| .. |
|
Math
|
Better implementation for Matrix::determinant() using external functor.
|
14 years ago |
|
MeshTools
|
Improved usability of type capability checking in TypeTraits.
|
14 years ago |
|
Primitives
|
Doc: some workarounds for Doxygen C++11 support etc.
|
14 years ago |
|
Shaders
|
Micro-optimized Phong vertex shader.
|
14 years ago |
|
Test
|
Using "initializer-list" constructors for Matrix everywhere.
|
14 years ago |
|
Trade
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
AbstractImage.cpp
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
AbstractImage.h
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
AbstractShaderProgram.cpp
|
Added function to bind fragment data locations.
|
14 years ago |
|
AbstractShaderProgram.h
|
Added class for managing buffered textures.
|
14 years ago |
|
AbstractTexture.cpp
|
Non-templated base for Image, BufferedImage and Trade::ImageData.
|
14 years ago |
|
AbstractTexture.h
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
Buffer.h
|
Added Buffer::id() for retrieving OpenGL internal buffer ID.
|
14 years ago |
|
BufferedImage.h
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
BufferedTexture.h
|
Added class for managing buffered textures.
|
14 years ago |
|
CMakeLists.txt
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
Camera.cpp
|
Using noun instead of verb for inverse matrix function.
|
14 years ago |
|
Camera.h
|
Documentation updates, "markdownization".
|
14 years ago |
|
CubeMapTexture.h
|
Removed support for setting texture data directly.
|
14 years ago |
|
Framebuffer.cpp
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
Framebuffer.h
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
Image.h
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
IndexedMesh.cpp
|
Added some TODOs.
|
14 years ago |
|
IndexedMesh.h
|
Warn and assertion fail when mesh has no vertices/indexes before drawing.
|
14 years ago |
|
Light.cpp
|
Removed "active camera" from Scene.
|
14 years ago |
|
Light.h
|
Don't use virtual when reimplementing virtual function.
|
14 years ago |
|
Magnum.h
|
Using TypeTraits::epsilon and TypeTraits::equals instead of EPSILON.
|
14 years ago |
|
Mesh.cpp
|
Warn and assertion fail when mesh has no vertices/indexes before drawing.
|
14 years ago |
|
Mesh.h
|
Improved usability of type capability checking in TypeTraits.
|
14 years ago |
|
Object.cpp
|
Moved drawing functions from Scene to Camera.
|
14 years ago |
|
Object.h
|
Removed convenience functions with "unwrapped" Vector parameters.
|
14 years ago |
|
Renderbuffer.cpp
|
Classes for managing framebuffer.
|
14 years ago |
|
Renderbuffer.h
|
Classes for managing framebuffer.
|
14 years ago |
|
Scene.cpp
|
Moved drawing functions from Scene to Camera.
|
14 years ago |
|
Scene.h
|
Moved drawing functions from Scene to Camera.
|
14 years ago |
|
Shader.cpp
|
Use nullptr instead of 0 for pointers.
|
14 years ago |
|
Shader.h
|
Doc++
|
14 years ago |
|
SizeTraits.cpp
|
Happy New Year.
|
15 years ago |
|
SizeTraits.h
|
Documentation updates, "markdownization".
|
14 years ago |
|
Texture.h
|
Removed support for setting texture data directly.
|
14 years ago |
|
TypeTraits.cpp
|
Added TypeInfo and TypeOf classes to type traits.
|
14 years ago |
|
TypeTraits.h
|
Rework of image classes, added missing image formats.
|
14 years ago |
|
utilities.h
|
Added dllimport/dllexport macros for Windows builds.
|
14 years ago |