
resources.conf Making includes absolute, part 1: moving files around. 12 years ago
visibility.h Updated copyright year. 7 years ago