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Vladimír Vondruš 9a7d3a1bec Added TransformFeedback::maxVertexStreams() limit query. 10 years ago
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Audio Synchronized windowless app dependencies of all utilities. 10 years ago
DebugTools DebugTools: reduce test precision for Emscripten. 10 years ago
Implementation Added TransformFeedback::maxVertexStreams() limit query. 10 years ago
Math Doc++ 10 years ago
MeshTools MeshTools: shorten the benchmark name to avoid too wide CTest output. 10 years ago
Platform Added TransformFeedback::maxVertexStreams() limit query. 10 years ago
Primitives Modern CMake usage: reworked to use target-specific properties. 10 years ago
SceneGraph Print value of invalid enums in debug output, test those cases. 10 years ago
Shaders Modern CMake usage: reworked to use target-specific properties. 10 years ago
Shapes Print value of invalid enums in debug output, test those cases. 10 years ago
Test Test that passing any Array(View) to ImageView works on deprecated build. 10 years ago
Text Synchronized windowless app dependencies of all utilities. 10 years ago
TextureTools Synchronized windowless app dependencies of all utilities. 10 years ago
Trade New magnum-imageconverter utility. 10 years ago
AbstractFramebuffer.cpp Exclude unreachable code from code coverage. 10 years ago
AbstractFramebuffer.h Implemented *Framebuffer::copyImage() and copySubImage(). 10 years ago
AbstractObject.cpp Exclude unreachable code from code coverage. 10 years ago
AbstractObject.h Hell, this project is big. 10 years ago
AbstractQuery.cpp Exclude unreachable code from code coverage. 10 years ago
AbstractQuery.h Improve query documentation, document type of all query targets. 10 years ago
AbstractResourceLoader.h Hell, this project is big. 10 years ago
AbstractShaderProgram.cpp Added nv-windows-dangling-transform-feedback-varying-names workaround. 10 years ago
AbstractShaderProgram.h Added nv-windows-dangling-transform-feedback-varying-names workaround. 10 years ago
AbstractTexture.cpp Exclude unreachable code from code coverage. 10 years ago
AbstractTexture.h Implemented *Framebuffer::copyImage() and copySubImage(). 10 years ago
Array.h Hell, this project is big. 10 years ago
Attribute.cpp Exclude unreachable code from code coverage. 10 years ago
Attribute.h Fix Attribute documentation to reflect actual enum values. 10 years ago
Buffer.cpp Fix deprecation warnings and add more deprecation attributes. 10 years ago
Buffer.h Fix deprecation warnings and add more deprecation attributes. 10 years ago
BufferImage.cpp Hell, this project is big. 10 years ago
BufferImage.h Fix image data size computation with pixel storage skip applied. 10 years ago
BufferTexture.cpp Hell, this project is big. 10 years ago
BufferTexture.h Hell, this project is big. 10 years ago
BufferTextureFormat.h Hell, this project is big. 10 years ago
CMakeLists.txt Trade: initial support for Light data. 10 years ago
Color.h Hell, this project is big. 10 years ago
ColorFormat.h Hell, this project is big. 10 years ago
Context.cpp Exclude unreachable code from code coverage. 10 years ago
Context.h Ability to control the amount of console output in engine initialization. 10 years ago
CubeMapTexture.cpp Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate. 10 years ago
CubeMapTexture.h Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate. 10 years ago
CubeMapTextureArray.cpp Hell, this project is big. 10 years ago
CubeMapTextureArray.h Hell, this project is big. 10 years ago
DebugMessage.h Hell, this project is big. 10 years ago
DebugOutput.cpp Fix deprecation warnings and add more deprecation attributes. 10 years ago
DebugOutput.h Fix deprecation warnings and add more deprecation attributes. 10 years ago
DefaultFramebuffer.cpp Print value of invalid enums in debug output, test those cases. 10 years ago
