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#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
# 2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# There's an underscore between GL and Test to disambiguate from GLTest, which
# is a common suffix used to mark tests that need a GL context. Ugly, I know.
corrade_add_test(ShadersDistanceFieldVectorGL_Test DistanceFieldVectorGL_Test.cpp LIBRARIES MagnumShaders)
corrade_add_test(ShadersFlatGL_Test FlatGL_Test.cpp LIBRARIES MagnumShaders)
corrade_add_test(ShadersGenericGL_Test GenericGL_Test.cpp LIBRARIES MagnumShaders)
corrade_add_test(ShadersMeshVisualizerGL_Test MeshVisualizerGL_Test.cpp LIBRARIES MagnumShaders)
corrade_add_test(ShadersPhongGL_Test PhongGL_Test.cpp LIBRARIES MagnumShaders)
corrade_add_test(ShadersVectorGL_Test VectorGL_Test.cpp LIBRARIES MagnumShaders)
corrade_add_test(ShadersVertexColorGL_Test VertexColorGL_Test.cpp LIBRARIES MagnumShaders)
set_target_properties(
ShadersDistanceFieldVectorGL_Test
ShadersFlatGL_Test
ShadersGenericGL_Test
ShadersMeshVisualizerGL_Test
ShadersPhongGL_Test
ShadersVectorGL_Test
ShadersVertexColorGL_Test
PROPERTIES FOLDER "Magnum/Shaders/Test")
if(BUILD_GL_TESTS)
# Otherwise CMake complains that Corrade::PluginManager is not found, wtf
find_package(Corrade REQUIRED PluginManager)
if(CORRADE_TARGET_EMSCRIPTEN OR CORRADE_TARGET_ANDROID)
set(SHADERS_TEST_DIR ".")
else()
set(SHADERS_TEST_DIR ${CMAKE_CURRENT_SOURCE_DIR})
endif()
# CMake before 3.8 has broken $<TARGET_FILE*> expressions for iOS (see
# https://gitlab.kitware.com/cmake/cmake/merge_requests/404) and since
# Corrade doesn't support dynamic plugins on iOS, this sorta works around
# that. Should be revisited when updating Travis to newer Xcode (xcode7.3
# has CMake 3.6).
if(NOT BUILD_PLUGINS_STATIC)
if(WITH_ANYIMAGEIMPORTER)
set(ANYIMAGEIMPORTER_PLUGIN_FILENAME $<TARGET_FILE:AnyImageImporter>)
endif()
if(WITH_TGAIMPORTER)
set(TGAIMPORTER_PLUGIN_FILENAME $<TARGET_FILE:TgaImporter>)
endif()
endif()
# First replace ${} variables, then $<> generator expressions
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake
${CMAKE_CURRENT_BINARY_DIR}/configure.h.in)
file(GENERATE OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/configure.h
INPUT ${CMAKE_CURRENT_BINARY_DIR}/configure.h.in)
set(ShadersDistanceFieldVectorGLTest_SRCS DistanceFieldVectorGLTest.cpp)
if(CORRADE_TARGET_IOS)
list(APPEND ShadersDistanceFieldVectorGLTest_SRCS TestFiles VectorTestFiles)
endif()
corrade_add_test(ShadersDistanceFieldVectorGLTest ${ShadersDistanceFieldVectorGLTest_SRCS}
LIBRARIES
MagnumDebugTools
MagnumMeshTools
MagnumPrimitives
MagnumShadersTestLib
MagnumOpenGLTester
FILES
TestFiles/vector-distancefield.tga
VectorTestFiles/defaults.tga
VectorTestFiles/defaults-distancefield.tga
VectorTestFiles/smooth0.1-2D.tga
VectorTestFiles/smooth0.1-3D.tga
