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250 lines
9.9 KiB
250 lines
9.9 KiB
#ifndef Magnum_DebugTools_ShapeRenderer_h |
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#define Magnum_DebugTools_ShapeRenderer_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#ifdef MAGNUM_TARGET_GL |
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/** @file |
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@brief Class @ref Magnum::DebugTools::ShapeRenderer, @ref Magnum::DebugTools::ShapeRendererOptions, typedef @ref Magnum::DebugTools::ShapeRenderer2D, @ref Magnum::DebugTools::ShapeRenderer3D |
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@deprecated The @ref Magnum::Shapes library is a failed design experiment and |
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is scheduled for removal in a future release. Related geometry algorithms |
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were moved to @ref Magnum::Math::Distance and @ref Magnum::Math::Intersection; |
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if you need a full-fledged physics library, please have look at |
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[Bullet](https://bulletphysics.org), which has Magnum integration in |
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@ref Magnum::BulletIntegration, or at [Box2D](https://box2d.org/), which |
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has a @ref examples-box2d "Magnum example" as well. |
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*/ |
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#endif |
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#include "Magnum/Resource.h" |
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#include "Magnum/Math/Color.h" |
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#include "Magnum/SceneGraph/Drawable.h" |
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#include "Magnum/Shapes/Shapes.h" |
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#include "Magnum/Shapes/shapeImplementation.h" |
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#include "Magnum/DebugTools/DebugTools.h" |
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#include "Magnum/DebugTools/visibility.h" |
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#ifndef MAGNUM_BUILD_DEPRECATED |
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#error the Shapes library is scheduled for removal, see the docs for alternatives |
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#endif |
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/* I still have a test for this class and it shouldn't pollute the log there */ |
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#ifndef _MAGNUM_DO_NOT_WARN_DEPRECATED_SHAPES |
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CORRADE_DEPRECATED_FILE("the Shapes library is scheduled for removal, see the docs for alternatives") |
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#endif |
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#ifdef MAGNUM_TARGET_GL |
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namespace Magnum { namespace DebugTools { |
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CORRADE_IGNORE_DEPRECATED_PUSH |
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template<UnsignedInt> class ShapeRenderer; |
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namespace Implementation { |
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template<UnsignedInt> class AbstractShapeRenderer; |
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template<UnsignedInt dimensions> void createDebugMesh(ShapeRenderer<dimensions>& renderer, const Shapes::Implementation::AbstractShape<dimensions>& shape); |
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} |
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/** |
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@brief Shape renderer options |
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@deprecated The @ref Shapes library is a failed design experiment and is |
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scheduled for removal in a future release. Related geometry algorithms were |
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moved to @ref Math::Distance and @ref Math::Intersection; if you need a |
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full-fledged physics library, please have look at [Bullet](https://bulletphysics.org), |
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which has Magnum integration in @ref BulletIntegration, or at |
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[Box2D](https://box2d.org/), which has a @ref examples-box2d "Magnum example" |
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as well. |
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See @ref ShapeRenderer documentation for more information. |
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@note This class is available only if Magnum is compiled with |
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@ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default) and |
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`WITH_SHAPES` enabled (disabled by default). See @ref building-features for |
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more information. |
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*/ |
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class CORRADE_DEPRECATED("scheduled for removal, see the docs for alternatives") ShapeRendererOptions { |
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public: |
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/** |
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* @brief Shape rendering mode |
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* |
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* @see @ref setRenderMode() |
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*/ |
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enum class RenderMode: UnsignedByte { |
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Wireframe, /**< Wireframe rendering */ |
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Solid /**< Solid rendering */ |
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}; |
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constexpr ShapeRendererOptions(): _color(1.0f), _pointSize(0.25f), _renderMode(RenderMode::Wireframe) {} |
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/** @brief Shape rendering mode */ |
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constexpr RenderMode renderMode() const { return _renderMode; } |
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/** |
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* @brief Set shape rendering mode |
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* @return Reference to self (for method chaining) |
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* |
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* Default is @ref RenderMode::Wireframe. |
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*/ |
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ShapeRendererOptions& setRenderMode(RenderMode mode) { |
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_renderMode = mode; |
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return *this; |
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} |
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/** @brief Color of rendered shape */ |
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constexpr Color4 color() const { return _color; } |
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/** |
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* @brief Set color of rendered shape |
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* @return Reference to self (for method chaining) |
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* |
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* Default is @cpp 0xffffffff_rgbaf @ce. |
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*/ |
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ShapeRendererOptions& setColor(const Color4& color) { |
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_color = color; |
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return *this; |
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} |
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/** @brief Point size */ |
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constexpr Float pointSize() const { return _pointSize; } |
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/** |
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* @brief Set point size |
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* @return Reference to self (for method chaining) |
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* |
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* Size of rendered crosshairs, representing @ref Shapes::Point shapes. |
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* Default is @cpp 0.25f @ce. |
