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254 lines
7.2 KiB
254 lines
7.2 KiB
# |
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# This file is part of Magnum. |
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# |
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# Copyright © 2010, 2011, 2012, 2013, 2014 |
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# Vladimír Vondruš <mosra@centrum.cz> |
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# |
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# Permission is hereby granted, free of charge, to any person obtaining a |
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# copy of this software and associated documentation files (the "Software"), |
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# to deal in the Software without restriction, including without limitation |
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# the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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# and/or sell copies of the Software, and to permit persons to whom the |
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# Software is furnished to do so, subject to the following conditions: |
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# |
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# The above copyright notice and this permission notice shall be included |
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# in all copies or substantial portions of the Software. |
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# |
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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# DEALINGS IN THE SOFTWARE. |
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# |
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake |
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${CMAKE_CURRENT_BINARY_DIR}/configure.h) |
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# Files shared between main library and unit test library |
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set(Magnum_SRCS |
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AbstractFramebuffer.cpp |
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AbstractImage.cpp |
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AbstractObject.cpp |
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AbstractTexture.cpp |
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AbstractShaderProgram.cpp |
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Buffer.cpp |
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ColorFormat.cpp |
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CubeMapTexture.cpp |
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Context.cpp |
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DebugMessage.cpp |
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DefaultFramebuffer.cpp |
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Framebuffer.cpp |
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Image.cpp |
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Mesh.cpp |
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MeshView.cpp |
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OpenGL.cpp |
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Query.cpp |
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Renderbuffer.cpp |
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Renderer.cpp |
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Resource.cpp |
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Sampler.cpp |
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Shader.cpp |
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Texture.cpp |
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Timeline.cpp |
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Version.cpp |
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Implementation/BufferState.cpp |
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Implementation/DebugState.cpp |
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Implementation/FramebufferState.cpp |
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Implementation/MeshState.cpp |
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Implementation/RendererState.cpp |
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Implementation/ShaderProgramState.cpp |
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Implementation/State.cpp |
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Implementation/TextureState.cpp |
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Implementation/detectedDriver.cpp |
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Implementation/maxTextureSize.cpp |
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Implementation/setupDriverWorkarounds.cpp |
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Trade/AbstractImageConverter.cpp |
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Trade/AbstractImporter.cpp |
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Trade/AbstractMaterialData.cpp |
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Trade/MeshData2D.cpp |
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Trade/MeshData3D.cpp |
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Trade/MeshObjectData2D.cpp |
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Trade/MeshObjectData3D.cpp |
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Trade/ObjectData2D.cpp |
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Trade/ObjectData3D.cpp |
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Trade/PhongMaterialData.cpp |
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Trade/SceneData.cpp |
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Trade/TextureData.cpp) |
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set(Magnum_HEADERS |
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AbstractFramebuffer.h |
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AbstractImage.h |
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AbstractObject.h |
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AbstractResourceLoader.h |
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AbstractShaderProgram.h |
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AbstractTexture.h |
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Array.h |
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Buffer.h |
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Color.h |
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ColorFormat.h |
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Context.h |
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CubeMapTexture.h |
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DebugMessage.h |
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DefaultFramebuffer.h |
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DimensionTraits.h |
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Extensions.h |
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Framebuffer.h |
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Image.h |
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ImageReference.h |
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Magnum.h |
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Mesh.h |
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MeshView.h |
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OpenGL.h |
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Query.h |
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Renderbuffer.h |
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RenderbufferFormat.h |
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Renderer.h |
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Resource.h |
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ResourceManager.h |
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Sampler.h |
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Shader.h |
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Texture.h |
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TextureFormat.h |
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Timeline.h |
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Types.h |
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Version.h |
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visibility.h) |
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# Deprecated headers |
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if(BUILD_DEPRECATED) |
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set(Magnum_HEADERS ${Magnum_HEADERS} |
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DebugMarker.h) |
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endif() |
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# Desktop-only stuff |
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if(NOT TARGET_GLES) |
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set(Magnum_HEADERS ${Magnum_HEADERS} |
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BufferTexture.h |
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CubeMapTextureArray.h |