VectorTestFiles/smooth0.2-2D.tga
VectorTestFiles/smooth0.2-3D.tga
VectorTestFiles/outline2D.tga
VectorTestFiles/outline3D.tga)
target_include_directories(ShadersDistanceFieldVectorGLTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>)
if(BUILD_PLUGINS_STATIC)
if(WITH_ANYIMAGEIMPORTER)
target_link_libraries(ShadersDistanceFieldVectorGLTest PRIVATE AnyImageImporter)
endif()
if(WITH_TGAIMPORTER)
target_link_libraries(ShadersDistanceFieldVectorGLTest PRIVATE TgaImporter)
endif()
endif()
set(ShadersFlatGLTest_SRCS FlatGLTest.cpp)
if(CORRADE_TARGET_IOS)
list(APPEND ShadersFlatGLTest_SRCS TestFiles FlatTestFiles)
endif()
corrade_add_test(ShadersFlatGLTest ${ShadersFlatGLTest_SRCS}
LIBRARIES
MagnumDebugTools
MagnumMeshTools
MagnumPrimitives
MagnumShadersTestLib
MagnumOpenGLTester
FILES
TestFiles/diffuse-alpha-texture.tga
TestFiles/diffuse-texture.tga
TestFiles/alpha-mask1.0.tga
FlatTestFiles/colored2D.tga
FlatTestFiles/colored3D.tga
FlatTestFiles/defaults.tga
FlatTestFiles/instanced2D.tga
FlatTestFiles/instanced3D.tga
FlatTestFiles/textured2D.tga
FlatTestFiles/textured3D.tga
FlatTestFiles/textured2D-alpha.tga
FlatTestFiles/textured3D-alpha.tga
FlatTestFiles/textured2D-alpha-mask0.5.tga
FlatTestFiles/textured3D-alpha-mask0.5.tga
FlatTestFiles/vertexColor2D.tga
FlatTestFiles/vertexColor3D.tga)
target_include_directories(ShadersFlatGLTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>)
if(BUILD_PLUGINS_STATIC)
if(WITH_ANYIMAGEIMPORTER)
target_link_libraries(ShadersFlatGLTest PRIVATE AnyImageImporter)
endif()
if(WITH_TGAIMPORTER)
target_link_libraries(ShadersFlatGLTest PRIVATE TgaImporter)
endif()
endif()
set(ShadersMeshVisualizerGLTest_SRCS MeshVisualizerGLTest.cpp)
if(CORRADE_TARGET_IOS)
list(APPEND ShadersMeshVisualizerGLTest_SRCS FlatTestFiles MeshVisualizerTestFiles)
endif()
corrade_add_test(ShadersMeshVisualizerGLTest ${ShadersMeshVisualizerGLTest_SRCS}
LIBRARIES
MagnumDebugTools
MagnumMeshTools
MagnumPrimitives
MagnumShadersTestLib
MagnumOpenGLTester
FILES
MeshVisualizerTestFiles/bitangents-from-tangents.tga
MeshVisualizerTestFiles/defaults-objectid2D.tga
MeshVisualizerTestFiles/defaults-objectid3D.tga
MeshVisualizerTestFiles/defaults-primitiveid2D.tga
MeshVisualizerTestFiles/defaults-primitiveid3D.tga
MeshVisualizerTestFiles/defaults-tbn.tga
MeshVisualizerTestFiles/defaults-vertexid2D.tga
MeshVisualizerTestFiles/defaults-vertexid3D.tga
MeshVisualizerTestFiles/defaults-wireframe2D.tga
MeshVisualizerTestFiles/defaults-wireframe3D.tga
MeshVisualizerTestFiles/objectid2D.tga
MeshVisualizerTestFiles/objectid3D.tga
MeshVisualizerTestFiles/primitiveid-tn.tga
MeshVisualizerTestFiles/primitiveid2D.tga
MeshVisualizerTestFiles/primitiveid3D.tga
MeshVisualizerTestFiles/tbn-wide.tga
MeshVisualizerTestFiles/tbn.tga
MeshVisualizerTestFiles/vertexid2D.tga
MeshVisualizerTestFiles/vertexid3D.tga
