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Vladimír Vondruš 6efb5607fa SceneGraph: renamed multiplyTransformation() to transform(). 14 years ago
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Implementation If targetting exactly ES 2.0, hide everything not available there. 14 years ago
Math Vector::angle(): reflect normalization requirement in parameter names. 14 years ago
MeshTools Mesh rework, part 4: don't manage index buffer in IndexedMesh. 14 years ago
Physics SceneGraph rework, part 3: splitting base object. 14 years ago
Platform Platform: support for NaCl applications. 14 years ago
Primitives Workarounds to make Doxygen happy. 14 years ago
SceneGraph SceneGraph: renamed multiplyTransformation() to transform(). 14 years ago
Shaders Shaders: portable vertex color shader (currently 2D only). 14 years ago
Test Using fixed-size integer types also everywhere else. 14 years ago
Trade Doc++ 14 years ago
AbstractImage.cpp Using CORRADE_INTERNAL_ASSERT() for, ahem, internal issues. 14 years ago
AbstractImage.h Pedantic: using std::size_t instead of size_t from C compat headers. 14 years ago
AbstractShaderProgram.cpp Updated OpenGL ES support in shaders. 14 years ago
AbstractShaderProgram.h Use OpenGL ES 2.0 specific definitions for extension-only functionality. 14 years ago
AbstractTexture.cpp If targetting exactly ES 2.0, hide everything not available there. 14 years ago
AbstractTexture.h Use OpenGL ES 2.0 specific definitions for extension-only functionality. 14 years ago
Buffer.cpp Updated OpenGL ES support in Buffer and related classes. 14 years ago
Buffer.h If targetting exactly ES 2.0, hide everything not available there. 14 years ago
BufferedImage.cpp If targetting exactly ES 2.0, hide everything not available there. 14 years ago
BufferedImage.h If targetting exactly ES 2.0, hide everything not available there. 14 years ago
BufferedTexture.cpp Updated OpenGL ES support in Buffer and related classes. 14 years ago
BufferedTexture.h Updated OpenGL ES support in Buffer and related classes. 14 years ago
CMakeLists.txt Platform/Application renaming. 14 years ago
Color.h Using fixed-size integer types also everywhere else. 14 years ago
Context.cpp If targetting exactly ES 2.0, hide everything not available there. 14 years ago
Context.h Using isVersionSupported() instead of plain comparison. 14 years ago
CubeMapTexture.h Updated OpenGL ES support in textures. 14 years ago
CubeMapTextureArray.h Updated OpenGL ES support in textures. 14 years ago
DimensionTraits.h Pedantic: using std::size_t instead of size_t from C compat headers. 14 years ago
Extensions.h @todo++ 14 years ago
Framebuffer.cpp If targetting exactly ES 2.0, hide everything not available there. 14 years ago
Framebuffer.h Use OpenGL ES 2.0 specific definitions for extension-only functionality. 14 years ago
Image.cpp Using fixed-size 8bit integer for dimension count. 14 years ago
Image.h Don't use constexpr in AbstractImage subclasses. 14 years ago
ImageWrapper.h Don't use constexpr in AbstractImage subclasses. 14 years ago
IndexedMesh.cpp Updated OpenGL ES support in Mesh and IndexedMesh. 14 years ago
IndexedMesh.h Updated OpenGL ES support in Mesh and IndexedMesh. 14 years ago
Magnum.h Use OpenGL ES 2.0 specific definitions for extension-only functionality. 14 years ago
Mesh.cpp Fixed typo. 14 years ago
Mesh.h Updated OpenGL ES support in Mesh and IndexedMesh. 14 years ago
Profiler.cpp Initial version of Profiler class. 14 years ago
Profiler.h Platform/Application renaming. 14 years ago
Query.cpp Updated OpenGL ES support in queries. 14 years ago
Query.h Use OpenGL ES 2.0 specific definitions for extension-only functionality. 14 years ago
Renderbuffer.cpp If targetting exactly ES 2.0, hide everything not available there. 14 years ago
Renderbuffer.h If targetting exactly ES 2.0, hide everything not available there. 14 years ago
ResourceManager.h Documentation fixes and updates. 14 years ago
Shader.cpp Assert when creating Shader with unsupported version. 14 years ago
Shader.h Updated OpenGL ES support in shaders. 14 years ago
SizeTraits.cpp Happy New Year. 15 years ago
SizeTraits.h Added some @todos. 14 years ago
Swizzle.h Using fixed-size integer types also everywhere else. 14 years ago
Texture.h Updated OpenGL ES support in textures. 14 years ago
Timeline.cpp Using fixed-size integer types also everywhere else. 14 years ago
Timeline.h Timeline class. 14 years ago
TypeTraits.cpp Using fixed-size integer types also everywhere else. 14 years ago
TypeTraits.h Doc++ 14 years ago
magnumCompatibility.h Compatibility mode for GCC 4.6. 14 years ago
magnumConfigure.h.cmake Initial NaCl support. 14 years ago
magnumVisibility.h Renamed visibility configuration headers to resemble library names. 14 years ago