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Vladimír Vondruš 3d0e237dbf DebugTools: texelFetch() doesn't work w/o min filter on SwiftShader. 7 years ago
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Implementation Updated copyright year. 7 years ago
Test DebugTools: texelFetch() doesn't work w/o min filter on SwiftShader. 7 years ago
BufferData.cpp Updated copyright year. 7 years ago
BufferData.h Updated copyright year. 7 years ago
CMakeLists.txt DebugTools: added screenshot(). 7 years ago
CompareImage.cpp Get rid of std::unique_ptr. 7 years ago
CompareImage.h DebugTools: make CommpareImage usable with CORRADE_COMPARE_AS(). 7 years ago
DebugTools.h Updated copyright year. 7 years ago
ForceRenderer.cpp DebugTools: deprecate ForceRendererOptions::scale() in favor of size(). 7 years ago
ForceRenderer.h DebugTools: deprecate ForceRendererOptions::scale() in favor of size(). 7 years ago
ObjectRenderer.cpp DebugTools: greatly simplified ForceRenderer and ObjectRenderer impls. 7 years ago
ObjectRenderer.h DebugTools: greatly simplified ForceRenderer and ObjectRenderer impls. 7 years ago
Profiler.cpp Updated copyright year. 7 years ago
Profiler.h Updated copyright year. 7 years ago
ResourceManager.cpp Updated copyright year. 7 years ago
ResourceManager.h Updated copyright year. 7 years ago
Screenshot.cpp DebugTools: improve the reverse format mapping in screenshot(). 7 years ago
Screenshot.h DebugTools: added screenshot(). 7 years ago
ShapeRenderer.cpp Updated copyright year. 7 years ago
ShapeRenderer.h Updated copyright year. 7 years ago
TextureImage.cpp DebugTools, MeshTools, TextureTools: handle broken gl_VertexID. 7 years ago
TextureImage.frag DebugTools: add license header to shader sources. 7 years ago
TextureImage.h DebugTools: compile forgotten snippets. 7 years ago
TextureImage.vert DebugTools, MeshTools, TextureTools: handle broken gl_VertexID. 7 years ago
resources.conf DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
visibility.h Updated copyright year. 7 years ago