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MultisampleTexture.h |
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RectangleTexture.h) |
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set(Magnum_SRCS ${Magnum_SRCS} |
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BufferTexture.cpp |
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CubeMapTextureArray.cpp |
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MultisampleTexture.cpp |
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RectangleTexture.cpp |
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$<TARGET_OBJECTS:MagnumGLLoadGenObjects>) |
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endif() |
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# Non-ES2 stuff |
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if(NOT TARGET_GLES2) |
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set(Magnum_HEADERS ${Magnum_HEADERS} |
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BufferImage.h |
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TextureArray.h) |
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set(Magnum_SRCS ${Magnum_SRCS} |
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BufferImage.cpp |
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TextureArray.cpp) |
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endif() |
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# Files shared between main library and math unit test library |
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set(MagnumMath_SRCS |
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Math/Functions.cpp |
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Math/instantiation.cpp) |
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# Main library |
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add_library(MagnumMathObjects OBJECT ${MagnumMath_SRCS}) |
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add_library(Magnum ${SHARED_OR_STATIC} |
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${Magnum_SRCS} |
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$<TARGET_OBJECTS:MagnumMathObjects>) |
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set_target_properties(Magnum PROPERTIES DEBUG_POSTFIX "-d") |
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# TODO: fix when CMake sets target_EXPORTS for OBJECT targets as well |
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if(NOT BUILD_STATIC OR BUILD_STATIC_PIC) |
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# Set shared library flags for the objects, as they will be part of shared lib |
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# TODO: CMake 2.8.9 has this as POSITION_INDEPENDENT_CODE property |
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set_target_properties(MagnumMathObjects PROPERTIES COMPILE_FLAGS "-DMagnumMathObjects_EXPORTS ${CMAKE_SHARED_LIBRARY_CXX_FLAGS}") |
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set_target_properties(Magnum PROPERTIES COMPILE_FLAGS "-DGLLoadGen_EXPORTS ${CMAKE_SHARED_LIBRARY_CXX_FLAGS}") |
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else() |
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set_target_properties(MagnumMathObjects PROPERTIES COMPILE_FLAGS "-DMagnumMathObjects_EXPORTS") |
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set_target_properties(Magnum PROPERTIES COMPILE_FLAGS "-DGLLoadGen_EXPORTS") |
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endif() |
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set(Magnum_LIBS |
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${CORRADE_UTILITY_LIBRARIES} |
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${CORRADE_PLUGINMANAGER_LIBRARIES}) |
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if(NOT TARGET_GLES OR TARGET_DESKTOP_GLES) |
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set(Magnum_LIBS ${Magnum_LIBS} ${OPENGL_gl_LIBRARY}) |
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elseif(TARGET_GLES2) |
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set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES2_LIBRARY}) |
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else() |
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set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES3_LIBRARY}) |
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endif() |
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target_link_libraries(Magnum ${Magnum_LIBS}) |
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install(TARGETS Magnum |
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RUNTIME DESTINATION ${MAGNUM_BINARY_INSTALL_DIR} |
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LIBRARY DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR} |
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ARCHIVE DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}) |
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install(FILES ${Magnum_HEADERS} DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}) |
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/configure.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}) |
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add_subdirectory(Math) |
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add_subdirectory(Platform) |
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add_subdirectory(Trade) |
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if(WITH_AUDIO) |
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add_subdirectory(Audio) |
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endif() |
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if(WITH_DEBUGTOOLS) |
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add_subdirectory(DebugTools) |
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endif() |
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if(WITH_MESHTOOLS) |
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add_subdirectory(MeshTools) |
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endif() |
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if(WITH_PRIMITIVES) |
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add_subdirectory(Primitives) |
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endif() |
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if(WITH_SCENEGRAPH) |
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add_subdirectory(SceneGraph) |
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endif() |
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if(WITH_SHADERS) |
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add_subdirectory(Shaders) |
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endif() |
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if(WITH_SHAPES) |
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add_subdirectory(Shapes) |
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endif() |
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if(WITH_TEXT) |
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add_subdirectory(Text) |
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endif() |
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if(WITH_TEXTURETOOLS) |
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add_subdirectory(TextureTools) |
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endif() |
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if(BUILD_TESTS) |
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# Libraries with graceful assert for testing |
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add_library(MagnumMathTestLib ${SHARED_OR_STATIC} |
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$<TARGET_OBJECTS:MagnumMathObjects>) |
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set_target_properties(MagnumMathTestLib PROPERTIES |
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COMPILE_FLAGS "-DCORRADE_GRACEFUL_ASSERT" |
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DEBUG_POSTFIX "-d") |
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target_link_libraries(MagnumMathTestLib ${CORRADE_UTILITY_LIBRARY}) |
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# On Windows we need to install first and then run the tests to avoid "DLL |
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# not found" hell, thus we need to install this too |
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if(CORRADE_TARGET_WINDOWS AND NOT CMAKE_CROSSCOMPILING) |
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install(TARGETS MagnumMathTestLib |
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RUNTIME DESTINATION ${MAGNUM_BINARY_INSTALL_DIR} |
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LIBRARY DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR} |
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ARCHIVE DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}) |
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endif() |
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add_subdirectory(Test) |
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endif()
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