..
Test
Getting rid of <>, part 6: SceneGraph transformations.
13 years ago
AbstractCamera.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
AbstractCamera.hpp
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
AbstractFeature.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
AbstractFeature.hpp
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
AbstractGroupedFeature.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
AbstractObject.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
AbstractTransformation.h
SceneGraph: use protected destructor rather than pure virtual one.
13 years ago
AbstractTranslationRotation2D.h
SceneGraph: use protected destructor rather than pure virtual one.
13 years ago
AbstractTranslationRotation3D.h
SceneGraph: use protected destructor rather than pure virtual one.
13 years ago
AbstractTranslationRotationScaling2D.h
SceneGraph: use protected destructor rather than pure virtual one.
13 years ago
AbstractTranslationRotationScaling3D.h
SceneGraph: use protected destructor rather than pure virtual one.
13 years ago
Animable.cpp
Getting rid of <>, part 4: SceneGraph animable and animable group.
13 years ago
Animable.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
Animable.hpp
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
AnimableGroup.h
Getting rid of <>, part 4: SceneGraph animable and animable group.
13 years ago
CMakeLists.txt
SceneGraph: removed superfluous instantiation sources.
13 years ago
Camera2D.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
Camera2D.hpp
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
Camera3D.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
Camera3D.hpp
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
Drawable.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
DualComplexTransformation.h
Getting rid of <>, part 6: SceneGraph transformations.
13 years ago
DualQuaternionTransformation.h
Getting rid of <>, part 6: SceneGraph transformations.
13 years ago
FeatureGroup.h
Getting rid of <>, part 3: SceneGraph features and feature groups.
13 years ago
FeatureGroup.hpp
Getting rid of <>, part 3: SceneGraph features and feature groups.
13 years ago
MatrixTransformation2D.h
Doxygen fixes.
13 years ago
MatrixTransformation3D.h
Getting rid of <>, part 6: SceneGraph transformations.
13 years ago
Object.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
Object.hpp
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
RigidMatrixTransformation2D.h
SceneGraph: forgot these typedefs when dealing with <>.
13 years ago
RigidMatrixTransformation3D.h
Getting rid of <>, part 6: SceneGraph transformations.
13 years ago
Scene.h
SceneGraph: make public Object API non-virtual too.
13 years ago
SceneGraph.h
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
instantiation.cpp
Better usage of *Basic* in class names, part 1: SceneGraph object.
13 years ago
magnumSceneGraphVisibility.h
Using Corrade's visibility macros instead of copypasta all over again.
13 years ago