DefaultFramebuffer.h Hell, this project is big. 10 years ago
DimensionTraits.h Don't restrict Double usage on OpenGL ES. 10 years ago
Extensions.h Recognize OES_fbo_render_mipmap ES2 and WebGL 1 extension. 10 years ago
Framebuffer.cpp Exclude unreachable code from code coverage. 10 years ago
Framebuffer.h Properly export Framebuffer::DrawAttachment::None. 10 years ago
Image.cpp Trade: make most constructors and assignments noexcept. 10 years ago
Image.h Avoid unwanted decay to deprecated functions in Image constructors. 10 years ago
ImageFormat.h Hell, this project is big. 10 years ago
ImageReference.h Hell, this project is big. 10 years ago
ImageView.h Add even more special case workarounds to deprecated build of ImageView. 10 years ago
Magnum.h Add Bezier typedefs to the root Magnum.h header. 10 years ago
Mesh.cpp Exclude unreachable code from code coverage. 10 years ago
Mesh.h Hell, this project is big. 10 years ago
MeshView.cpp Exclude unreachable code from code coverage. 10 years ago
MeshView.h Hell, this project is big. 10 years ago
MultisampleTexture.cpp Hell, this project is big. 10 years ago
MultisampleTexture.h Remove bogus \return value documentation. 10 years ago
OpenGL.cpp Hell, this project is big. 10 years ago
OpenGL.h Implemented support for desktop GLES on Windows. 10 years ago
PixelFormat.cpp Print value of invalid enums in debug output, test those cases. 10 years ago
PixelFormat.h Clarify that it is possible to read UnsignedInt from framebuffer in ES3. 10 years ago
PixelStorage.cpp Exclude unreachable code from code coverage. 10 years ago
PixelStorage.h Fix another pixel storage corner case. 10 years ago
PrimitiveQuery.h Improve query documentation, document type of all query targets. 10 years ago
Query.h Hell, this project is big. 10 years ago
RectangleTexture.cpp Hell, this project is big. 10 years ago
RectangleTexture.h Hell, this project is big. 10 years ago
Renderbuffer.cpp Exclude unreachable code from code coverage. 10 years ago
Renderbuffer.h Hell, this project is big. 10 years ago
RenderbufferFormat.h Hell, this project is big. 10 years ago
Renderer.cpp Exclude unreachable code from code coverage. 10 years ago
Renderer.h Hell, this project is big. 10 years ago
Resource.cpp Print value of invalid enums in debug output, test those cases. 10 years ago
Resource.h Hell, this project is big. 10 years ago
ResourceManager.h Hell, this project is big. 10 years ago
ResourceManager.hpp Forgotten include guards. 10 years ago
SampleQuery.h Improve query documentation, document type of all query targets. 10 years ago
Sampler.cpp Print value of invalid enums in debug output, test those cases. 10 years ago
Sampler.h Hell, this project is big. 10 years ago
Shader.cpp Exclude unreachable code from code coverage. 10 years ago
Shader.h Hell, this project is big. 10 years ago
Tags.h Hell, this project is big. 10 years ago
Texture.cpp Hell, this project is big. 10 years ago
Texture.h Implemented *Framebuffer::copyImage() and copySubImage(). 10 years ago
TextureArray.cpp Hell, this project is big. 10 years ago
TextureArray.h Remove bogus \return value documentation. 10 years ago
TextureFormat.h Hell, this project is big. 10 years ago
TimeQuery.h Improve query documentation, document type of all query targets. 10 years ago
Timeline.cpp Don't use deprecated Corrade functionality. 10 years ago
Timeline.h Hell, this project is big. 10 years ago
TransformFeedback.cpp Added TransformFeedback::maxVertexStreams() limit query. 10 years ago
TransformFeedback.h Added TransformFeedback::maxVertexStreams() limit query. 10 years ago
Types.h Don't restrict Double usage on OpenGL ES. 10 years ago
Version.cpp Exclude debug operators from code coverage. 10 years ago
Version.h Fix annoying unused variable warning on ES. 10 years ago
configure.h.cmake Forgotten include guards. 10 years ago
visibility.h Hell, this project is big. 10 years ago