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48 lines
1.5 KiB
48 lines
1.5 KiB
#ifndef Magnum_Primitives_UVSphere_h |
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#define Magnum_Primitives_UVSphere_h |
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/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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/** @file |
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* @brief Class Magnum::Primitives::UVSphere |
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*/ |
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#include "Primitives/Capsule.h" |
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namespace Magnum { namespace Primitives { |
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/** |
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@brief 3D UV sphere primitive |
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Indexed @ref Mesh::Primitive "Triangles" with normals and optional 2D texture |
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coordinates. |
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*/ |
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class UVSphere: public Capsule { |
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public: |
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/** |
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* @brief Constructor |
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* @param rings Number of (face) rings. Must be larger or equal to 2. |
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* @param segments Number of (face) segments. Must be larger or equal to 3. |
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* @param textureCoords Whether to generate texture coordinates. |
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* |
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* If texture coordinates are generated, vertices of one segment are |
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* duplicated for texture wrapping. |
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*/ |
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explicit UVSphere(std::uint32_t rings, std::uint32_t segments, TextureCoords textureCoords = TextureCoords::DontGenerate); |
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}; |
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}} |
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#endif
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