..
Implementation
Store block size properties in compressed images.
10 months ago
Test
GL: temporarily work around CompressedImage asserts in tests.
10 months ago
AbstractFramebuffer.cpp
GL: new "nv-framebuffer-invalidation-wants-draw-binding" workaround.
1 year ago
AbstractFramebuffer.h
GL: new "nv-framebuffer-invalidation-wants-draw-binding" workaround.
1 year ago
AbstractObject.cpp
Here we go again.
1 year ago
AbstractObject.h
Here we go again.
1 year ago
AbstractQuery.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
AbstractQuery.h
Here we go again.
1 year ago
AbstractShaderProgram.cpp
Here we go again.
1 year ago
AbstractShaderProgram.h
Here we go again.
1 year ago
AbstractTexture.cpp
GL: these assertions are handled by compressed images themselves now.
10 months ago
AbstractTexture.h
GL: cross-reference renderbuffer and texture max sample count queries.
1 year ago
Attribute.cpp
GL: only allow GL::Attribute::DataType with matching signedness on WebGL.
1 year ago
Attribute.h
Doc++
12 months ago
Buffer.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
Buffer.h
Here we go again.
1 year ago
BufferImage.cpp
Store block size properties in compressed images.
10 months ago
BufferImage.h
Store block size properties in compressed images.
10 months ago
BufferTexture.cpp
Here we go again.
1 year ago
BufferTexture.h
Here we go again.
1 year ago
BufferTextureFormat.h
Here we go again.
1 year ago
CMakeLists.txt
Move the occupiedCompressedImageDataSize() helper to the GL library.
10 months ago
Context.cpp
GL: don't cause a GL error in Context::shadingLanguageVersionStrings().
10 months ago
Context.h
GL: doc++
10 months ago
CubeMapTexture.cpp
GL: these assertions are handled by compressed images themselves now.
10 months ago
CubeMapTexture.h
Here we go again.
1 year ago
CubeMapTextureArray.cpp
Here we go again.
1 year ago
CubeMapTextureArray.h
Here we go again.
1 year ago
DebugOutput.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
DebugOutput.h
Here we go again.
1 year ago
DefaultFramebuffer.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
DefaultFramebuffer.h
Here we go again.
1 year ago
Extensions.h
Here we go again.
1 year ago
Framebuffer.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
Framebuffer.h
Here we go again.
1 year ago
GL.h
Here we go again.
1 year ago
ImageFormat.h
Here we go again.
1 year ago
Mesh.cpp
GL: still use DSA for buffer creation w/ "nv-broken-buffer-dsa".
1 year ago
Mesh.h
Convert all argument / return SFINAE into template argument SFINAE.
1 year ago
MeshView.cpp
Here we go again.
1 year ago
MeshView.h
Here we go again.
1 year ago
MultisampleTexture.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
MultisampleTexture.h
Convert all argument / return SFINAE into template argument SFINAE.
1 year ago
OpenGL.cpp
Here we go again.
1 year ago
OpenGL.h
Here we go again.
1 year ago
OpenGLTester.cpp
Here we go again.
1 year ago
OpenGLTester.h
GL: document a better way to turn off Intel GPU frequency scaling.
1 year ago
PipelineStatisticsQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
PipelineStatisticsQuery.h
Here we go again.
1 year ago
PixelFormat.cpp
GL: add compressedPixelFormatBlock*Size() utils.
1 year ago
PixelFormat.h
GL: doc++
10 months ago
PrimitiveQuery.cpp
Here we go again.
1 year ago
PrimitiveQuery.h
Here we go again.
1 year ago
RectangleTexture.cpp
Here we go again.
1 year ago
RectangleTexture.h
Here we go again.
1 year ago
Renderbuffer.cpp
Here we go again.
1 year ago
Renderbuffer.h
GL: cross-reference renderbuffer and texture max sample count queries.
1 year ago
RenderbufferFormat.h
Here we go again.
1 year ago
Renderer.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
Renderer.h
Here we go again.
1 year ago
SampleQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
SampleQuery.h
Here we go again.
1 year ago
Sampler.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
Sampler.h
Here we go again.
1 year ago
Shader.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
Shader.h
Doc++
10 months ago
Texture.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
Texture.h
GL: doc++
10 months ago
TextureArray.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
TextureArray.h
Convert all argument / return SFINAE into template argument SFINAE.
1 year ago
TextureFormat.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
TextureFormat.h
Remove enums values containing typos that were deprecated in 2019.10.
1 year ago
TimeQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
TimeQuery.h
Here we go again.
1 year ago
TransformFeedback.cpp
Here we go again.
1 year ago
TransformFeedback.h
Here we go again.
1 year ago
Version.cpp
Remove Doxygen workarounds from *.cpp files.
1 year ago
Version.h
Here we go again.
1 year ago
visibility.h
Here we go again.
1 year ago