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*/ |
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ShapeRendererOptions& setPointSize(Float size) { |
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_pointSize = size; |
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return *this; |
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} |
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private: |
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Color4 _color; |
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Float _pointSize; |
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RenderMode _renderMode; |
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}; |
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/** |
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@brief Shape renderer |
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@deprecated The @ref Shapes library is a failed design experiment and is |
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scheduled for removal in a future release. Related geometry algorithms were |
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moved to @ref Math::Distance and @ref Math::Intersection; if you need a |
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full-fledged physics library, please have look at [Bullet](https://bulletphysics.org), |
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which has Magnum integration in @ref BulletIntegration, or at |
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[Box2D](https://box2d.org/), which has a @ref examples-box2d "Magnum example" |
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as well. |
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Visualizes collision shapes using wireframe primitives. See |
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@ref debug-tools-renderers for more information. |
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@section DebugTools-ShapeRenderer-usage Basic usage |
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Example code: |
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@code{.cpp} |
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// Create some options |
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DebugTools::ResourceManager::instance().set("red", |
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DebugTools::ShapeRendererOptions().setColor({1.0f, 0.0f, 0.0f})); |
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// Create debug renderer for given shape, use "red" options for it |
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Shapes::AbstractShape2D* shape; |
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new DebugTools::ShapeRenderer2D(shape, "red", debugDrawables); |
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@endcode |
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@note This class is available only if Magnum is compiled with |
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@ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default) and |
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`WITH_SHAPES` enabled (disabled by default). See @ref building-features for |
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more information. |
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@see @ref ShapeRenderer2D, @ref ShapeRenderer3D, @ref ShapeRendererOptions |
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@todo Different drawing style for inverted shapes? (marking the "inside" somehow) |
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*/ |
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template<UnsignedInt dimensions> class CORRADE_DEPRECATED("scheduled for removal, see the docs for alternatives") MAGNUM_DEBUGTOOLS_EXPORT ShapeRenderer: public SceneGraph::Drawable<dimensions, Float> { |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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friend void Implementation::createDebugMesh<>(ShapeRenderer<dimensions>&, const Shapes::Implementation::AbstractShape<dimensions>&); |
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#endif |
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public: |
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/** |
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* @brief Constructor |
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* @param shape Shape for which to create debug renderer |
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* @param options Options resource key. See |
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* @ref DebugTools-ShapeRenderer-usage "class documentation" for |
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* more information. |
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* @param drawables Drawable group |
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* |
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* The renderer is automatically added to shape's object features, |
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* @p shape must be available for the whole lifetime of the renderer |
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* and if it is group, it must not change its internal structure. |
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*/ |
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explicit ShapeRenderer(Shapes::AbstractShape<dimensions>& shape, ResourceKey options = ResourceKey(), SceneGraph::DrawableGroup<dimensions, Float>* drawables = nullptr); |
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~ShapeRenderer(); |
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private: |
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void draw(const MatrixTypeFor<dimensions, Float>& transformationMatrix, SceneGraph::Camera<dimensions, Float>& camera) override; |
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Resource<ShapeRendererOptions> _options; |
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std::vector<Implementation::AbstractShapeRenderer<dimensions>*> _renderers; |
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}; |
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/** |
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@brief Two-dimensional shape renderer |
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@deprecated The @ref Shapes library is a failed design experiment and is |
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scheduled for removal in a future release. Related geometry algorithms were |
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moved to @ref Math::Distance and @ref Math::Intersection; if you need a |
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full-fledged physics library, please have look at [Bullet](https://bulletphysics.org), |
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which has Magnum integration in @ref BulletIntegration, or at |
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[Box2D](https://box2d.org/), which has a @ref examples-box2d "Magnum example" |
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as well. |
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*/ |
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typedef CORRADE_DEPRECATED("scheduled for removal, see the docs for alternatives") ShapeRenderer<2> ShapeRenderer2D; |
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/** |
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@brief Three-dimensional shape renderer |
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@deprecated The @ref Shapes library is a failed design experiment and is |
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scheduled for removal in a future release. Related geometry algorithms were |
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moved to @ref Math::Distance and @ref Math::Intersection; if you need a |
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full-fledged physics library, please have look at [Bullet](https://bulletphysics.org), |
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which has Magnum integration in @ref BulletIntegration, or at |
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[Box2D](https://box2d.org/), which has a @ref examples-box2d "Magnum example" |
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as well. |
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*/ |
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typedef CORRADE_DEPRECATED("scheduled for removal, see the docs for alternatives") ShapeRenderer<3> ShapeRenderer3D; |
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CORRADE_IGNORE_DEPRECATED_POP |
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}} |
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#else |
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#error this header is available only in the OpenGL build |
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#endif |
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#endif
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