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Vladimír Vondruš 654b1b2a18 Enlarged extension availability array to make room for even more. 11 years ago
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Audio Adapted to Corrade changes. 11 years ago
DebugTools SceneGraph: generalized camera implementation. 11 years ago
Implementation Fix compilation under libc++. 11 years ago
Math Math: fix compilation of tests under libc++. 11 years ago
MeshTools MeshTools: added compressIndicesAs(). 11 years ago
Platform SceneGraph: generalized camera implementation. 11 years ago
Primitives Primitives: added Cube::solidStrip(). 11 years ago
SceneGraph Use anonymous typed enum instead of static const member variable. 11 years ago
Shaders Support OpenGL tests also on Windows and OS X. 11 years ago
Shapes Math: more explicit default zero/identity constructors. 11 years ago
Test Fix compiler warning in tests on ES build. 11 years ago
Text Ability to instantiate OpenGL objects without creating them. 11 years ago
TextureTools Common format for preprocessor #error messages. 11 years ago
Trade Use anonymous typed enum instead of static const member variable. 11 years ago
AbstractFramebuffer.cpp Fix internal framebuffer binding on WebGL. 11 years ago
AbstractFramebuffer.h Removed deprecated FramebufferBlit::*Buffer enum values. 11 years ago
AbstractImage.cpp First-class WebGL support, part 7: reduced color formats. 11 years ago
AbstractImage.h Oh, it's 2015 already. 11 years ago
AbstractObject.cpp Adapted to Corrade changes. 11 years ago
AbstractObject.h Adapted to Corrade changes. 11 years ago
AbstractQuery.cpp Adapted to Corrade changes. 11 years ago
AbstractQuery.h Ability to instantiate OpenGL objects without creating them. 11 years ago
AbstractResourceLoader.h Oh, it's 2015 already. 11 years ago
AbstractShaderProgram.cpp Ability to filter-out driver-specific "success" shader compilation logs. 11 years ago
AbstractShaderProgram.h Adapted to Corrade changes. 11 years ago
AbstractTexture.cpp Fix unused variable warning when building w/o assertions. 11 years ago
AbstractTexture.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Array.h Use anonymous typed enum instead of static const member variable. 11 years ago
Attribute.cpp Attempt to fix build without assertions. 11 years ago
Attribute.h First-class WebGL support, part 6: reduced shader functionality. 11 years ago
Buffer.cpp Adapted to Corrade changes. 11 years ago
Buffer.h Ability to instantiate OpenGL objects without creating them. 11 years ago
BufferImage.cpp Oh, it's 2015 already. 11 years ago
BufferImage.h Use anonymous typed enum instead of static const member variable. 11 years ago
BufferTexture.cpp Oh, it's 2015 already. 11 years ago
BufferTexture.h Ability to instantiate OpenGL objects without creating them. 11 years ago
CMakeLists.txt Ability to instantiate OpenGL objects without creating them. 11 years ago
Color.h Doxygen workarounds. 11 years ago
ColorFormat.cpp First-class WebGL support, part 7: reduced color formats. 11 years ago
ColorFormat.h First-class WebGL support, part 7: reduced color formats. 11 years ago
Context.cpp Fixed build on GCC < 5.1 and Clang. 11 years ago
Context.h Enlarged extension availability array to make room for even more. 11 years ago
CubeMapTexture.cpp Ability to wrap and release existing OpenGL objects. 11 years ago
CubeMapTexture.h Ability to instantiate OpenGL objects without creating them. 11 years ago
CubeMapTextureArray.cpp Support for ARB_get_texture_sub_image. 11 years ago
CubeMapTextureArray.h Ability to instantiate OpenGL objects without creating them. 11 years ago
DebugMessage.h Emit a warning when using deprecated header. 11 years ago
DebugOutput.cpp Adapted to Corrade changes. 11 years ago
DebugOutput.h Adapted to Corrade changes. 11 years ago
DefaultFramebuffer.cpp Adapted to Corrade changes. 11 years ago
DefaultFramebuffer.h First-class WebGL support, part 5: reduced framebuffer functionality. 11 years ago
DimensionTraits.h Doc++ 11 years ago
Extensions.h Enlarged extension availability array to make room for even more. 11 years ago
Framebuffer.cpp Adapted to Corrade changes. 11 years ago
Framebuffer.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Image.cpp Get rid of annoying unsigned byte arrays. 11 years ago
Image.h Use anonymous typed enum instead of static const member variable. 11 years ago
ImageReference.h Use anonymous typed enum instead of static const member variable. 11 years ago
Magnum.h Ability to wrap and release existing OpenGL objects. 11 years ago
Mesh.cpp Ability to instantiate OpenGL objects without creating them. 11 years ago
Mesh.h Ability to instantiate OpenGL objects without creating them. 11 years ago
MeshView.cpp Removed deprecated parameter-less *Mesh::draw() overload. 11 years ago
MeshView.h Removed deprecated parameter-less *Mesh::draw() overload. 11 years ago
MultisampleTexture.cpp Oh, it's 2015 already. 11 years ago
MultisampleTexture.h Ability to instantiate OpenGL objects without creating them. 11 years ago
OpenGL.cpp Oh, it's 2015 already. 11 years ago
OpenGL.h Initial support for WebGL 2. 11 years ago
PrimitiveQuery.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Query.h Emit a warning when using deprecated header. 11 years ago
RectangleTexture.cpp Support for ARB_get_texture_sub_image. 11 years ago
RectangleTexture.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Renderbuffer.cpp Adapted to Corrade changes. 11 years ago
Renderbuffer.h Ability to instantiate OpenGL objects without creating them. 11 years ago
RenderbufferFormat.h Don't show RenderbufferFormat::DepthStencil on WebGL 2. 11 years ago
Renderer.cpp Implement NV_polygon_mode ES extension. 11 years ago
Renderer.h Implement NV_polygon_mode ES extension. 11 years ago
Resource.cpp Oh, it's 2015 already. 11 years ago
Resource.h Removed deprecated Resource conversion operator. 11 years ago
ResourceManager.h Better fix to ensure a single static ResourceManager instance. 11 years ago
ResourceManager.hpp Fix linkage for local ResourceManager instance on MSVC. 11 years ago
SampleQuery.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Sampler.cpp First-class WebGL support, part 4: reduced texture functionality. 11 years ago
Sampler.h First-class WebGL support, part 4: reduced texture functionality. 11 years ago
Shader.cpp Ability to filter-out driver-specific "success" shader compilation logs. 11 years ago
Shader.h Adapted to Corrade changes. 11 years ago
Tags.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Texture.cpp Instantiate whole class instead of each function separately. 11 years ago
Texture.h Ability to instantiate OpenGL objects without creating them. 11 years ago
TextureArray.cpp Support for ARB_get_texture_sub_image. 11 years ago
TextureArray.h Ability to instantiate OpenGL objects without creating them. 11 years ago
TextureFormat.h Don't expose EXT_sRGB on ES3/WebGL2 builds. 11 years ago
TimeQuery.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Timeline.cpp Finally deprecated Timeline::setMinimalFrameTime(). 11 years ago
Timeline.h Fixed non-deprecated build. 11 years ago
TransformFeedback.cpp Adapted to Corrade changes. 11 years ago
TransformFeedback.h Ability to instantiate OpenGL objects without creating them. 11 years ago
Types.h Oh, it's 2015 already. 11 years ago
Version.cpp First-class WebGL support, part 13: reduce version enum. 11 years ago
Version.h Doxygen fixes. 11 years ago
configure.h.cmake Oh, it's 2015 already. 11 years ago
visibility.h Oh, it's 2015 already. 11 years ago