MeshVisualizerTestFiles/wireframe-nogeo2D.tga
MeshVisualizerTestFiles/wireframe-nogeo3D.tga
MeshVisualizerTestFiles/wireframe-objectid2D.tga
MeshVisualizerTestFiles/wireframe-objectid3D.tga
MeshVisualizerTestFiles/wireframe-nogeo-objectid2D.tga
MeshVisualizerTestFiles/wireframe-nogeo-objectid3D.tga
MeshVisualizerTestFiles/wireframe-perspective.tga
MeshVisualizerTestFiles/wireframe-primitiveid-tn.tga
MeshVisualizerTestFiles/wireframe-tn-smooth.tga
MeshVisualizerTestFiles/wireframe-vertexid2D.tga
MeshVisualizerTestFiles/wireframe-vertexid3D.tga
MeshVisualizerTestFiles/wireframe-wide2D.tga
MeshVisualizerTestFiles/wireframe-wide3D.tga
MeshVisualizerTestFiles/wireframe2D.tga
MeshVisualizerTestFiles/wireframe3D.tga)
target_include_directories(ShadersMeshVisualizerGLTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>)
if(BUILD_PLUGINS_STATIC)
if(WITH_ANYIMAGEIMPORTER)
target_link_libraries(ShadersMeshVisualizerGLTest PRIVATE AnyImageImporter)
endif()
if(WITH_TGAIMPORTER)
target_link_libraries(ShadersMeshVisualizerGLTest PRIVATE TgaImporter)
endif()
endif()
set(ShadersPhongGLTest_SRCS PhongGLTest.cpp)
if(CORRADE_TARGET_IOS)
list(APPEND ShadersPhongGLTest_SRCS TestFiles PhongTestFiles FlatTestFiles)
endif()
corrade_add_test(ShadersPhongGLTest ${ShadersPhongGLTest_SRCS}
LIBRARIES
MagnumDebugTools
MagnumMeshTools
MagnumPrimitives
MagnumShadersTestLib
MagnumOpenGLTester
FILES
TestFiles/alpha-texture.tga
TestFiles/ambient-texture.tga
TestFiles/diffuse-alpha-texture.tga
TestFiles/diffuse-texture.tga
TestFiles/normal-texture.tga
TestFiles/specular-texture.tga
TestFiles/alpha-mask1.0.tga
PhongTestFiles/colored.tga
PhongTestFiles/defaults.tga
PhongTestFiles/instanced.tga
PhongTestFiles/instanced-normal.tga
PhongTestFiles/low-light-angle.tga
PhongTestFiles/shininess-black-specular.tga
PhongTestFiles/shininess0-overflow.tga
PhongTestFiles/shininess0.tga
PhongTestFiles/shininess10.tga
PhongTestFiles/shininess80.tga
PhongTestFiles/textured-ambient.tga
PhongTestFiles/textured-diffuse-alpha.tga
PhongTestFiles/textured-diffuse-alpha-mask0.5.tga
PhongTestFiles/textured-diffuse-alpha.tga
PhongTestFiles/textured-diffuse.tga
PhongTestFiles/textured-diffuse-transformed.tga
PhongTestFiles/textured-normal.tga
PhongTestFiles/textured-normal-left.tga
PhongTestFiles/textured-normal0.0.tga
PhongTestFiles/textured-normal0.5.tga
PhongTestFiles/textured-specular.tga
PhongTestFiles/textured.tga
PhongTestFiles/vertexColor.tga
PhongTestFiles/light-directional-intensity2.tga
PhongTestFiles/light-directional.tga
PhongTestFiles/light-none.tga
PhongTestFiles/light-point-attenuated-specular.tga
PhongTestFiles/light-point-intensity10-range1.0.tga
PhongTestFiles/light-point-range1.5.tga
PhongTestFiles/light-point-specular-color.tga
PhongTestFiles/light-point.tga
# For zero lights test (equivalency to Flat3D)
FlatTestFiles/textured3D-alpha-mask0.5.tga)
