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Vladimír Vondruš cdf0cd5b91 Remove no-longer-needed StringStl.h includes. 3 years ago
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Implementation Adapt to Corrade changes. 4 years ago
Test Remove no-longer-needed StringStl.h includes. 3 years ago
CMakeLists.txt CMake: exclude test dirs from ALL with CORRADE_TESTSUITE_TEST_TARGET. 4 years ago
DistanceFieldVector.frag Updated copyright year. 4 years ago
DistanceFieldVector.h Shaders: doc++ 3 years ago
DistanceFieldVectorGL.cpp Shaders: minor cleanup. 3 years ago
DistanceFieldVectorGL.h Shaders: link to the bind*Buffer() functions from UBO usage docs. 3 years ago
Flat.frag Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
Flat.h Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
Flat.vert Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
FlatGL.cpp Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
FlatGL.h Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
FullScreenTriangle.glsl Updated copyright year. 4 years ago
Generic.h Shaders: drop nasty workarounds for Clang 3.8. 4 years ago
GenericGL.h doc: updated credits and changelog. 3 years ago
MeshVisualizer.frag Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
MeshVisualizer.geom Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
MeshVisualizer.h Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
MeshVisualizer.vert Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
MeshVisualizerGL.cpp Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
MeshVisualizerGL.h Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
Phong.frag Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
Phong.h Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
Phong.vert Shaders: skinning support in FlatGL, MeshVisualizerGL and PhongGL. 3 years ago
PhongGL.cpp doc: updated credits and changelog. 3 years ago
PhongGL.h doc: updated credits and changelog. 3 years ago
Shaders.h Updated copyright year. 4 years ago
Vector.frag Updated copyright year. 4 years ago
Vector.h Shaders: doc++ 3 years ago
Vector.vert Updated copyright year. 4 years ago
VectorGL.cpp Shaders: minor cleanup. 3 years ago
VectorGL.h Shaders: link to the bind*Buffer() functions from UBO usage docs. 3 years ago
VertexColor.frag Updated copyright year. 4 years ago
VertexColor.h Updated copyright year. 4 years ago
VertexColor.vert Updated copyright year. 4 years ago
VertexColorGL.cpp Shaders: minor cleanup. 3 years ago
VertexColorGL.h Shaders: link to the bind*Buffer() functions from UBO usage docs. 3 years ago
compatibility.glsl Updated copyright year. 4 years ago
generic.glsl doc: updated credits and changelog. 3 years ago
glShaderWrapper.cpp Shaders: fix an unused expression warning on Clang. 4 years ago
glShaderWrapper.h Shaders: avoid including GL/Shader.h in headers. 4 years ago
resources-gl.conf Shaders: remove the AbstractVector base. 5 years ago
visibility.h Updated copyright year. 4 years ago