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Vladimír Vondruš 24210a00f9 GL: disable ANGLE_instanced_arrays and OES_texture_3D on ES2 SwiftShader. 7 years ago
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BufferState.cpp Updated copyright year. 7 years ago
BufferState.h Updated copyright year. 7 years ago
ContextState.cpp Updated copyright year. 7 years ago
ContextState.h Updated copyright year. 7 years ago
DebugState.cpp Updated copyright year. 7 years ago
DebugState.h Updated copyright year. 7 years ago
FramebufferState.cpp GL: added *Framebuffer::implementationColorRead{Format,Type}(). 7 years ago
FramebufferState.h GL: added *Framebuffer::implementationColorRead{Format,Type}(). 7 years ago
MeshState.cpp GL: wait, there's not just three ES instanced extensions, there's FIVE. 7 years ago
MeshState.h Remove use of std::reference_wrapper where possible. 7 years ago
QueryState.cpp Updated copyright year. 7 years ago
QueryState.h Updated copyright year. 7 years ago
RendererState.cpp Updated copyright year. 7 years ago
RendererState.h Updated copyright year. 7 years ago
ShaderProgramState.cpp Updated copyright year. 7 years ago
ShaderProgramState.h Updated copyright year. 7 years ago
ShaderState.cpp Updated copyright year. 7 years ago
ShaderState.h Updated copyright year. 7 years ago
State.cpp Updated copyright year. 7 years ago
State.h Get rid of std::unique_ptr. 7 years ago
TextureState.cpp Updated copyright year. 7 years ago
TextureState.h Updated copyright year. 7 years ago
TransformFeedbackState.cpp GL: properly initialize XFB binding in the state tracker. 8 years ago
TransformFeedbackState.h Updated copyright year. 7 years ago
compressedPixelFormatMapping.hpp Updated copyright year. 7 years ago
driverSpecific.cpp GL: disable ANGLE_instanced_arrays and OES_texture_3D on ES2 SwiftShader. 7 years ago
maxTextureSize.cpp Updated copyright year. 7 years ago
maxTextureSize.h Updated copyright year. 7 years ago
pixelFormatMapping.hpp DebugTools: added screenshot(). 7 years ago