target_include_directories(ShadersPhongGLTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>)
if(BUILD_PLUGINS_STATIC)
if(WITH_ANYIMAGEIMPORTER)
target_link_libraries(ShadersPhongGLTest PRIVATE AnyImageImporter)
endif()
if(WITH_TGAIMPORTER)
target_link_libraries(ShadersPhongGLTest PRIVATE TgaImporter)
endif()
endif()
set(ShadersVectorGLTest_SRCS VectorGLTest.cpp)
if(CORRADE_TARGET_IOS)
list(APPEND ShadersVectorGLTest_SRCS TestFiles VectorTestFiles)
endif()
corrade_add_test(ShadersVectorGLTest ${ShadersVectorGLTest_SRCS}
LIBRARIES
MagnumDebugTools
MagnumMeshTools
MagnumPrimitives
MagnumShadersTestLib
MagnumOpenGLTester
FILES
TestFiles/vector.tga
VectorTestFiles/defaults.tga
VectorTestFiles/vector2D.tga
VectorTestFiles/vector3D.tga)
target_include_directories(ShadersVectorGLTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>)
if(BUILD_PLUGINS_STATIC)
if(WITH_ANYIMAGEIMPORTER)
target_link_libraries(ShadersVectorGLTest PRIVATE AnyImageImporter)
endif()
if(WITH_TGAIMPORTER)
target_link_libraries(ShadersVectorGLTest PRIVATE TgaImporter)
endif()
endif()
set(ShadersVertexColorGLTest_SRCS VertexColorGLTest.cpp)
if(CORRADE_TARGET_IOS)
list(APPEND ShadersVertexColorGLTest_SRCS FlatTestFiles VertexColorTestFiles)
endif()
corrade_add_test(ShadersVertexColorGLTest ${ShadersVertexColorGLTest_SRCS}
LIBRARIES
MagnumDebugTools
MagnumMeshTools
MagnumPrimitives
MagnumShadersTestLib
MagnumOpenGLTester
FILES
FlatTestFiles/defaults.tga
VertexColorTestFiles/vertexColor2D.tga
VertexColorTestFiles/vertexColor3D.tga)
target_include_directories(ShadersVertexColorGLTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>)
if(BUILD_PLUGINS_STATIC)
if(WITH_ANYIMAGEIMPORTER)
target_link_libraries(ShadersVertexColorGLTest PRIVATE AnyImageImporter)
endif()
if(WITH_TGAIMPORTER)
target_link_libraries(ShadersVertexColorGLTest PRIVATE TgaImporter)
endif()
endif()
corrade_add_test(ShadersGLBenchmark ShadersGLBenchmark.cpp
LIBRARIES
MagnumDebugTools
MagnumMeshTools
MagnumPrimitives
MagnumShaders
MagnumOpenGLTester
FILES
BenchmarkFiles/trivial.tga)
target_include_directories(ShadersGLBenchmark PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>)
if(BUILD_PLUGINS_STATIC)
if(WITH_ANYIMAGEIMPORTER)
target_link_libraries(ShadersGLBenchmark PRIVATE AnyImageImporter)
endif()
if(WITH_TGAIMPORTER)
target_link_libraries(ShadersGLBenchmark PRIVATE TgaImporter)
endif()
endif()
if(CORRADE_TARGET_IOS)
set_source_files_properties(
TestFiles
VectorTestFiles
FlatTestFiles
MeshVisualizerTestFiles
PhongTestFiles
VectorTestFiles
VertexColorTestFiles
PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
endif()
set_target_properties(
ShadersDistanceFieldVectorGLTest
ShadersFlatGLTest
ShadersMeshVisualizerGLTest
ShadersPhongGLTest
ShadersVectorGLTest
ShadersVertexColorGLTest
ShadersGLBenchmark
PROPERTIES FOLDER "Magnum/Shaders/Test")
endif()