You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

48 lines
1.5 KiB

#ifndef Magnum_Primitives_UVSphere_h
#define Magnum_Primitives_UVSphere_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief Class Magnum::Primitives::UVSphere
*/
#include "Primitives/Capsule.h"
namespace Magnum { namespace Primitives {
/**
@brief 3D UV sphere primitive
Indexed @ref Mesh::Primitive "Triangles" with normals and optional 2D texture
coordinates.
*/
class UVSphere: public Capsule {
public:
/**
* @brief Constructor
* @param rings Number of (face) rings. Must be larger or equal to 2.
* @param segments Number of (face) segments. Must be larger or equal to 3.
* @param textureCoords Whether to generate texture coordinates.
*
* If texture coordinates are generated, vertices of one segment are
* duplicated for texture wrapping.
*/
explicit UVSphere(std::uint32_t rings, std::uint32_t segments, TextureCoords textureCoords = TextureCoords::DontGenerate);
};
}}
#endif