..
Test
Shaders: test compilation of Phong shader.
13 years ago
AbstractVector.h
Shaders: no need to have virtual destructor here.
13 years ago
AbstractVector2D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
AbstractVector3D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
CMakeLists.txt
Shaders: test compilation of *Vector shaders.
13 years ago
DistanceFieldVector.cpp
Shaders: extension support queries depend on selected GLSL version.
13 years ago
DistanceFieldVector.frag
Shaders: `range` is reserved keyword in GLSL.
13 years ago
DistanceFieldVector.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
Flat.cpp
Shaders: extension support queries depend on selected GLSL version.
13 years ago
Flat.frag
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
Flat.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
Flat2D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
Flat3D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
FullScreenTriangle.glsl
Shaders: make GLSL code for fullscreen triangle reusable.
13 years ago
MeshVisualizer.cpp
Shaders: extension queries depending on GLSL version in MeshVisualizer.
13 years ago
MeshVisualizer.frag
Shaders: `const` for readonly variables is since GLSL 4.20.
13 years ago
MeshVisualizer.geom
Shaders: `const` for readonly variables is since GLSL 4.20.
13 years ago
MeshVisualizer.h
Removed enum-referencing Doxygen workarounds.
13 years ago
MeshVisualizer.vert
Shaders: really ported MeshVisualizer to ES.
13 years ago
Phong.cpp
Shaders: extension support queries depend on selected GLSL version.
13 years ago
Phong.frag
Shaders: fix compilation of textured Phong shader on OpenGL ES.
13 years ago
Phong.h
Removed enum-referencing Doxygen workarounds.
13 years ago
Phong.vert
Shaders: ambient, diffuse and specular texture support in Phong.
13 years ago
Shaders.h
Removed Doxygen workarounds for forward declarations.
13 years ago
Vector.cpp
Shaders: extension support queries depend on selected GLSL version.
13 years ago
Vector.frag
Shaders: fix port of *Vector shaders to old GLSL.
13 years ago
Vector.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
VertexColor.cpp
Shaders: extension support queries depend on selected GLSL version.
13 years ago
VertexColor.frag
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
VertexColor.h
Reducing pointer chasings, part 1: method chaining via references.
13 years ago
VertexColor2D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
VertexColor3D.vert
Shaders: removed superfluous `*Shader` suffix from class names.
13 years ago
compatibility.glsl
Allow shader layout qualifiers only with GLSL 1.40 (GL 3.1) and above.
13 years ago
magnumShadersResourceImport.hpp
Fixed resource import headers.
13 years ago
magnumShadersVisibility.h
Using Corrade's visibility macros instead of copypasta all over again.
13 years ago
resources.conf
Shaders: make GLSL code for fullscreen triangle reusable.
13 years ago